L-cancelling is stupid and always has been. There is NEVER a reason not to do it. No advantage of not doing it so whatsoever. Therefore it should be automatic. In fact I've heard top Melee players say this.
What does this mean? It means it's nothing but false, artificial difficulty. There's nothing impressive at all about learning artificial barriers.
For instance. Say Smash 4 requires you to do a shoryuken motion before you can jump, for every jump ever. You still have to press the jump button but now you need the shoryuken motion every single time as well.
Does this suddenly make Smash 4 suddenly more hardcore and competitive than Melee/Brawl? Of course not. The idea is absurd.
I'm all for advanced tech and lots of it...when there's actual depth to it and gives you MORE options, not "learn this completely asinine tech skill to do somethng so basic and there's absolutely no reason to ever not to do it".
This is why I would have liked to have seen Wavedashing in Smash 4, now that is a legitimate tech that adds true depth since it gives you more OPTIONS (Key word).
What does this mean? It means it's nothing but false, artificial difficulty. There's nothing impressive at all about learning artificial barriers.
For instance. Say Smash 4 requires you to do a shoryuken motion before you can jump, for every jump ever. You still have to press the jump button but now you need the shoryuken motion every single time as well.
Does this suddenly make Smash 4 suddenly more hardcore and competitive than Melee/Brawl? Of course not. The idea is absurd.
I'm all for advanced tech and lots of it...when there's actual depth to it and gives you MORE options, not "learn this completely asinine tech skill to do somethng so basic and there's absolutely no reason to ever not to do it".
This is why I would have liked to have seen Wavedashing in Smash 4, now that is a legitimate tech that adds true depth since it gives you more OPTIONS (Key word).