I don't want es anymore. Not personally and not in the game.
Nintendo parsed TB and FFA (where the chance to get the "preferred" 1v1 was random and only if you were choosing ffa) since Brawl and now decide to pander to the competitive fans (rightly so) but in a way that's alienated it's players... I mean why not just make a 1v1 category? So much easier =and an obvious UPGRADE= over 4.
For Glory... Call it Ranked ... Choose between 1v1 tb or ffa. Items off hazards off custom stage select allowed and set to losers pick
ES and thresholds unnecessary, ranked is ranked.
For Fun... Battle Arenas! Where you can make lobbies for taunt parties, set up tournaments, host 8 man lobbies for king of the hill, everything you want to do can you imagine 8 man team home run contest? Hahaha that thing'd fly 10 million miles! Meh
I'm fine with that. Elite smash is basicaully a fusion of normal online and for glory hell back in smash 4. I'd know this because ive been sent to FG hell 15+ times. And exactly what I'm saying, it's like this game wanted online to be more competitive (which isn't bad as you said) but they executed it in the most pathetic way imaginable. I don't get it. How can people with such vast amount of resource, knoweldge and understanding produce something so garbage. It just behooves me.
Eh.... i'm not sure about making for fun just a BA. What for fun player wants to wait in those dumb lines? they should have 3 MODES of plyable online,
ranked play, casual play then PARTY PLAY.
Party play can host stuff like home run bat competition, coin collection etc...... like other stuff that dosen't fit in mold of casual play/ranked play (I'd need more help in going over what stuff to add to this party play mode)
For casual play, I'd allow 1v1, TB and 4 player smash. I'd allow unlimited taunts and do away with rules such as targeting one player (if people want taunt parties on FFA in casual play....LET THEM! It's causal, who cares), I'd extend idling to 1 minute (instead of 30 seconds in smash 4) and obviously allow people to pick characters btween match. (but this time, i'd do what ultimate does which is say do you want to rematch, only this time instead of just yes or no, I'd give option of change character and you give you 30 seconds to decide on character). Plus i'd also have a preferred rule system in casual play. 1v1, TB and FFA would be guranteed modes but i'd allow preferred rules in those modes. I'd allow character to decide what items they want, if they want any, and if stages should have hazard (there'd be no BF and omega stages option but i'd allow the orginal BF or FD stage...get what I mean?)... These preferred rulesets would be by turns instead of it being random. And whoever turn it is, they also get to select stage hile oppnents wait in lobby room. For TB and FFA, I'd allow two options of either 3 minute time, or 5 minute 3 stock (i'd probably just hold a vote among my cabnet if we should make it 3 stock 5 min or 7 minutes). 1v1 casual play, it's by stock only but allow prferred rules on items or harzard (heck, i'd probably allow that thing where each stock you have can host differnt characters...though i'd have discussion with my cabnet if I want such a thing (I wouldn't even allow stamnia on...it's a pointless and unpopular mode...no need to put it in)
for ranked play, you would have 1v1, TB and FFA. No items. The only preferred rule options I'd have is if you want it to BF or omega stage. and for TB and FFA, if you want 3 stock or 3 minute. Stages would be random but preferred rules would be by turns still. So by random, you preferred rule would just get a random omega or BF stage, depending on which you preferred. No targeting one player, and idle play would be 30 seconds, sadly LIMITED taunts (I don't like it, but I don't want to enocurage a potnetial tuant party in RANKED play in like a FFA...though i'd allow 3 taunts to start instead of 2 and then if you kill someone you get an extra taunt) and i'd have to have help on how the ranking system should go. I'm not well versed on that stuff as you guys are. Any disconnects would make you lose gsp points and allow partner to win, regardless if your cpu wins or not. And also i'd allow a rage quit button, but not only would you lose gsp points, and partner gains it....you'd get 10 minute ban. I'd incorpate your guys' "point system" (for those who don't know, a "point" is simply how this smash forums admins way of saying you get a "strike" on your account for like bad conduct) by giving first time offenders a warning. then after 1 warning, issue the bans. If someone ragequits (via ragequit option)....you know what NVM. I wouldn't allow a ragequit option. There'd be no need. I thought about it, but I'd just get rid of BA. No need for them. If you want to train seriously, but not under stressful cirucmstances of ranked mode. Play with online friends, go to dsicord or play offline. Online play is not going to cater to such a redudant and small base of players.
But look at this my dude. TWO PEOPLE in the deep burrows of an online chat forum were able to come up with ideas that in theory are FAR BETTER then what nintendo people did. Now imagine if w just had billions of dollars and so many reousrces at our disposal. OUR ONLINE SYSTEM OWULD BE MAGNCIFECENT! I'd probably charge 50 dollars instead of 20 bucks, and a 25$ anual renewal. But I think many smash comrades would find it worth it, plus it'd still be cheaper then play station and Xbox. I literally never even thought about having a party mode until you said home run bat. I was like...that's a great idea. We should make a online mode where we allow wacky events like home bat and stuff.
UGH... how are two people able to come up with better ideas then nintendo!
Edit: I just thought about it. YOU CAN JUST HAVE BATTLE ARENA BE A FRIEND MODES. Your online friends set up a BA and you can just join it. THERE YOU GO! And your BA room can go on indefitnley. It won't close down. And it can hold up to 8 players like a NORMAL BA. If owner leaves, then the 2nd longest guy there take charge. And thereby making his BA only visible to his friends instead of the orginal owner. There'd be no back of the line anything. The only options to move your players are either in the line, or spectate. That's it. If you stay on the Battle arena, you'll be given 30 seconds to change character if you desire to.
Sighs...imagine how good this online system would be!
ANOTHER EDIT!: On the last weekend on the last month....i'd disable rankplay for like parts of friday until like sunday (I'd make the time universal based on japanese timeframe of course so maybe for americans it may be thursday to saturday) and just replace it with
TOURNAMNET PLAY. AS A MATTER OF FACT, i'd disable ALL ONLINE play (except spectate, friends mode ) and just have touranment MODE (i'D do it so I can use like 60 hours for service maintance of the other online modes. I'd probably put in maintaince for friends mode/spectate 5 hours before or however long is neccessary before tounrnament play is on so those modes will be set once tounrament play is on). To qualify to play this tounramanet mode, you just need 5 GAMES of ranked play. THAT'S IT. Just play at least 5 games of ranked play and you are qualified for tournamanet mode. OKAY, what's tounramanet mode. for like 60 hours, I'd offer a bunch of 64 player tournaments where i'd host TB but mostly 1V1 tournaments! Okay, every round would be a best out of 3 until you get to semi finals and finals (just finals for Team Battle). Those would be best out of 5, which would be set on battle field stage or Final destination (before that, it'd just alpha or omega stages). I'd allow preferred rule system as well just like how I did in ranked play. I'd ranked the seedings based on who has the highest GSP/rank down to who has the lowest gsp/rank. Best out of 3, it'd go a 1-1-1 format. Meaning, top seed get his preferred rules first, then game 2 goes to bottom seed, then back to top seed. Obviously, in a 1v1 tourney format...preferred won't be that much of a big deal except if you want a BF or FD stage. semi finals and finals would be 2-2-1. 2 for top seed, two games for bttom seed, last game for top seed again. I'd allow you to change characters after every game, and whoever ruleset it lands on, that person get 45 seconds to pick a character whole his oppenet gets 30 seconds to pick a character. you get to see oppenets picked character if you wait the 30 seconds. if you don't pick, then you just get a random obviously. There's nothing to lose if you don't advance in tounrye and all to gain if you ahceive semi finals or finals in a tourney. I'd defitnly give big cookies if you can advance semi finals and finals in 1v1, give cookies if you can make finals in TB. For such a huge thing, i'd only host it 2 and half days a month.
My mouth waters at how hype this would be. THIS.....THIS IS HOW YOU MAKE things MORE compepetive online, Nintendo.
hm... it seems my theoretical online system has made just about this entire thread speechless. Interesting. My words so profound it silences the mouthes of all who lay eyes upon it.
Of course all of you know this online system in theory would far surpass the junkyard scraps they provided to us, now.
Just giving more evidence at how solemnly pathetic this effort was into making a game for online. A mere 19 year old who’s not even a gamer with the help of one other person came up with ideas that are far more exciting that even those who claim to enjoy this online system wouldn’t disagree with. Nintendo acted and is acting like a complete inept disgrace. Their online sucks like sweaty pig balls, that is final. Declared by J.I.L, no more discussion. Conversation has reached conclusion.