waddayamean
both lasers can be low
its just like ehdl-ing with dropping from the stage before
Cool, just making sure. Then I know that I have to make some tweaks here and there. I think either I am jumping before I fastfall, or am not fastfalling far enough. I probably am trying to do it too fast.
I've been having a little trouble wavedashing and waveshining with Falco lately. Whenever I miss a wavedash, I end up jumping; and whenever I miss a waveshine, I end up jump canceling the shine. I didn't used to have this problem, but it's been happening a lot lately. Any tips?
You're doing it too fast. For wavedash, try pressing jump (X,Y, control stick) then waiting a little longer than what you're doing now, then air-dodge. Each character has a different jump delay before they actually go airborne, which dictates how quickly you must input the wavedash command. Ex: Fox's jump is almost instantaneous, so you press the air-dodge buttons earlier, whereas Link's jump is a little "laggy"; that's part of why Link and other slow characters feel heavy and slow. So you'd have to press air-dodge a little later.
Key things:
If you wavedash and instead you jump, then you're doing it too fast.
If you wavedash and instead you airdodge/triangle jump, then you're doing it too slow.
Same concept applies to waveshines. What you hit affects timing aswell, but I'm not sure if it affects it too much. If you hit a person, then there's a hitstun of 3 frames. I know that hitting a shield will have some effect on the timing aswell (more significant than hitting a person, but it's not at the "ZOMG, my timing's screwed" level. To simulate a shield, go to training mode and have a starman touch the training mode cpu. Invincibility simulates a shield. Practice on that if you're having trouble against shields or something. It's all about being familiar with the feel and timing of these things.
Don't know if you already know these things, but I hope this helps.
I've played brawl, but then switched back to melee for the speed. I've been practicing with falco, l- canceling, wavedashing, shines. Can someone tell me how to do the shorthop lazer. I can do it in one spot, but I don't know how to do it while approaching someone.
Dash --> jump --> laser --> fastfall. You can replace dash jumping with forward jumping if you don't need to go as far. I personally like to dash jump because you cover more ground, but jumping forward has its advantages too, like when you're just far enough from your enemy that all you need is a step closer to grab/shine/hit/combo.
BTW, it helps to be able to vary your laser's height. Shooting very low is the best way to go, generally. Hits enemies trying to crouch under your lasers. They might be able to shorthop over this, but I doubt that. Shooting high is nice if your opponent is trying to jump over your lasers. Not full-proof, but it definitely forces your foes to jump higher, maybe even waisting their second jump. They can crouch this, but they'd be essentially pinned down. It also helps against people who can shine/reflect it back toward you (not sure though). The laser is supposed to go over your head (you might need to crough? Again, not sure if this tactic works). Normal-height lasers is just so-so. It doesn't have any cons that the others already have, but it also doesn't have pros that make it more desirable. I know I still need to work on this, at least on being consistent with low-height lasers.
Sorry for the wall of text. XP