Greenstreet
Smash Champion
- Joined
- Jul 8, 2008
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buildup is essential for a games success tho. not the msot important part, but still, very important
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The funny thing about Twilight Princess is that I ended up preferring Wind Waker after all is said and done...(oh boy Nintendo fans are going to crucify me for saying this...)Twilight Princess E3 04 Reaction
http://www.youtube.com/watch?v=6pB647PE-80
Now Compare this to the FFXIII Xbox360 reaction
http://www.youtube.com/watch?v=2iK2QU0VMVo
See the difference? People where already shouting at the Top of their Lungs EVEN before they saw Link on Epona. After that it was the biggest Nerd***** the world ever saw. People where still cheering even when Miyamoto was on the stage. But then at the FFXIII Conference they didn't even clap when they saw Lighting or w/e her name was.
Nintendo wants to hear us Scream. They want us to scream at the tops of Lungs. IF they make E3 public expect them to pull out a trailer for Zelda, Mario or Star Fox or Pikmin. Those games are the most likely to make Nerd*****s alot.
I know. Nintendo & Co. haven't been able to deliver.buildup is essential for a games success tho. not the msot important part, but still, very important
Why? Wind Waker was awesome. Twilight Princess wasn't. I only have to Gamecube version, but how "in your face" is the motion control a part of gameplay is the Wii?The funny thing about Twilight Princess is that I ended up preferring Wind Waker after all is said and done...(oh boy Nintendo fans are going to crucify me for saying this...)
Except Nintendo don't hype up their games (at least not much if at all compared to other companies) The hype comes from within the fan's tiny, little brain. :DWhen that happens, they should put more effort into the final game than the hype like they've been doing all this time.
It's the truth. Very little advertising goes into Nintendo's core games anymore, not because they don't care but because it isn't needed. I can't recall truly seeing a nationwide ad-campaign for TP, but it still sold more than 4 million copies. The advertising is better spent making the casual crowd--who doesn't browse IGN or Gamespot--aware of the offerings.What? It's not like I lied. If what Darkslash said about the people screaming before seeing Link and Epona was true, then yes the hype for Nintendo games IS form more internal and external.
Wario Land: Shake It didn't get much coverage, but it was still hyped up by the Wario fans.
That 2004 TP Trailer looks better than TP in every way. The huge, open fields, the vast, sunlit forests - it's all so beautiful. Why was TP so poorly designed geographically?http://www.youtube.com/watch?v=uXrsK8ICp8E
Here a different version where you can hear the guy scream before you can even see the Bulbins.
Ohh yea something new for Nintendo
http://www.cnn.com/2008/BUSINESS/08/21/nintendo.wii.court.ap/index.html
Another day another Nintendo Lawsuit.
Good question. Despite the tons of delays, somehow they still couldn't get it down. Then again, the delays were probably only to get it on Wii...and look how much good that did us.That 2004 TP Trailer looks better than TP in every way. The huge, open fields, the vast, sunlit forests - it's all so beautiful. Why was TP so poorly designed geographically?
Good, maybe they'll ban that just like the gamecube controllers. Then there won't be any more stupid gimmicks.Ohh yea something new for Nintendo
http://www.cnn.com/2008/BUSINESS/08/21/nintendo.wii.court.ap/index.html
Another day another Nintendo Lawsuit.
What gimmick? I don't see any gimmick...ohh you must mean the white color Scheme, yea that has to go.Good, maybe they'll ban that just like the gamecube controllers. Then there won't be any more stupid gimmicks.
The wiimote is as much of a gimmick as the dualshock controller.Good, maybe they'll ban that just like the gamecube controllers. Then there won't be any more stupid gimmicks.
hes not talking about the color scheme, hes talking about those annoying motion controls.What gimmick? I don't see any gimmick...ohh you must mean the white color Scheme, yea that has to go.
i dont know, nintendos big title are wii music and animal crossing for the rest of the year. both look and sound like complete crappy games.The wii is innovation, meant to draw in new customers to possibly get them to become part of the hardcore crowd, of which games are coming out soon. Don't blame nintendo for crappy games, blame the third parties who think they'll make money off of crappy games
First of all: Sarcasm. Go get some.hes not talking about the color scheme, hes talking about those annoying motion controls.
and when you replied my comment yesterday, you didnt really answer my statement. ya for nintendo, it must of felt so great hearing all those zelda fanboys scream. but even if there werent any fanboys there that day, they still would of shone it so that everyone else across the globe can see it. kind of like the one guy on this thread saying that just cause nobody there was screaming for the new wario game, doesnt mean that other parts of the globe werent either.
Wait, whats not a Wii without motion controls? The gamecube? I would disagree there.Its not a Wii with out motion sensing, so no. And saying that the Wii should of kept its code name is like saying the Gamecube should of kept its code name AKA Dolphin(at least that what i think it was called)
Nintendo Handhelds should stick with Touch Screens and Consoles should stick with Motion Sensing WHICH Is not a Gimmick. Saying that is a Gimmick and SIXAXIS isn't is completely mind numbing(SIXAXIS isn't needed. The Dualshock is completely fine with out it).What really is next for Nintendo is like i said earlier is holographic Memory. Using that this gen and next gen is going to solve the Storage problem.
Plus how the heck did they manage to fit the blue lamp into the Wii? Its 3 DVD cases thick.
Well the thing that makes it a Wii is the motion controls. Or else its like what every one else says. 2 game cubes strapped together.Wait, whats not a Wii without motion controls? The gamecube? I would disagree there.
Playing with the Wiimote+Nunchuck combo doesn't seem like a dealbreaker by itself, just so long as arbitrary Waggle controls aren't thrown in. I'm a fan of GOOD motion controls, the kind that make sense. The moment they take you out of the experience for whatever reason, they're no longer good.My only problem with motion sensing [this has more to do with developers] is that devs feel that they HAVE to use it so you get a lot of games with awkward controls. I don't know how people play Brawl and MKW with the wiimote but when I try to do it it feels terrible, I wish more devs would make use of the CC instead of forcing the wiimote controls.
Agreed.Playing with the Wiimote+Nunchuck combo doesn't seem like a dealbreaker by itself, just so long as arbitrary Waggle controls aren't thrown in. I'm a fan of GOOD motion controls, the kind that make sense. The moment they take you out of the experience for whatever reason, they're no longer good.
first off, cant do sarcasm on a computer i get sick of people saying "sarcasm, get some" doesnt work. second, i mean the holographic memory thing sounds good but they should leave the motion controls out of the next system. it was fun at first, but just got annoying cause every game is just shakeing the controller up and down. either that, or make it 100% virtual. and to Ori_bro, star wars jedi duals again sounds like a good idea, but in the end, its just moving the wiimote around. or they could make a good standard controller with the motion thing if they continue it and have every game for the standard controller too.First of all: Sarcasm. Go get some.
Second of all: Do you think Nintendo would of pulled the stuff that they did at E3 '08? No Nintendo isn't dumb. Why do you think they pulled off all the Casual stuff? Because Casuals are most likely going to see it on the evening news and not hear about it at E3. If fans where there they would of shown: Disaster Day of Crisis, Wario Land, Pokemon Platinum, Super Mario RPG for the VC, talked more about Pikmin than just saying "Pikmin is coming" And show ACTUAL game play of World at war. But what did they show us? The complete opposite even through we know those games are/where/ now we know coming.
Third of All: This is slowly turning into a E3 thread so lets drop the subject and keep on topic. So my next points are going to be about NINTENDO.
Its not a Wii with out motion sensing, so no. And saying that the Wii should of kept its code name is like saying the Gamecube should of kept its code name AKA Dolphin(at least that what i think it was called)
Nintendo Handhelds should stick with Touch Screens and Consoles should stick with Motion Sensing WHICH Is not a Gimmick. Saying that is a Gimmick and SIXAXIS isn't is completely mind numbing(SIXAXIS isn't needed. The Dualshock is completely fine with out it).What really is next for Nintendo is like i said earlier is holographic Memory. Using that this gen and next gen is going to solve the Storage problem.
Plus how the heck did they manage to fit the blue lamp into the Wii? Its 3 DVD cases thick.
I agree completely. Less shaking, more waving.Playing with the Wiimote+Nunchuck combo doesn't seem like a dealbreaker by itself, just so long as arbitrary Waggle controls aren't thrown in. I'm a fan of GOOD motion controls, the kind that make sense. The moment they take you out of the experience for whatever reason, they're no longer good.
"don't blame nintendo for crappy games, blame third party developers who think crappy games will make them money." also to add to this, blame the third parties who think that the only thing you can do with a wiimote is shake it up and downfirst off, cant do sarcasm on a computer i get sick of people saying "sarcasm, get some" doesnt work. second, i mean the holographic memory thing sounds good but they should leave the motion controls out of the next system. it was fun at first, but just got annoying cause every game is just shakeing the controller up and down. either that, or make it 100% virtual. and to Ori_bro, star wars jedi duals again sounds like a good idea, but in the end, its just moving the wiimote around. or they could make a good standard controller with the motion thing if they continue it and have every game for the standard controller too.
nintendos motion control for their games are really good. look at warioware metroid prime 3and mario strikers charged. all great games with motion controls but i didnt care for motion controls for twilight princess. i agree with you, its the third parties that ruin the whole motion control thing. i mean, deca sports was a completely epic fail to wii sports. red steel sucked. theres probably more games but i dont play much third party games. but lets be honest, does wii music actually sound any good?"don't blame nintendo for crappy games, blame third party developers who think crappy games will make them money." also to add to this, blame the third parties who think that the only thing you can do with a wiimote is shake it up and down
Real Zelda fans didn't get TP on the wii just because of the motion controls. They got it because it was a digital masterpiece. I personally like TP more than WW, but WW is still an excellent game.Wind Waker was awesome. Twilight Princess wasn't. I only have to Gamecube version, but how "in your face" is the motion control a part of gameplay is the Wii?
Amen, that's why I stick with the GC for brawl.I don't know how people play Brawl and MKW with the wiimote but when I try to do it it feels terrible, I wish more devs would make use of the CC instead of forcing the wiimote controls.
I got the Gamecube version because I didn't have a Wii at the time, and guess what, I still hated it on the Gamecube. There's hope for me yet! :DReal Zelda fans didn't get TP on the wii just because of the motion controls. They got it because it was a digital masterpiece. I personally like TP more than WW, but WW is still an excellent game.
Actually all 4 of those games were really good. Maybe not as good as past games but they weren't terrible.I got the Gamecube version because I didn't have a Wii at the time, and guess what, I still hated it on the Gamecube. There's hope for me yet! :D
Brawl, Twilight Princess, Metroid Prime 3, Super Mario Galaxy, the stuff that passes as Nintendo's "gaming masterpieces" today, jeez.
It's really all a matter of pure opinion, but you're in the considerable minority on most of those. TP, MP3, and SMG are masterpieces.Brawl, Twilight Princess, Metroid Prime 3, Super Mario Galaxy, the stuff that passes as Nintendo's "gaming masterpieces" today, jeez.
Now, is this question "what would we change about the total Wii?" or "what would we change that we logically could about the Wii we have?"?What would you change about the Wii?
At least 3 months in advance, with internet, print, and television campaigns. They don't need to be a full-fledged onslaught, but at least let the people know that the games exist.When would you start advertising games? And how?
I would make sure that there's a clear distinction between casual and hardcore titles. They really can exist peacefully on the same platform, so long as both types get the love and attention necessary for their proliferation. Nintendo needs to recognize that it can establish new franchises to appeal to that casual market (it has already done so, in fact) without dumbing-down the hardcore titles that have been the backbone of the gaming experience for so long.How would you handle the whole hardcore vs. casual thing?