Paju
Smash Journeyman
http://www.youtube.com/watch?v=zb2O_tsYqkE#t=7m22s
Well yeah that technically wasn't a timeout as bËst suicided on purpose with only 7 seconds left on the clock, but otherwisely it definitely would have been one. And I didn't even try to timeout him untill I noticed there was only like 50 left seconds on the clock... Which is exactly why I don't want the time limit to be lowered.
If the timer was set to like 4 or 5 minutes, it would actually force timeouts on some matchups (at least if both players have passive/defensive playstyle). I'd rather also have the option to kill my opponent 4 times than to always go for timeout. We've been using 7 minute time limit in Finland for some tourneys and even with 7 mins I sometimes struggle to beat my opponents (if they play floaty chars obv) within the time, especially on larger stages.
And like Armada said, lowering the timer would result in more timeouts and more camping and that is something I doubt most people want.
Well yeah that technically wasn't a timeout as bËst suicided on purpose with only 7 seconds left on the clock, but otherwisely it definitely would have been one. And I didn't even try to timeout him untill I noticed there was only like 50 left seconds on the clock... Which is exactly why I don't want the time limit to be lowered.
If the timer was set to like 4 or 5 minutes, it would actually force timeouts on some matchups (at least if both players have passive/defensive playstyle). I'd rather also have the option to kill my opponent 4 times than to always go for timeout. We've been using 7 minute time limit in Finland for some tourneys and even with 7 mins I sometimes struggle to beat my opponents (if they play floaty chars obv) within the time, especially on larger stages.
And like Armada said, lowering the timer would result in more timeouts and more camping and that is something I doubt most people want.