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As you read this, understand that my opinion of Rosalina being the strongest has weakened significantly.Rosalina is not immortal or a goddess. She didn't create an entire universe, she just sent all her Lumas into the black hole to neutralize it. She can't create or reset a universe unless she uses all of her Lumas and has a black hole, she wouldn't just kill her Lumas unless she had a very good reason. She would never kill her children for such a pathetic reason. She can only use one Luma because characters shouldn't be allowed to bring entire armies. Bowser has to fight by himself and can't bring his entire army, Olimar can only use six pikmin, and Pokemon Trainer can only bring six pokemon. She can't destroy universes, only create.
We already established that armies would not be allowed. Also, characters should be limited to the partners they brought in the smash series. Either way Rosalina needs her entire army and a black hole to reset the universe, it would be pretty unfair to give her more than what she gets in smash and she can't do all that with one Luma. Do you want Olimar to bring out 999 of each pikmin type? That would be 6993 pikmin if we limit ourselves to game mechanics. Bring in more onions to hold them and there would be more. Bowser's army sent out all at once would be even worse for the majority of the fighters.
Mario makes one character. Rosalina and one Luma make one character. Olimar and six pikmin make one character. Popo and Nana make one character.
You cannot add to a character unless it's weaponry, armor, or items.
WHERE DOES IT EVER SAY ROSALINA IS A GODDESS BECAUSE I WOULD REALLY LIKE TO KNOW!
We cannot set the battle in the middle of space.
In Kid Icarus, I recall Palutena being out of the picture because of Medusa. In Uprising, the battle against Medusa, it took Palutena some time to bind Medusa's legs, otherwise, Palutena would have done this from the start. This isn't to downplay Palutena, however, since she's dealing with someone who is at least on par with power. After defeating Medusa, Palutena tells Pit he did it, not her. As for Hades, Palutena charges the cannon from the Great Sacred Treasure. I've already stated that Palutena will be above Pit in the tier list. She could be higher, but we don't know and can't assume that "goddess" proves anything.
That's like saying Link placed back the Master Sword in OoT, therefore, he doesn't get to use it in battle.
That one person who wrote something to show why Ness is higher on the tier list never replied when I critiqued Ness' PSI abilities.
We know that Palutena cannot risk her body as if she were to die, it would cause massive havoc and everyone else would win. We have also never seen Palutena at her fullest potential but this applies to many characters.In Kid Icarus, I recall Palutena being out of the picture because of Medusa. In Uprising, the battle against Medusa, it took Palutena some time to bind Medusa's legs, otherwise, Palutena would have done this from the start. This isn't to downplay Palutena, however, since she's dealing with someone who is at least on par with power. After defeating Medusa, Palutena tells Pit he did it, not her. As for Hades, Palutena charges the cannon from the Great Sacred Treasure. I've already stated that Palutena will be above Pit in the tier list. She could be higher, but we don't know and can't assume that "goddess" proves anything.
^this^Define "direct gameplay [sic]" and then prove that cut-scenes and game play have to match up.
I'm simply saying any constraints you put on Pit or any character, you must place on Link as well.
Being on the SNES with graphical limitations and the like, we don't know of it's range. It is, however, fired in a ray/blast. The animation for it is very similar to Paula's fire attacks.How is Paralysis cast? Is it fired like in The Elder Scrolls V: Skyrim? Does it cover an area, and if so, what is the radius?
Ness' Hypnotism is indiscriminate. If an enemy is hit, they fall asleep. It isn't a mind control type hypnosis, it is closer to the Pokemon move by the same name. The time varies of how long they are asleep.How does this exactly work? If you don't trust someone who is going to try to hypnotize you, or if you don't believe hypnotism works, it won't work. Hypnotists can't hypnotize you if you don't want to be.
Healing simply restores Ness and/or his teammates health. It can be assumed that this can also be used at a large range, because there is no way all four of them are close together during some of their bigger fights.How does the healing work? Does it just heal weariness? Or does it heal wounds? Or both? Can it restore a broken arm or regenerate one that has been blown off? As for physical attacks, any examples?
You're right here, that guy didn't know what he was talking aboutI am not aware of any sacred light. Are you referring to PSI Flash? I see the description say "glorious light", but not "sacred light".
In Earthbound, the shields only cut half the damage from any attack. There are shields that cut physical damage in half, and there are shields that cut half of any magic attack out.Ness' shield is described as producing a "shield of light", and solid light is an actual thing. That might not necessarily be what Ness is doing, but it's the closest real-world example. The description also says it halves the damage and some of the blocked damage is dealt back. How exactly does the latter work?
So, probably like how Paralysis is in The Elder Scrolls.Being on the SNES with graphical limitations and the like, we don't know of it's range. It is, however, fired in a ray/blast. The animation for it is very similar to Paula's fire attacks.
Well, I said the same of the Pokemon move and in both games, it is possible for enemies to not be affected.Ness' Hypnotism is indiscriminate. If an enemy is hit, they fall asleep. It isn't a mind control type hypnosis, it is closer to the Pokemon move by the same name. The time varies of how long they are asleep.
I was just curious how much is restored. If it's just cuts and bruises, or internal damage, or broken bones, or amputation.Healing simply restores Ness and/or his teammates health. It can be assumed that this can also be used at a large range, because there is no way all four of them are close together during some of their bigger fights.
I'm not sure if his friends are dead or just passed out, due to weariness.Ness' PSI lifeup can restore a large amount of health, and his PSI healing can go as far as to revive fallen comrades. I would say that they can heal any injury.
Well, I know there's sunstroke, which can be healed, so Lifeup is different from the other healing ability as far as I'm aware.I don't know of anything similar to weariness in the game, there is homesickness, which Ness gets. Can only be fiixed with a phone call with his mom or visiting her.
So, another way would be saying "direct attacks" (e.g., punches, kicks, swords) as opposed to "indirect attacks" (e.g., arrows, beams, explosives)?Physical attacks being anything that hits Ness directly, and he can ward off large amounts of that damage with sheilds.
I'm curious how this works, what the range is, and how fast it is.In Earthbound, the shields only cut half the damage from any attack. There are shields that cut physical damage in half, and there are shields that cut half of any magic attack out.
Some of the damage that is blocked gets reflected back at enemies
But these, unfortunately, cannot be quantified. I don't doubt these two attacks are Ness' most powerful, but if I could calculate them, that would be great. It just doesn't seem to be the case.He has extremely powerful attacks: PSI Rockin'; PSI Flash
Look at the numbers. Stats wise that's where he falls. I could just make conjecture based on my own opinions of how cool he is, but games helpfully provide a static power level for every Pokemon. And Mewtwo is exactly as powerful as the ones I listed, plus a few other legendary titans. We are told his power is at the ultimate level and even the anime calls him the most powerful pokemon in creation. His in game abilities and stats support this statement. While a small handful of Mons are more powerful, they are creation beings. And if we allow Mewtwo his Mega Formes then he surpasses them all.On par in this case meaning "close enough to use it in my argument." I seriously doubt in legit raw power that he has really compares to those legendaries.
I argue that the only reason he is close to them in game is because if the game creators made them any stronger, they would be horribly broken.I'm sorry, ridiculous psychic power is cool and all, but he isn't warping space/time or creating the universe.
Er, we should consider them one person, but in Samus' own games she's pathetic in the power suit. At no point would she want to figt in it.Quick question about Samus: are we considering her in her Zero Suit and her in her Power Suit as different characters (basically SA-X), or is it just one character? If the latter is true, if her Power Suit is wrecked, could she continue fighting in her Zero Suit form? (not sure whether "game overs" represent her dying or just her Power Suit going offline and succumbing to a harsh environment without its protection)
Sorry, by "Power Suit" I meant the armored suit with the arm cannon in general (with power ups, Varia, Gravity, etc.), not just its base form. Though this does answer my question, so thank you.Er, we should consider them one person, but in Samus' own games she's pathetic in the power suit. At no point would she want to figt in it.
Samus would still be in her Zero Suit. She would only have her Paralyzer, but she's still capable of using Sense Move and could eventually restore her Power Suit. In the other thread before this one, Samus was placed higher on the tier list, while only in the Zero Suit was lower.Quick question about Samus: are we considering her in her Zero Suit and her in her Power Suit as different characters (basically SA-X), or is it just one character? If the latter is true, if her Power Suit is wrecked, could she continue fighting in her Zero Suit form? (not sure whether "game overs" represent her dying or just her Power Suit going offline and succumbing to a harsh environment without its protection)
Yeah, it has a meh hit rate.Well, I said the same of the Pokemon move and in both games, it is possible for enemies to not be affected.
For ness, healing rates go as follows-I was just curious how much is restored. If it's just cuts and bruises, or internal damage, or broken bones, or amputation.
They appear as angels behind him if their health reaches zero.I'm not sure if his friends are dead or just passed out, due to weariness.
Lifeup is for restoring health, things that would fall under that category would be broken bones,internal bleeding, cuts, etc.Well, I know there's sunstroke, which can be healed, so Lifeup is different from the other healing ability as far as I'm aware.
Bombs and beams are effected just the same. Nobody in the series uses arrows, so....So, another way would be saying "direct attacks" (e.g., punches, kicks, swords) as opposed to "indirect attacks" (e.g., arrows, beams, explosives)?
You can judge PSI rockin's power.the omega psi rockin does 320-960 damage.(average of 640)I'm curious how this works, what the range is, and how fast it is.
But these, unfortunately, cannot be quantified. I don't doubt these two attacks are Ness' most powerful, but if I could calculate them, that would be great. It just doesn't seem to be the case.
One thing you have to consider is the arrogance of man. People made mewtwo, so of course they will say that their pokemon is the strongest/ultimate. They may also think he is so strong because he can beat any normal pokemon they try I use to beat him. Mewtwo has never been put in a real fight against another legendary.Look at the numbers. Stats wise that's where he falls. I could just make conjecture based on my own opinions of how cool he is, but games helpfully provide a static power level for every Pokemon. And Mewtwo is exactly as powerful as the ones I listed, plus a few other legendary titans. We are told his power is at the ultimate level and even the anime calls him the most powerful pokemon in creation. His in game abilities and stats support this statement. While a small handful of Mons are more powerful, they are creation beings. And if we allow Mewtwo his Mega Formes then he surpasses them all.
Edit: also, considering the anime's influence on Mewto in Smash I still say we should be drawing from that for information. After all, shadow ball is his signature move, something he has never been able to learn naturally.
"Direct gameplay" refers to times you are in control of the character, to the fullest extent the game allows. And I'm not sauing that they "have" to match up, I'm saying that they often don't, and therefore you shouldn't just pick whichever makes your favorite characters look stronger and disregard the other. Instead you should look at both, and use them to determine the developers' intentions for what the characters are capable of. Because very frequently, things happen in games 'just because' that clearly contradicts the ways the world of the game normally function.Define "direct gameplay [sic]" and then prove that cut-scenes and game play have to match up.
And I've done exactly that.I'm simply saying any constraints you put on Pit or any character, you must place on Link as well.
Why should Samus not be allowed to use her normal equipment?Samus would still be in her Zero Suit. She would only have her Paralyzer, but she's still capable of using Sense Move and could eventually restore her Power Suit. In the other thread before this one, Samus was placed higher on the tier list, while only in the Zero Suit was lower.
Rosalina's control over galaxies and space would make her the strongest. No amount of weapons or magic is going to help you resist or escape a supermassive black hole. Just sayin'.
And this is a great example of why we need to be careful about taking things straight from the game as-is.Without using the boost he managed to nearly outrun a black hole, imagine him at his super form.
Super sonic boost speed > Super Sonic normal speed > Sonic boost speed > Sonic normal speed.
That blackhole isn't catching Sonic in his super form sorry.
There are often inconsistancies though, like how Sonic's movement is normally restricted by rules of acceleration and deceleration, but in animated works he can start, stop, and turn without any need to build up speed or slow down. We should combine everything in ways that make sense in these situations, rather than picking out all the best traits and tossing their disadvantages out the window.Well, a lot of these characters are hideously overpowered in their own universes.
Yes. Not necessarily using real-world physics, but using logical things like heavy things requiring more energy to move.You want to apply sense to electric rodents and pink marshmellows with black hole stomachs?
These do not tell the degree of each kind, though.For ness, healing rates go as follows-
Lifeup alpha- restores 75-125 HP;can only be used on 1 person at a time.
Lifeup Beta-restores 225-375 HP;can only be used on 1 person at a time.
Lifeup gamma-fully heals all HP;usable on only one character at a time.
Lifeup Omega- restores 300-500 HP to all allies.
Healing-(note that the higher level ones also do what lower ones do)
Healing alpha- Recover from a sunstroke, cold or sleepiness; only 1 person at a time
Healing Beta-poison, nausea, crying and feeling strange; only 1 person at a time
Healing Gamma-numbness, diamondize and unconsciousness; one person at a time
Ness is unable to learn the omega iteration of healing, which fully recovers incapacitation.(gamma only brings them back with less than half health)
So Ness can resurrect people. Would this mean damage sustained would still be present, such as a gaping hole through the abdomen?Ness can save people who are mortally wounded.
They appear as angels behind him if their health reaches zero.
How do we know this would include broken bones and internal bleeding?Lifeup is for restoring health, things that would fall under that category would be broken bones,internal bleeding, cuts, etc.
So "direct" would not be the proper word for "physical" in this instance. I was asking because of this thread and Link and Pit use arrows.Bombs and beams are effected just the same. Nobody in the series uses arrows, so....
I can't, actually. 320 damage doesn't tell me anything and comparing that with another RPG could mean 320 damage is equal to 3 damage.You can judge PSI rockin's power.the omega psi rockin does 320-960 damage.(average of 640)
I know this isn't directed at me, but I asked how Mewtwo could be the strongest Pokemon when there are much stronger Pokemon. My resolve for this was that Mewtwo can be considered the strongest, genetically engineered Pokemon, which would be true when compared to statements like, "Ho-Oh is the strongest Pokemon."One thing you have to consider is the arrogance of man. People made mewtwo, so of course they will say that their pokemon is the strongest/ultimate. They may also think he is so strong because he can beat any normal pokemon they try I use to beat him. Mewtwo has never been put in a real fight against another legendary.
No it doesn't because Rosalina doesn't have control over galaxies and space. She didn't cause a supermassive black hole and she sure as heck wasn't the reason the destruction of the Marioverse didn't happen. This thing about Rosalina has already been addressed.Rosalina's control over galaxies and space would make her the strongest. No amount of weapons or magic is going to help you resist or escape a supermassive black hole. Just sayin'.
My favorite fictional character of all media is Samus Aran, but I'm not defending Samus here. I have even refuted arguments where people said Samus lived on a planet with extreme gravities, which I calculated to be 960 times greater than Earth's. Why? Because throughout the series I didn't see a consistency and when I instead took textual evidence that says Zebes has a mass of 4.8 trillion teratons, I calculated and learned that Retro Studios flubbed and that 4.8 billion teratons would actually make Zebes have a gravity much closer to Earth's."Direct gameplay" refers to times you are in control of the character, to the fullest extent the game allows. And I'm not sauing that they "have" to match up, I'm saying that they often don't, and therefore you shouldn't just pick whichever makes your favorite characters look stronger and disregard the other.
Believe me, I try to determine what the developers were probably aiming for. I cannot know for certain, so that alone is my interpretation, which needn't be accepted by anyone else. All I can do is try to come up with a reasonable explanation.Instead you should look at both, and use them to determine the developers' intentions for what the characters are capable of. Because very frequently, things happen in games 'just because' that clearly contradicts the ways the world of the game normally function.
"Boss" is someone who is just a higher rank by comparison to the canon fodder. You could say Link's light arrows can instantly kill most things, but when pitted against another character of a higher tier, that's another story. Not to mention, greater speed would make it less likely for Link to hit his target(s).See, if we just went, "The game lets you do this, so that's exactly how it works", then Toon Link's Light Arrows would instantly kill anything that isn't counted as a boss. But in these character matchups, "bosses" aren't even a thing.
I never said she wasn't.Why should Samus not be allowed to use her normal equipment?
That, or Sonic would need infinite energy. Heck, if Sonic traveled at c, that would mean any time he did this, nuclear explosions would occur. Sonic, according to the series, is 35 kg. This would mean that every time Sonic traveled 99% the speed of light, he would be producing 4.58 gigatons of TNT. But, the series doesn't demonstrate this, so perhaps E = mc^2 doesn't apply in the Sonicverse, at which point, how can we know "speed of light" or "light speed" means the same thing in the Sonicverse?I hate to get nerdy on you guys, but I'll elaborate since I'm bored. (Don't hate me for this!)
A black hole is an object with such mass that even light cannot escape its gravitational pull. Nothing in the known universe travels faster than the speed of light. Even if Sonic travels faster than the speed of sound, that is nowhere near as fast as the speed of light. In order for Sonic to escape a black hole, he would have to be faster than light itself, which is itself impossible since light has mass = 0 and sonic has mass > 0.
Rosalina has done nothing to make her a very powerful character people seem to make her.I don't know of any iteration of Sonic being faster than the speed of light, so Rosalina should have no problem winning that.
Hmm... I see. Can I ask you, then, why you chose to use a cutscene for your calculations? Does Pit's speed while under the player's control match that? If so, then that's fine, but if the speed in that cutscene was a one-time thing, then I don't think it should be used to determine hs capabilities.My favorite fictional character of all media is Samus Aran, but I'm not defending Samus here. I have even refuted arguments where people said Samus lived on a planet with extreme gravities, which I calculated to be 960 times greater than Earth's. Why? Because throughout the series I didn't see a consistency and when I instead took textual evidence that says Zebes has a mass of 4.8 trillion teratons, I calculated and learned that Retro Studios flubbed and that 4.8 billion teratons would actually make Zebes have a gravity much closer to Earth's.
You don't know me, so I won't hold that against you. But I even did the same for Pit. People said Pit had the striking strength to destroy mountains and had nanosecond reaction time to dodge lasers. I shot these down. I know there are people who have favorite characters who will try to argue that they're very powerful, but when I look at my favorite characters and feel doubts about claims of their feats, I do what I can to break down what I can.
In recent times concerning Samus' power bombs, someone calculated it to being 8.81 kilotons of TNT. I didn't know where this calculation came from or if it was an accurate method for determining the yield of an explosive, but what I ended up doing was finding a method and I did find one so that when I calculated Samus' power bombs, I ended up with 28.86 tons of TNT as the yield.
Or here's an even better one! Samus acquires the Annihilator Beam, which fires a beam of both matter and anti-matter. The first thing people seemed to say was that Samus could take hits from anti-matter without any serious damage. They compared Quadraxis' "destructive matter-antimatter blast" with the yield of the atom bomb dropped on Hiroshima. Why? Because half a gram of matter and half a gram of anti-matter produces the equivalent.
What was my response? We don't see massive explosions. "Destructive" can be said of locusts that eat crops. And just because something has anti-matter, doesn't necessarily mean it's a nuclear weapon. If we compared the energy produced from at least the Disruptor (the charged version of the Annihilator Beam) to a large grenade (130 kJ), then the amount of matter and anti-matter used would be 723 picograms. To reiterate, I critique characters as thoroughly as I can.
Believe me, I try to determine what the developers were probably aiming for. I cannot know for certain, so that alone is my interpretation, which needn't be accepted by anyone else. All I can do is try to come up with a reasonable explanation.
Logically, yes, "boss" is just a human-given term and should have no affect on these matchups. But in-game, an opponent has to be designated as something that functions differently than normal enemies to be immune to the effects of Light Arrows. Obviously, that's a ridiculous mechanic that would have no effect on an actual encounter, so I was using it as an example of why we should be more logical about what aspects of a game we should use for these comparisons. As another example, nessokman pointed out that Pit can never run out of arrows, but realistically he'd have to expend some kind of energy to fire them. This would apply to anything that games normally let you use infinitely, including Samus' beams and every swing of Link's sword."Boss" is someone who is just a higher rank by comparison to the canon fodder. You could say Link's light arrows can instantly kill most things, but when pitted against another character of a higher tier, that's another story. Not to mention, greater speed would make it less likely for Link to hit his target(s).
Sorry, you didn't specify which part of the question you were answering, so I mistook it to be in response to the whole thing since you neglected the first part. I get it now though.I never said she wasn't.
Pit's flight speed is actually not controlled by the player. All the player can do is move up, down, left, and right with diagonals being part of these. In my calculation when Pit was flying to the Lunar Sanctum, he did not attain supersonic speed. I had to determine this by the distance between Pit and the Lunar Sanctum. I don't know the actual distance and I can be wrong about it being even a mile away, since I'd expect it to look much larger prior to Pit getting there.Hmm... I see. Can I ask you, then, why you chose to use a cutscene for your calculations? Does Pit's speed while under the player's control match that? If so, then that's fine, but if the speed in that cutscene was a one-time thing, then I don't think it should be used to determine hs capabilities.
I do not think that's a ridiculous mechanic. If light arrows are not as effective on non-dark enemies, I can see why. The purpose of light arrows is to break the dark barrier protecting Link's opponent from normal weaponry. Ganondorf makes note that the Master Sword, without its sparkle, has no effect on him. This is said after Link tries to harm Ganondorf with the Master Sword. As I said before, some truth can be extracted from game mechanics.Logically, yes, "boss" is just a human-given term and should have no affect on these matchups. But in-game, an opponent has to be designated as something that functions differently than normal enemies to be immune to the effects of Light Arrows. Obviously, that's a rediculous mechanic that would have no effect on an actual encounter, so I was using it as an example of why we should be more logical about what aspects of a game we should use for these comparisons. As another example, nessokman pointed out that Pit can never run out of arrows, but realistically he'd have to expend some kind of energy to fire them. This would apply to anything that games normally let you use infinitely, including Samus' beams and every swing of Link's sword.
Ah. Well, I'd say Pit's arrows by virtue of being divinely crafted, tops Link's arrows. In terms of Link's enchanted arrows (fire, ice, light arrows), that's a different story. Especially with the light arrows, since they're granted by the goddesses, too.Also, I was never arguing that Link would win, I don't think he'd bother with magic arrows against someone as agile as Pit anyway. The original argument was about which of the two arrows was stronger, as nessokman thought that because Pit's were only made of ight without a solid arrow to go with it, they would be more effective against Ganondorf.
Oh, I know the player doesn't control it, I just wanted to know what the speed was. But I've realized now that it's probably not consistant throughout the game. I'll have to go watch some gameplay myself some time.Pit's flight speed is actually not controlled by the player. All the player can do is move up, down, left, and right with diagonals being part of these. In my calculation when Pit was flying to the Lunar Sanctum, he did not attain supersonic speed. I had to determine this by the distance between Pit and the Lunar Sanctum. I don't know the actual distance and I can be wrong about it being even a mile away, since I'd expect it to look much larger prior to Pit getting there.
In another calculation I did with Pit flying into the barrier when he's trying to get to Palutena was a tad easier with guessing the distance. I doubted 100 meters (328 ft.), but thought 150 to 200 m. (492 to 656 ft.) was feasible. This placed Pit in supersonic speed. There was also another instance long ago where I found Pit in the supersonic range after the battle with Hades. This seemed consistent, but it could also be coincidental, which can be said of most fiction, unless otherwise stated. For now, I don't know.
As for reaction time, I did dismiss Pit having microsecond (dodging lightning) and nanosecond (dodging a laser) reaction time because Pit actually appeared to get hit by the lightning, hence him saying, "Ow, ow, ow!" So if Pit could dodge lasers, he would be able to avoid lightning. I personally don't have a problem with using game play for evidence, as even textual and visual evidence can be wrong. The problem with game play is it can involve game mechanics, though some truth can be extracted from game mechanics.
You don't think it's ridiculous for characters to have to be labeled as "enemy", "boss", or "NPC" to determine whether a Light Arrow would one-shot them? I think you may have misread what I said. I never said anything about light vs dark. That said, the Master Sword doesn't work on Ganondorf just because of light elements, though that would certainly help. It works because it's specifically crafted to counter the effects of the Triforce. Also, the Light Arrows work well on basically everything, not just dark foes, as I stated in a previous post. This includes Link, as seen at the end of Wind Waker if you let one hit you.I do not think that's a ridiculous mechanic. If light arrows are not as effective on non-dark enemies, I can see why. The purpose of light arrows is to break the dark barrier protecting Link's opponent from normal weaponry. Ganondorf makes note that the Master Sword, without its sparkle, has no effect on him. This is said after Link tries to harm Ganondorf with the Master Sword. As I said before, some truth can be extracted from game mechanics.
This is also seen in Metroid Prime 2: Echoes, where the Dark Beam is ineffective against the Ing, creatures of Dark Aether. The Light Beam, however, is very effective against the Ing, but is not as effective against those who aren't dark in that elemental sense. Even the Luminoth note this, and for this reason, make the Light Beam.
As for infinite ammunition, you could apply infinity to anything and point out what's wrong. Wolverine, after being blown up with only his skeletal remains being intact, did not suffer from any kind of amnesia. Because the brain contains memory, complete destruction would mean that even a regenerated brain would have to start over, and Wolverine would behave like an infant. Or Hulk, with his regeneration, should have a limit, but he "magically" reproduces cells to repair.
And that's not the worst of it. Regeneration would mean no muscle mass, since to get muscles in your arms, for example, you'd require microtears and scarring, but Wolverine and Hulk don't have any scars after they're stabbed and healed, so how much more on the molecular level! As ridiculous as we can say infinity does not actually exist (except in mathematics), there is no reason to limit ammunition for Pit or Samus. Pit could be getting this ammo from Palutena.
Samus can just be drawing molecules into her arm cannon and converting it to beam weapons. In her case, her ammo could be indefinite, but not infinite. Of course, the Chozo and Luminoth can generate energy, so Samus' powered armor is probably saying, "Screw you, physics!" She does turn into energy when using the Morph Ball, so that wouldn't be out of the realm of possibility.
It was about the Light Arrows specifically, yes. My theory is that they'd be more powerful, but much more exhausting.Ah. Well, I'd say Pit's arrows by virtue of being divinely crafted, tops Link's arrows. In terms of Link's enchanted arrows (fire, ice, light arrows), that's a different story. Especially with the light arrows, since they're granted by the goddesses, too.
To add on; the speed of light cannot be passed by any physical entity. There is a theory that if an object were to go faster, it would actually begin to go backwards in time.I hate to get nerdy on you guys, but I'll elaborate since I'm bored. (Don't hate me for this!)
A black hole is an object with such mass that even light cannot escape its gravitational pull. Nothing in the known universe travels faster than the speed of light. Even if Sonic travels faster than the speed of sound, that is nowhere near as fast as the speed of light. In order for Sonic to escape a black hole, he would have to be faster than light itself, which is itself impossible since light has mass = 0 and sonic has mass > 0.
I don't know of any iteration of Sonic being faster than the speed of light, so Rosalina should have no problem winning that.
The hole would most likely be gone, as there would have been no point in reviving them if they will bleed out again.These do not tell the degree of each kind, though.
So Ness can resurrect people. Would this mean damage sustained would still be present, such as a gaping hole through the abdomen?
If it can bring people back to life, and stop mortal wounds, I guarantee it can fix broken bones and internal bleeding.How do we know this would include broken bones and internal bleeding?
Pit doesn't use any of his strength or energy to fire those arrows. The only way he uses his energy is when he moves.pit uses dashes to add power to his shots. If he dashes forward while shooting a charged shot, it adds that momentum and makes it even stronger.As another example, nessokman pointed out that Pit can never run out of arrows, but realistically he'd have to expend some kind of energy to fire them.
Pit's signature bow was made by palutena, so it could be that as you pull the string back, it bends and focuses the light and then shoots it.Pit could be getting this ammo from Palutena.
Consistency can be tricky. A character could be running at one speed, but at another time he or she may move faster or slower than before. If Sonic the Hedgehog ran at the speed of sound (768 mi/h) in one instance and then ran five times the speed of sound (3,840 mi/h), this wouldn't be inconsistent. Nor would it be if Sonic ran Mach 5 in one instance and then Mach 1 in another. Some things can be outliers if this is not within the character's ability, such as Batman defeating Darkseid with his own strength.Oh, I know the player doesn't control it, I just wanted to know what the speed was. But I've realized now that it's probably not consistant throughout the game. I'll have to go watch some gameplay myself some time.
I wasn't saying that, either. I understood what you said to mean that things like vulnerability to light weapons is a ridiculous mechanic, as if it only belonged in game mechanics and not outside of it. Clearly, that wasn't the case. I know light arrows work on everything and not just dark foes, but it would be my understanding that light arrows do not work as effectively on foes who aren't inherently dark in the same way the light beam doesn't work as effectively on creatures on Aether. That's all I meant.You don't think it's ridiculous for characters to have to be labeled as "enemy", "boss", or "NPC" to determine whether a Light Arrow would one-shot them? I think you may have misread what I said. I never said anything about light vs dark. That said, the Master Sword doesn't work on Ganondorf just because of light elements, though that would certainly help. It works because it's specifically crafted to counter the effects of the Triforce. Also, the Light Arrows work well on basically everything, not just dark foes, as I stated in a previous post. This includes Link, as seen at the end of Wind Waker if you let one hit you.
That's a given. Animals require food to at least regenerate cells.As for the rest of that, I'd rather not try to discuss regeneration from nothing, as it obviously just wouldn't work. But a more sensible take on extreme healing would be something like with Ridley, who has to eat for it to work. Marvel just kind of doesn't care about making any sense.
Light arrows do seem to have more of a kick to them, I agree.It was about the Light Arrows specifically, yes. My theory is that they'd be more powerful, but much more exhausting.
Is anyone listening? Rosalina does not control galaxies and space, she owns a luma orphanage. She does not have the power to create black holes, she is only able to neutralize them. She can stop black holes, but she needs to use her entire army, or in this case her family. The lumas are her children and she is not the kind of person to sacrifice them for pathetic reasons. Rosalina is only allowed to bring ONE luma to fight because the character mentioned is just made up of two entities: Rosalina and ONE luma. We cannot add more people or creatures to a character because they aren't characters in smash. We can't have the Ice Climbers bring their cousin Carl into a fight and we can't have Bowser bring his entire army onto the field. Rosalina cannot have an entire army.Rosalina's control over galaxies and space would make her the strongest. No amount of weapons or magic is going to help you resist or escape a supermassive black hole. Just sayin'.
Time is a man-made way of understanding and discussing events, it doesn't have a recording of everything that's ever happened. I don't see why you're seriously bringing up the idea of time travel.To add on; the speed of light cannot be passed by any physical entity. There is a theory that if an object were to go faster, it would actually begin to go backwards in time.
If sonic really escaped a black hole, he would have been moving backwards in time.
All of that sounds like it's taken from the way the game works, like Samus' Sense Move instant charging in Other M. Is there an official statement from Sakurai saying that Pit is somehow an infinite sourse of energy?Pit doesn't use any of his strength or energy to fire those arrows. The only way he uses his energy is when he moves.pit uses dashes to add power to his shots. If he dashes forward while shooting a charged shot, it adds that momentum and makes it even stronger.
THAT could actually work, but it would create some form of resistance, forcing Pit to rely on physical strength as though it was a normal bow. I actually kind of like that concept, it's like the opposite of Psyshock.Pit's signature bow was made by palutena, so it could be that as you pull the string back, it bends and focuses the light and then shoots it.
If you mean to say that a character only doing something once doesn't necessarily mean it wasn't within their power the whole time, then yes, I agree. But depending on how the situation is presented, it may just be something that the developer(s) did to make things easier for the player. I don't know how much you've followed the Zelda fandom, but one of the biggest complaints of The Wind Waker was its sailing speed. Many people found sailing to be slow and tedious, but that's how it really is. It was later revealed that the speed was actually limited to allow the game to load the surrounding areas, rather than to be realistic.Consistency can be tricky. A character could be running at one speed, but at another time he or she may move faster or slower than before. If Sonic the Hedgehog ran at the speed of sound (768 mi/h) in one instance and then ran five times the speed of sound (3,840 mi/h), this wouldn't be inconsistent. Nor would it be if Sonic ran Mach 5 in one instance and then Mach 1 in another. Some things can be outliers if this is not within the character's ability, such as Batman defeating Darkseid with his own strength.
Some things can be called out as inconsistent, however. I'll take Lunar Sanctum as an example. If Pit isn't traveling supersonic, why not when it'd be faster to get to the Lunar Sanctum? My distance I assumed, however, is really the thing to be called into question. I timed the flight and I can get similar or exact numbers each time. If only I could find an image to compare the Lunar Sanctum at Pit's distance.
Ok, yeah, I think we're on the same page about that now. I agree with the idea of all of that, but I think it would be better to look at more like this: Light Arrows are powerful in general, but are stronger against Dark-based targets and weaker against Light-based targets. At least that's how it seems like they would function to me.I wasn't saying that, either. I understood what you said to mean that things like vulnerability to light weapons is a ridiculous mechanic, as if it only belonged in game mechanics and not outside of it. Clearly, that wasn't the case. I know light arrows work on everything and not just dark foes, but it would be my understanding that light arrows do not work as effectively on foes who aren't inherently dark in the same way the light beam doesn't work as effectively on creatures on Aether. That's all I meant.
You could say the same of Samus in Metroid Prime 1 and 2 where she starts with upgrades at the beginning, but then loses them. There was Castlevania: Symphony of the Night before that where Alucard is stripped of his power. I suppose you'd call that trope "a taste of power". It didn't happen in Metroid Prime 3: Corruption because the idea wasn't fresh anymore. (TV Tropes - A Taste of Power)If you mean to say that a character only doing something once doesn't necessarily mean it wasn't within their power the whole time, then yes, I agree. But depending on how the situation is presented, it may just be something that the developer(s) did to make things easier for the player. I don't know how much you've followed the Zelda fandom, but one of the biggest complaints of The Wind Waker was its sailing speed. Many people found sailing to be slow and tedious, but that's how it really is. It was later revealed that the speed was actually limited to allow the game to load the surrounding areas, rather than to be realistic.
I guessed, which is why I said my guess could be put into question, but I'll come up with consistent time on the stopwatch. An object of that size would require it to be far, since smaller objects are more difficult to see compared to larger objects. Look at the Sun or Moon, for example. The Lunar Sanctum and the Moon are the same size when compared at the distance Pit observes them. For now, I have no way to determine the size and distance of an object.Aaaaaaaaand I just went and watched the Lunar Sanctum part myself. It looks VERY close to me. What do you use to determine the distance?
It's already very large to begin with.I noticed that it's much bigger once you get inside,
Pit can only use the power of flight for five minutes before his wings burn up. This is aided by any god, as even the goddess Viridi could grant Pit the power of flight. With the Sacred Treasures, the Wings of Pegasus gives Pit indefinite flight with no aid of a god or goddess.Also, is there a reason given for why Pit can't fly once inside?
Shulk would like to have a word with you....Rosalina's control over galaxies and space would make her the strongest. No amount of weapons or magic is going to help you resist or escape a supermassive black hole. Just sayin'.
I'm not really sure how that relates to what I said, but yeah that did happen. Then Other M tried to give a more realistic reason for it and everyone complained about how lame it was.You could say the same of Samus in Metroid Prime 1 and 2 where she starts with upgrades at the beginning, but then loses them. There was Castlevania: Symphony of the Night before that where Alucard is stripped of his power. I suppose you'd call that trope "a taste of power". It didn't happen in Metroid Prime 3: Corruption because the idea wasn't fresh anymore. (TV Tropes - A Taste of Power)
Maybe it's big by your standards, but it's clearly not anywhere near as big as the moon, unless that moon isn't the same one we have. If you can't tell from a distance, then pay attention to its curvature when Pit's flying near it or running on it. OR you can just turn the 3D slider up. That'll tell everything you need to know. Uprising doesn't disable that, does it?I guessed, which is why I said my guess could be put into question, but I'll come up with consistent time on the stopwatch. An object of that size would require it to be far, since smaller objects are more difficult to see compared to larger objects. Look at the Sun or Moon, for example. The Lunar Sanctum and the Moon are the same size when compared at the distance Pit observes them. For now, I have no way to determine the size and distance of an object.
It's already very large to begin with.
Gotcha.Pit can only use the power of flight for five minutes before his wings burn up. This is aided by any god, as even the goddess Viridi could grant Pit the power of flight. With the Sacred Treasures, the Wings of Pegasus gives Pit indefinite flight with no aid of a god or goddess.
Just putting this out there again. Perfect EV's should not be used for wild pokemon, but can be and should be used for captured ones. Mewtwo cannot mega evolve without a trainer, so megas are useless. Pokemon Trainer cannot mega evolve his pokemon either becaus in brawl and the gen one, neither Red or Pokemon Trainer got any mega stones. Charizard also can't mega evolve.What? His def and s.def are both base 90. That's not godly, but it's still pretty good. And they only get better in mega form. I still insist that we at least consider all sources for these characters and Mewtwo can acces his mega formes at will. That means Mewtwo becomes stronger than the creator of the universe who personally molded the embodiments of space and time. Mewtwo can defeat that. When put up against that scale, what hope does Palutena have? Yes, she's a goddess, but but a creation goddess. Mewtwo is raw, primal psychic energy. That's pretty hard to stop.
Also, with moves like barrier, recover, and light screen he can take a lot of damage. Even without the anime that still gives him a lot of staying power.
Edit: really, the only force I see as a threat to Mewtwo is Ganondorf's magic.
time is the way we measure between certain events, and it lines up with Einstein's theories on space and time, as well as current scientific theories. Even the famous astrophysicist and author Neil deGrasse Tyson said it himself. Moving faster than the speed of light would theoretically make you begin going backwards in time.Time is a man-made way of understanding and discussing events, it doesn't have a recording of everything that's ever happened. I don't see why you're seriously bringing up the idea of time travel.
No, but like I said, the only weapons that have had their energy sources mentioned are palms.palms are attached to Pit's arm and feed off of his life force.Is there an official statement from Sakurai saying that Pit is somehow an infinite sourse of energy?
however you seem to overestimate the amount of strength needed to do so. Pit fires these weapons nonstop at near rapid fire rates. The bow is crafted by the goddess, it is probably infused with her power, meaning it would probably be near effortless.THAT could actually work, but it would create some form of resistance, forcing Pit to rely on physical strength as though it was a normal bow. I actually kind of like that concept, it's like the opposite of Psyshock.
Pit can't fly on his own, It's a really sensetive subject with him. When hades, god of the underworld, asked why he can't fly to tease/annoy him, Palutena said his wings won't work right.Also, is there a reason given for why Pit can't fly once inside?
No, he defeated his nightmare in magicant.Didn't Ness effectively defeat god?
I don't think anyone can match that in terms of canonical power.