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Smash Master
kdj often shines to get back.
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actually you can. you just cant do a firebird recovery after a fair...pretty much dont do it, it will end in death, the firbird cant recover from a n-air cause its a sex kick
for shine combos, youll prolly be most comfortable using the button you normally use to jump, but its also somewhat situational. for ffers when you waveshine you might have a hard time with using up. for most situations youll want to use the button you use for jump and jump or double jump to catch up with them. if you want to catch up with them really fast and hit them before they even peak, or if your in the air when you shine them and basically have to catch up to them with your double jump, thats a case you might want to try using up for, and then prolly the c stick for the bair or dair. that way you can alternate thumbs since that scenario has more demanding time requirements but otherwise its not really so fast that youd need to change the way you jc.ok for pillaring is it best to pust up on the stick to to get them as they fly away or push x and jump up after them.
Double Jump as soon as you leave the ground, so optimally on frame 6 of your jump.what is this instant double jump i keep reading about?
ok that was put in a weird way, how does one keep the lasers cloe to together, besides timeing and all that, is there any sure fire way to make it happenalright last time i asked this I didnt get any good reception, but how does someone perform the double laser coming up from the edge, I can do it, but the lasers are too far apart, and it leaves me open
Instant Double Jump goes lower than your normal jump, so it's mostly just for mindgame purposes and IDJ lasers. You can use IDJ to do high-high, high-low, high-mid, and mid-low lasers, really useful.oh.... lol. so what are my uses with that?
also... how do i incorporate single jabs into my fight? or is it not really necessary?
you have to wait as late as possible to jump and push the b button twice or just mash it as fast as possible.You can go to training mode and put the speed to 1/4 to see when you have to jump and how you need to shoot the lasers. if you can hit a standing marth, i think your lasers are goodok that was put in a weird way, how does one keep the lasers cloe to together, besides timeing and all that, is there any sure fire way to make it happen
basically, fall far enough and time the jump so that you dont jump far above their head. you want the lasers to surround the peak of your jump so that they both end up relatively at the same height.ok that was put in a weird way, how does one keep the lasers cloe to together, besides timeing and all that, is there any sure fire way to make it happen
alright thanks guys, Ill get on that soon, and thanks againyou have to wait as late as possible to jump and push the b button twice or just mash it as fast as possible.You can go to training mode and put the speed to 1/4 to see when you have to jump and how you need to shoot the lasers. if you can hit a standing marth, i think your lasers are good
ok I under stand the whole button prefence, like I use the Y button (i think its that one, I havent looked in a long tim, but its right above the A button ) I can almost hit the double shines with falco but after some warm up matches, but I dont think I explained the shine to a dair quite well, in combo vids I have seen a player shine and then spike someone at very high percentages, when normally they fly to high, Ill give you an exapmle of a vidand the time in which it happens, give me some time to find tem and ill put them upthe easiest way is really a matter of opinion. youll probably find the easiest way is the way your doing it now for the same reason you chose it in the first place. for the shine to dair, the timing isnt that demanding of speed so you shouldnt need to look for a gimmicky way to preform it. most commonly, after the shine is preformed the thumb is slid across to the jump button of choice. its most likely best for you to use the button you currently use to jump(sliding right past it to short hop). id say at that point it would be easiest to use the c stick for the dair but again its a matter of your preference and what your already used to. the multishine is a little more demanding with speed and timing, and there are people who prefer each of the three methods to JC it so you might want to just try up, x and y and see which one works. keep in mind though that multishine isnt really important enough to learn right now if it costs you proper timing on another tech or if you have to use a different jump button.
yup thats excatly what I mean, and I heard about using the c-stick but I wasnt sure about it, so ill practice that whenever I get the chance, to bad you couldn't have seen the vids, they are good.ah, sorry i cant load the vids on this crap internet but i think i know what you mean now, with the shine, and then the dair/bair that connects on the way up and not at/after the peak of falcos jump, right? its really the same idea but everything has to happen a little faster. i use x for everything but i use up in two cases, this one and the edgehop double laser. anyway, up works pretty well because after you hit down b to shine, you can hit up on the control stick WHILE your right thumb heads for the c stick. try hitting down b and then immediately up on the control stick and down on the c stick. the two sticks can be hit very close and bair and dair still come out so mess with the timing a little.
oh see i have that problem, and I cannot flick, but yeah I heard Y was a good one to use, and my hands just went that way, the only down side is when I switch to fox, it makes it much harder to waveshine, but thats besides the point,you have to flick the control stick so it returns neutral immediately to get it in time, just like you have to do with reverse lasers. but if you are used to y, a lot of people have an easy time with y. just slide from y to b, then all you have to worry about is letting off down from the fall fast enough, which shouldnt be a problem.
and yea, if you dont use the c-stick for aerials you should really give it a shot. its not mandatory i guess but i think i can say that its more than just my opinion that its easier than direction and A for aerials.
When you shot, he prop slide just enough to edge hog BUT he FF which lead him to miss the Edge hog and fall to his demise.i was playing
i shot a single SHL at falcon.
Captain Falcon, who was standing on the edge, facing towards the center of the stage of FD
gets hit
and falls straight down.
i win.
lol. i know it cant spike, and i aint complaining. But what might've happened there?
and second
if i like d-air somebody one the platform, (and now they're under the platform, doesnt tech, and bounces up) how do i quickly drop down for another followup attack?
Could anyone answer this? I usually just do a regular pillaring.Why/when should I waveshine?
the only time 2 times i use that when:Could anyone answer this? I usually just do a regular pillar.