Melee's neutral stages favored many characters too. For example, Yoshi's Story favored characters such as Ganondorf and Marth EXTREMELY, and yet that's a neutral instead of a CP. Melee's Final Destination is also Falco's ultimate neutral playground. Wanna make those Melee stages CPs for giving top tiers some advantages? Every character is going to do good on different stages, and Final Destination's simplicity merits it as a neutral without any logical reasoning to EVER make it a CP. Snake is amazing on Lylat Cruise. So why isn't it a CP too? Battlefield is amazing for Marth. It's practically the Marthland of neutral stages. Wanna make that a CP too?
Melee's starter list? It was STUPID.
Melee's starter list actually determined what characters were viable. Think about that for a second.
You know why we didn't see Jiggs doing well until the very END of Melee? Because stages like DL64, Mute City, Kongo Jungle 64 and Brinstar were minority stages. Two of them weren't starters. One of them was dwarfed by the others. Our "top characters" were fairly balanced on those stages (for your FD, they get YI, for your battlefield they get PS1, etc., etc.), but no one else was gonna bust into that group very easily.
We'd later find that DL64 wasn't that great for Jiggs, but early on we thought it was amazing. Fox however... he got YS, PS1, and FD. Seriously. WTF Mangz.
Same goes for CPs. As stage #s dropped, so did character viability. People get scurred when their fox and marth don't do that well. Why do you think people are banning mute city from their ruleset? It's cuz Peach and Jiggs do well there and their characters don't. Nubs at balancing, I tell you. Nubs.
Final Destination is the ultimate neutral stage, without any outside interference from alterations in the stage, like Smashville and its moving platform (still a great neutral stage); every stage in the game, whether it's a neutral or a CP, is going to give characters advantages over others. What can we do about that?
You sounded entirely idiotic until you said "every stage in the game is going to give characters advantages over others".
In Melee, we used random. This was dumb. It meant entire sets could be determined, and your ban was always used on a "neutral" because otherwise you might get a bad one. Ouch.
We're smarter now, and use stage strike! Issue is, we need a good starter list or you get a guaranteed bad stage, and that's worse than random!
But let's fix your misconceptions before we go on:
Outside interference? That has NOTHING to do with balance, and only things to do with consistency. If you and your buddy play on pictochat 50 times and you both win 25 and then you both play on SV and both win 25 times, the consistency is the same. The stage is
fair. Reacting to the stage changes is a
skill. You can improve on this, and use it to help you win. Something happening on the stage changes nothing about the viability of a stage unless it creates an inconsitency in results. If anyone tells you otherwise, they are dumb.
Smashville's platform? It DOES change aspects of the game. But these aspects are
controllable. Just because SV has moving parts doesn't mean FD is a better stage. You have a brain. Use it, and stop acting like you don't.
Nothing. Final Destination is a neutral stage, and that's all there is to it. It's Diddy's best stage, yes, but like Meta Knight complaints, does that make him unbeatable? Of course not, just gives him an edge of many on stages we play neutral on. Any good Diddy is going to be amazing on every neutral.
Der, it's a characters best stage? There's your first clue that it needs looking into.
So let's look into it:
First, IS it his best stage? Yes. Yes it is.
Do OTHER characters have "best" stages on starters? Arguably, yes. At the very least, pretty close, right?
So let's look deeper. We use stage striking, why don't people just strike the stage? No big deal, right?
What are Diddy's best CPs?
Final Destination, Battlefield, Smashville, Pictochat
HOLY ****ING **** THAT MONKEY GETS THREE OF HIS FOUR BEST STAGES LISTED AS STARTERS?!
No wonder this is such a problem!
Wait a minute, ICs ALSO love FD, BF, and SV! I'm seeing a pattern!
Oh, I get it. We put three stages that
play in nearly the exact same fashion together and told people to whittle down a list.
That's like putting a starter list of
Final Destination
Rainbow Cruise
Frigate Orpheon
and saying it's fair because Diddy can just strike Rainbow Cruise. Of course he can, but he still gets taken to Frigate 100% of the time!
How often do you see Diddy or IC get taken to Lylat or YIsland?
This means that the "neutral" stages we have
are not neutral. That is why we call them starters, and it is why we need to alter the list in some way to make it fair.
How? No one knows yet. Some people are changing starter lists and going back to the old 7 and 9, I'm doing customs, who knows what'll work. We'll see.