ChillySundance
Smash Apprentice
- Joined
- Jun 13, 2014
- Messages
- 153
TM moves are considered part of a Pokemon's overall moveset, and are readily accessible. Especially for a super-intelligent and sentient being like Mewtwo who is more than capable of finding TM's and teaching itself these moves as it pleases.
You're denying a lot of stuff on the grounds of it not making physical sense and/or being a game mechanic, or the Pokedex being inconsistent, it all just seems like excuses to me. This is the information we're given via the game's canon and I like to take it literally unless given reason to do otherwise.
I'd say the speed stat overall is a combination of reaction time and possible movement speed. Scolipede is faster than Latios, and is a giant fat centipede. There's no way that's going to be running faster than something capable of mach speed flight.
Even if the speed stat only affects reaction times, 130 is in the 'abnormally fast' category for any Pokemon. What is Samus in relation to that? I've always viewed her as a medium-speed character unless she's using the sprint boots, which have a clear ramp-up time and limited application.
Just because it's a game mechanic, doesn't mean that can't be a real-world mechanic in that game's universe or setting. What it comes down to is how you'll apply that information when comparing it to a character from outside that setting (in this case, Samus.)
Also, Mewtwo has proven its ability to take attacks way more powerful than anything Samus can generate. Pokemon in general are capable of feats that far exceed anything standard to the Metroid universe, as silly as that may be.
As for Psyshock, it's been used several times in the anime. All of those times, it involved forming psychic projectiles that detonated with concussive force. The in-game animation in Pokemon X and Y shows your Pokemon creating multiple lumps of psychic energy and then slamming them into the target. Textual evidence is not necessary and neither is over complicating things that are well-known by Pokemon fans at this stage.
You're denying a lot of stuff on the grounds of it not making physical sense and/or being a game mechanic, or the Pokedex being inconsistent, it all just seems like excuses to me. This is the information we're given via the game's canon and I like to take it literally unless given reason to do otherwise.
I'd say the speed stat overall is a combination of reaction time and possible movement speed. Scolipede is faster than Latios, and is a giant fat centipede. There's no way that's going to be running faster than something capable of mach speed flight.
Even if the speed stat only affects reaction times, 130 is in the 'abnormally fast' category for any Pokemon. What is Samus in relation to that? I've always viewed her as a medium-speed character unless she's using the sprint boots, which have a clear ramp-up time and limited application.
Just because it's a game mechanic, doesn't mean that can't be a real-world mechanic in that game's universe or setting. What it comes down to is how you'll apply that information when comparing it to a character from outside that setting (in this case, Samus.)
Also, Mewtwo has proven its ability to take attacks way more powerful than anything Samus can generate. Pokemon in general are capable of feats that far exceed anything standard to the Metroid universe, as silly as that may be.
As for Psyshock, it's been used several times in the anime. All of those times, it involved forming psychic projectiles that detonated with concussive force. The in-game animation in Pokemon X and Y shows your Pokemon creating multiple lumps of psychic energy and then slamming them into the target. Textual evidence is not necessary and neither is over complicating things that are well-known by Pokemon fans at this stage.
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