MJG, we've been to events together, but I guess I have never talked to you about it. As a player (nothing to do with my views on policy), I hate Final Destination and never ever want to play on it. Not only is the stage super boring (which is a totally subjective statement), but it's horrible for my character and great for characters I don't like fighting very much. I literally don't understand how Mr. Game & Watch is supposed to approach Meta Knight there either; I can make do on every other stage, but on Final Destination, it's just too much. I definitely am inclined to whine about it any time I'm forced that way, and I consider myself lucky G&W and me both are so good on all the CPs because FD basically means I don't have a personal stage ban (I have to use it on FD all the time).
I want to be clear it's not a personal vendetta against ICs players (though boy did lain stomp me). I just think it's dumb that ICs basically get free counterpicks under so many stage rules (when ICs are an extremely stage-dependent character) while my character has his best counterpicks banned and is forced onto his worst stages in the first match. I mean, seriously, ICs are probably better than MK on Final Destination, and no matter how you look at it, ICs don't need help. Making a stage list really biased in their favor is pretty much the same as carefully crafting a stage list to make someone like Snake as powerful as possible (MK and Snake do benefit a lot from those conservative stage lists though).
An example that I think might help. Let's say I made the following really restrictive stage list:
Starter
Norfair
Rainbow Cruise
Green Greens
Port Town Aero Dive
Halberd
Counterpick
Battlefield
Distant Planet
Big Blue
Rumble Falls
Skyworld
75m
Delfino Plaza
Among other factors, I think it's easy to agree that a chief reason that stage list is bogus is because it's basically hand-crafted to make Mr. Game & Watch the best character in the game (or close to it). Even though that stage list would do a great job of making my chances in tournaments substantially better, on a principled level I wouldn't support it because it's just plain not fair to characters like Ice Climbers and makes characters like Mr. Game & Watch artificially buffed. I see the conservative stage lists some regions are trying to push on us all as perhaps less extreme than this hypothetical stage list but going along the same idea... just opposite. A good stage list would set its primary goal as being fair to all types of characters. Sure guys like Ganondorf are bad either way, and the reality of some characters being better than others is unavoidable. However, you want to pick such stages as to keep the game's overall diversity at a maximum, and I feel strongly that including a lot of stages not only induces direct diversity (by having more stages played on) but also indirect diversity (by having more characters viable).
Final Destination, the stage and topic at hand, is largely a symbol of the bias in certain popular stage lists. Yeah, it's a stupid stage in favor of some characters, but I should stress frustrations with FD itself would pretty much disappear if other types of characters also got their stages.
OS, I push for 7 because I think it's a battle I can maybe win (with 7 just being so much better than 5). 11 was what I originally supported actually and would definitely not mind actually playing, though I'm not sold that indefinitely more starters is indefinitely more balanced (at the extreme, you end up with something like 41 starters which is going to really hurt slow characters as they have to strike tons of loop stages). Hopefully this battle doesn't prove futile; Brawl's diverse stages are too amazing to give up on.