Fire Emblemier
Oberyn Martell
"When it comes to war, I fight for Dorne. When it comes to love... I don't choose sides."
==
Red Viper (
Benign)
+ Every night, you can target two players to swap their fates at the end of the night.
+ Any night actions performed on one of the switched players will instead affect the other, and vice versa.
==
Marriage (
Benign)
+ Once during the game, when you send a Request Alliance Diplomatic Action, you may request a marriage proposal to another player to marry off one of your daughters.
+ This means House Martell and the target faction cannot betray each other during the next three phases, if the diplomatic action is accepted.
+ This changes the nature of the Diplomatic Action. Once the raven is sent, this ability can no longer be blocked by actions that target you personally, and if accepted will take effect even if you have died.
+ Win Conditions
- Win the Iron Throne by eliminating your enemies and rule Westeros!
- Your House may win alone or alongside one other allied House.
- If your House and an allied House are the last Houses remaining, and there are more than two players in the game, each House recieves a message to decide if they want to call a peace and end the game together - or to Betray the other house and try to win alone.
- In a Final Betrayal, votes cease to exist and it's a fight to the death, even in broad daylight. This action is permanent and may not be revoked if chosen.
- If there are only two players remaining, and those players' Houses are allied, there is no option for a Final Betrayal; they automatically have a joint House victory.
HOUSE MARTELL HAS BEEN DEFEATED!