DefenseTech
Smash Apprentice
- Joined
- Jun 12, 2013
- Messages
- 81
Removing L cancelling WOULD help casuals only in technical terms, you're right, but we're arguing against it because it's an outright bad mechanic, not because we're thinking about "casuals."
Not quite sure how removing L-canceling would help casuals...The playing field would be leveled, sure, but ones ability to successfully attack, defend, and recover would not change at all.
Casuals would still get demolished by hardcore players...Just as they do now
I understand the point you and the OP are making, and it's a good one. However because of Sakurai's design decisions L-canceling must come back.
I am guessing you are referring to Sakurai wanting to make the new game a bit faster than brawl, automatic L-cancel would achieve the exact same thing and be more efficient (in my opinion)
I don't think asking for competitive and balanced landing lag across all characters is more reasonable than bringing back L-canceling. It may be a repetitive and unnecessary mechanic but it's better than the alternative.
Edit: I think I misread your post. On the other hand the laggy attacks make the game look more fluid, L-canceling looks a bit jarring to be honest. It's much better for competitive play though, so I think it's a good compromise.
In this case I think the alternatives (some which have been discussed earlier) are far superior
Competitive players will always find ways to edge out casual players regardless of the mechanics within the game