Gotmilk0112
Smash Apprentice
- Joined
- Apr 10, 2015
- Messages
- 151
It's more that there's just like 10 Fire Emblem characters in the game now and just about all of them are sword fighters
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Out of curiosity, what are your feelings on characters that have a similar playstyle to a Swordfighter, but don't use swords? For example, many Ridley players utilize his disjointed aerials the same way they would a sword user, and good spacing is a key component to playing Ridley (and the entire point of Skewer, too).Unfortunately marth doesnt speak for all sword characters. Even if he is something special hes a part of an oversaturated playstyle. Almost every smash match ive had in this game there are always sword users and id be lucky to get a match with less than 2. They , like mii fighters, just kill my vibe for this game.
I never thought of a swordfighter when i fight ridley..Out of curiosity, what are your feelings on characters that have a similar playstyle to a Swordfighter, but don't use swords? For example, many Ridley players utilize his disjointed aerials the same way they would a sword user, and good spacing is a key component to playing Ridley (and the entire point of Skewer, too).
That varies from non-sword users since most tend to have something holding them back. Ridley is still combo food, so I don't find that much of an issue with him. And aesthetically it works with him since his tail was usually his go-to, mid-range attack from his Metroid appearances.Out of curiosity, what are your feelings on characters that have a similar playstyle to a Swordfighter, but don't use swords? For example, many Ridley players utilize his disjointed aerials the same way they would a sword user, and good spacing is a key component to playing Ridley (and the entire point of Skewer, too).
Oh I know. I'm just saying that generally it benefits them more than most other characters due to their disjoints.You should be spacing with every character, not just swordies.
I mean.... every character has disjoints and every character should do it.Oh I know. I'm just saying that generally it benefits them more than most other characters due to their disjoints.
This is not a good way to count the number of unique experiences.What's unique about them from each other? As I said, besides a small few, nearly nothing is unique about them. , , and are way too similar for obvious reasons. While and can turn their swords into a bow, their standard moves behave too similar to the rest. , , and their echo fighters are nearly identical to each other, and shares a lot of attributes with . Literally the only sword fighters that are even remotely unique from the rest are , , , , and . It's pretty easy to see why the community hates them.
Ike shares literally one move with Chrom, and even then Soaring Slash isn't a one-to-one copy of Aether. Only other shared things are down smash and Counter, which are shared among much of the cast, never mind sword users.Some sword fighters like and have something about them that makes fairly unique from the other sword fighters, but it's not a lot in the grand scheme of things. Let me quickly recap who the sword users are.
What's unique about them from each other? As I said, besides a small few, nearly nothing is unique about them. , , and are way too similar for obvious reasons. While and can turn their swords into a bow, their standard moves behave too similar to the rest. , , and their echo fighters are nearly identical to each other, and shares a lot of attributes with . Literally the only sword fighters that are even remotely unique from the rest are , , , , and . It's pretty easy to see why the community hates them.
I can't speak for the entire community, but i personally hate the FE sword wielders because every one of them seems to have similar moves or the same moves. I have no problem with link or cloud, because they have relatively unique movesets. even Mii Swordfighter. It just doesnt seem unique.I've never understood why this community has such a dis-taste for characters that wield-swords. It just seems ridiculous to me. Why all the hate? What's wrong with characters the have swords as a weapon?
This. This exactly. Other than the OG game, swords are always top tier. In Melee, Marth. In Brawl Meta Knight. In 4, Clod. This one is shaping up to still be either Clod or Ike (but it's early)Because they're broken as ****. Have you seen tier lists? Most sword characters are in the top tiers. They've got ridiculous range, ridiculous power and are easy to play. Might as well call this game sword ultimate.
lmao this really does read like something ltg would sayThis. This exactly. Other than the OG game, swords are always top tier. In Melee, Marth. In Brawl Meta Knight. In 4, Clod. This one is shaping up to still be either Clod or Ike (but it's early)
On top of this, when there's a huge number of them, the potential for one of them to be top tier increases exponentially. I also get annoyed when people praise the pros like Leffen, Zero and M2K and say they have the most "skill" and are the best at this game, but play arguably the most noob-friendly characters. Go look at Zero's youtube. All furries and sword characters. No wonder the online is flooded with Wolf, Ganons and Clods. So depressing with such a huge roster.
HEY ATTENTION PROS: You wanna impress me? Win Evo or Genesis with Game & Watch, Pac-Man, Duck-Hunt or Wii Fit Trainer. Or Bowser Jr.
EDIT: I respect Gluttony the most for this reason, Wario is a pretty multi-layered character and not easy to pick up, but kills fairly early and I suspect if it wasn't for his kill potential, probably would never top a tourney. But, it would be unfair to handicap the entire community and say they can't choose early kill characters.
Pros get really good at the really easy characters. That's the key to success. And why I'll never be a pro. Cuz I like fun characters. Not tough frowny boys with swords and catch phrases.
Sorry, that's not how it works. Obviously the roster is far from balanced, and swordies will forever and always be at a stupid advantage over everyone else, but that's not why some people hate them. If you truly look at pros, they're elite with every or almost every fighter, meaning they play excellent as fighters such as Little Mac or R.O.B.. ZeRo's channel features a variety of characters on it, not just swordies. And your criticism of "furries" makes no sense, because they're not what were talking about and thus can't be attributed toward your claim.This. This exactly. Other than the OG game, swords are always top tier. In Melee, Marth. In Brawl Meta Knight. In 4, Clod. This one is shaping up to still be either Clod or Ike (but it's early)
On top of this, when there's a huge number of them, the potential for one of them to be top tier increases exponentially. I also get annoyed when people praise the pros like Leffen, Zero and M2K and say they have the most "skill" and are the best at this game, but play arguably the most noob-friendly characters. Go look at Zero's youtube. All furries and sword characters. No wonder the online is flooded with Wolf, Ganons and Clods. So depressing with such a huge roster.
HEY ATTENTION PROS: You wanna impress me? Win Evo or Genesis with Game & Watch, Pac-Man, Duck-Hunt or Wii Fit Trainer. Or Bowser Jr.
EDIT: I respect Gluttony the most for this reason, Wario is a pretty multi-layered character and not easy to pick up, but kills fairly early and I suspect if it wasn't for his kill potential, probably would never top a tourney. But, it would be unfair to handicap the entire community and say they can't choose early kill characters.
Pros get really good at the really easy characters. That's the key to success. And why I'll never be a pro. Cuz I like fun characters. Not tough frowny boys with swords and catch phrases.
Dude, normally I won't argue for the sake of arguing, but you're just wrong on this one. Look at Zero's channel since the launch of Ultimate. Here's the characters he's covered:Sorry, that's not how it works. Obviously the roster is far from balanced, and swordies will forever and always be at a stupid advantage over everyone else, but that's not why some people hate them. If you truly look at pros, they're elite with every or almost every fighter, meaning they play excellent as fighters such as Little Mac or R.O.B.. ZeRo's channel features a variety of characters on it, not just swordies. And your criticism of "furries" makes no sense, because they're not what were talking about and thus can't be attributed toward your claim.
That's not a competitive tier list.Dude, normally I won't argue for the sake of arguing, but you're just wrong on this one. Look at Zero's channel since the launch of Ultimate. Here's the characters he's covered:
1. Pichu
2. Link
3. Ganondorf (You can argue the sword point, but I say he has one and is easy meaning kills in four smashes)
4. Young Link
5. Roy
6. Chrom
7. King K. Rool
8. Sonic
9. Diddy
10. Cloud
11. Ike
12. Marth
13. Lucina
14. Wolf
There is one video on Captain Falcon. ONE. All the rest are as I said, so sorry, I forgot Cap Falcon. And NONE are mid-low tier.
P.S. I love furries, so no judgment.
I wasn't saying it was.That's not a competitive tier list.
They're beginner guides or highlights from his stream.
But then there's no value to that list then.I wasn't saying it was.
It's annoying how they try to balance sword users by lacking projectiles but the way they balance things is the reason why Robin is almost unplayable. They can kind of hit you being king of safe....but......please help them. I miss Robin being somewhat decent.I mean.... every character has disjoints and every character should do it.
It's just more obvious with sword characters but its always there.
The net benefit is largely the same. You hit the opponent while staying safe.
I think of all the FEs I am most interested in Robin. He/she? (Don't know the franchise) probably has a really high skill ceiling and lacks a user friendly interface but can be lethal in skilled hands.It's annoying how they try to balance sword users by lacking projectiles but the way they balance things is the reason why Robin is almost unplayable. They can kind of hit you being king of safe....but......please help them. I miss Robin being somewhat decent.
Yo what about Corrin. He not only relies on Sword, like his Side B is a Down-Forward Lance that can also pin the Ground and have a Follow up Kick. His Smash sidewards is a Lance with a Sweet Spot at the Tip. Also while charging his Sword has a Hitbox. He has a Projectile with a Fang Bite after it is shot, which is pretty unique among the Roster. Also his Up B is an ascension but not with Sword, it is as a Dragon with a constant Hitbox instead of one small for 1 Second. The Problem is, you can always say all the others are not that creative, because if more Characters have the same Abilities, it wont be unique anymore.Unfortunately marth doesnt speak for all sword characters. Even if he is something special hes a part of an oversaturated playstyle. Almost every smash match ive had in this game there are always sword users and id be lucky to get a match with less than 2. They , like mii fighters, just kill my vibe for this game.
I thought that character was a girl. Yea sure, that characters unique. Still too many swords though and id rather fight characters from the 64-brawl era anyday. Imo brawl had the best type of roster. It wasnt too many of anything, not even clones. Ultimate has an infestation of projectiles and swords.Yo what about Corrin. He not only relies on Sword, like his Side B is a Down-Forward Lance that can also pin the Ground and have a Follow up Kick. His Smash sidewards is a Lance with a Sweet Spot at the Tip. Also while charging his Sword has a Hitbox. He has a Projectile with a Fang Bite after it is shot, which is pretty unique among the Roster. Also his Up B is an ascension but not with Sword, it is as a Dragon with a constant Hitbox instead of one small for 1 Second. The Problem is, you can always say all the others are not that creative, because if more Characters have the same Abilities, it wont be unique anymore.
Wouldn't the minute mechanical differences between mallets and swords being enough to separate them mean that the minute mechanical differences between sword characters are enough to separate the clones as well? Guess there's not a problem with a ton of swordies then. /sAnyone who calls IC's and Dedede "sword wielders" clearly care more about hitboxes and frame data than the actual aesthetic and character design. They're hammers. Hammers always have weak hitboxes on the hilt and strong ones on the head. They're almost always a bit slower but have meatier hitboxes. That alone separates them from most swords in the game. But other than that....how can you honestly lump a giant hammer made of jet parts with a metal blade on an ornate hilt. Those are two completely different things.
Because that's just an aesthetic...Anyone who calls IC's and Dedede "sword wielders" clearly care more about hitboxes and frame data than the actual aesthetic and character design. They're hammers. Hammers always have weak hitboxes on the hilt and strong ones on the head. They're almost always a bit slower but have meatier hitboxes. That alone separates them from most swords in the game. But other than that....how can you honestly lump a giant hammer made of jet parts with a metal blade on an ornate hilt. Those are two completely different things.
So you agree with the exception of 64... a sword user or multiple sword users has been top tier? How is this trolling then?A lot of sword characters are just ways of Nintendo promoting the latest Fire Emblem games so they feel very "samey".
Also, I'm not sure if someone is trolling by saying sword characters are always top tier. That doesn't really make sense...and in Melee the best character by far was Fox followed by Falco. Marth is the only real sword character that was tournament viable (unless we include Ice Climbers, who are only viable because of a grabbing exploit not because of their disjointed hitbox) - meanwhile Roy and Link are awful in that game.
Yup. This. Marth could literally be holding a can of beans and it wouldn't matter. Id still say he uses a sword and has an advantage.Because that's just an aesthetic...
Sword wielders is just a name for characters with long disjointed hit boxes - if we are talking about sword wielders in a gaming sense then their aesthetics don't matter.
Just wondering about this argument, why is it a problem that sword users can be top-tier? In the past, it's been at most just one sword character along with other characters/movesets that are top-tier. I can see where gameplay and aesthetic issues with swordies come from but complaining about one character/archetype being top-tier amongst many other top-tiers just seems like degrading sword-users for the sake of degrading sword-users. They don't bloat or oppress high-level play and even if they did it only affects the top 0.1% of players.So you agree with the exception of 64... a sword user or multiple sword users has been top tier? How is this trolling then?
64: Fox (point for you)
Melee: Marth was a top tier
Brawl: Meta Knight
4: Cloud
Ultimate: Still early...but Fire Emblem has got a hell of a chance with the comp scene and link and yink aren't too shabby either and Cloud too.... and....yea....
Well, first - Fox wasn't widely seen as the best character in Smash 64 that would be Pikachu. To my knowledge, Fox was never in serious discussion for best character in Smash 64.So you agree with the exception of 64... a sword user or multiple sword users has been top tier? How is this trolling then?
64: Fox (point for you)
Melee: Marth was a top tier
Brawl: Meta Knight
4: Cloud
Ultimate: Still early...but Fire Emblem has got a hell of a chance with the comp scene and link and yink aren't too shabby either and Cloud too.... and....yea....
Yup. This. Marth could literally be holding a can of beans and it wouldn't matter. Id still say he uses a sword and has an advantage.
OK, 64 aside, both because I never competitively played it and we both agree Link was the only sword user and he was garbage... Marth in melee not being "top tier" is you're reference to the final widely accepted tier structure of the game, right? Which is based off of tournament results and who is played most.Well, first - Fox wasn't widely seen as the best character in Smash 64 that would be Pikachu. To my knowledge, Fox was never in serious discussion for best character in Smash 64.
Marth isn't top tier in Melee. There is only one top tier, that is Fox. Yes, Marth is in the next tier - he is at the bottom of it.
So if we're using an argument that Sword users are inherently broken ti is a pretty awful argument because Marth is the worst character in the 2nd tier, and the next best sword user is Young Link who is not a real tournament viable main.
Even if we were to chalk Fox being the lone top tier to semantics (it's not, he's on that tier for a reason, and if Falco was in his tier then it would further bolster the point) - it is obvious that having a long disjointed hitbox in itself is not broken, Marth is a great character in Melee because he has many good attributes. Meanwhile, Roy, who is Marth's echo is one of the worst characters in the game - if what people were arguing were true, than Roy at the very least would be tournament viable.
As for Smash Ultimate - if it were a relatively balanced game then it should have a sword character in the top tier. There are over 10 Sword characters on the roster.
I feel like Ridley is given a pass on this for two primary reasons.Out of curiosity, what are your feelings on characters that have a similar playstyle to a Swordfighter, but don't use swords? For example, many Ridley players utilize his disjointed aerials the same way they would a sword user, and good spacing is a key component to playing Ridley (and the entire point of Skewer, too).
Pot calling the kettle black.Are all twenty-six thousand of your posts dismissive, worthless garbage?
IMO, there are two reasons:
1) There are too many swordies that are similar to one another. This is mainly a FE problem, but seriously, what is the big difference between marth, lucina, roy, chrom, etc. Yeah, they have some minor differences or tipper or not. But they are essentially all the same: character with sword and similar or identical attacks.
2) All their attacks are disjointed, so if it's spaced properly, they're safe on shield and they have priority over other attacks.