Blistering Speed
Smash Champion
^^Down B
10char
10char
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Actually, although holding up or the jump button is a false and common misconception, this isn't exactly how it works.Holding up does NOT guarantee a jump break.
The only thing that guarantees a jump break is not breaking out during a pummel animation or being a character tall enough that your feet are touching the ground during the grab. I've done lots of testing on this; up, down, whatever, it doesn't affect whether you jump out or not.
I've had people air dodge the down b after the rising hit.
If it hits, its really hard to land, i see people roll into it, and end up standing right infront of bowser without taking damage. D-tilt seems like a very odd and random move.Any thoughts on Bowser's D-Tilt? I think it's one of his better moves...
Does not work on Snake though, which is ********.Grab>hit>ground release > D tilt. Works on quite a bit of characters.
You can angle A LOT of attacks up and down. This is quite common knowledge, but thanks for playing the game.Random Fact: You can angle Bowser's ftilt up and down
Srry I just found it the other day and thought I should mention it and not make a thread about it.You can angle A LOT of attacks up and down. This is quite common knowledge, but thanks for playing the game.
Well, then your dealing with a near perfect player and good luck to any char who wants to play themAn inexperienced player (including a generally good player unfamiliar with Bowser's hitboxes) will die to Bowser because Bowser can punish each mistake very brutally. But once most of the mistakes are gone, Bowser's got nothing.
An inexperienced player (including a generally good player unfamiliar with Bowser's hitboxes) will die to Bowser because Bowser can punish each mistake very brutally. But once most of the mistakes are gone, Bowser's got nothing.
I think Crow! is referring to mistakes due to ignorance of Bowser's gameplay, not mistakes due to imperfect gameplay on the part of his opponent. As others have said, once you learn that you have much better options versus a Klaw-hopping Bowser than shielding, you can shut down that avenue of attack; hence shielding against a Klaw-hopping Bowser is a mistake that you can train yourself to avoid fairly easily.Well, then your dealing with a near perfect player and good luck to any char who wants to play them
No.I really, really wanted to play as Bowser in Brawl. For the first few months, I played him as much as I played any other character.
But unfortunately, Bowser fails. His huge size and lack of any fast and safe options (I'll get to up-B in a bit) means that every character can do whatever it is that they want to do in the ideal scenario - for example, as a Link main, Bowser = Zair >> Zair >> DAC with a very wide window of opporunity.
Melee Bowser survived because Up-B was so good. Up-B is still Bowser's crutch by necessity because it's the only thing that comes out fast enough for tough situations, but it now has a huge, easily punished ending lag. This can be partially circumvented by going off the ledge and regrabbing, but only if the ledge is close enough.. and Bowser has terrible ledge options; he's so big that if they predict (or just watch over 100%) what recovery you choose, they have a huge hurtbox in which to deal the punishment. With the now pitiful range on the now non-cancelable Fair, and the no longer awesome low% ledge attack, a Bowser off the ledge is nothing to be afraid of.
I look forward to being proven wrong, but Bowser has too little in his favor to make up for his general lack of good options to deal with ANY character's basic game plan, be it a spammy projectile game, a careful spacing game, an aggressive point blank range attack, combos, chain grabs, infinite chain grabs, or what have you. With no good approach of any sort (claw hopping isn't really that scary; almost every character has a better response to Bowser's air approach than shielding, which is what claw hopping punishes), Bowser is kept on the defensive with few options with which to do his defense.
An inexperienced player (including a generally good player unfamiliar with Bowser's hitboxes) will die to Bowser because Bowser can punish each mistake very brutally. But once most of the mistakes are gone, Bowser's got nothing.
that guy just got *****, but anyway Bowser is awesome and overall a good character to play as, even if he has his disadvantages such as MK for instance.No.
http://www.youtube.com/watch?v=YjsgjHHAzXE
DSF won that tournament in singles. Compare your skill to mine and then kill yourself.
Come back when you hit puberty. Until then, lurk moar please.bowser is the best character in the game he is powerful and his attacks are devastating the one thing you must master with bowser is the DODGE if you can master that you become a counterattacker almost countering everyones move with a powerful attack that cannont be stopped
No.bowser isn't necessarily good. he can hardly land any attacks on fast characters. a fast character can land multiple combos on him before he will be able to recover. slow characters are never good, except d3.
however, bowser can possibly beat other slow characters such as ike, d3, and ganondorf. he can beat mid-speed characters if you have excellent timing.
his problem is that his moves are to predictable. anyone would stop trying to attack if they see bowser about to attack. however, noobs wouldn't see that.
to top it off, bowser is a good choice against noobs. but when facing a pro, keep this in mind.
bowser and facing a pro go together like sodium and water. not a happy ending.
and you're hearing this from a 14 year-old smash child.