Hong
The Strongest
- Joined
- Jul 6, 2004
- Messages
- 23,550
This may sound stupid but a lot of people are probably hating on Ike because they won't be able to draw him in cute yaoi-esque fanarts with Marth or Link anymore.
Already been done.
A lot.
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This may sound stupid but a lot of people are probably hating on Ike because they won't be able to draw him in cute yaoi-esque fanarts with Marth or Link anymore.
Hatred of Gears of War is not exclusive to Japan ...The Japanese would probably hate Gears of War then. xD
The joke went totally over your head. :/Hatred of Gears of War is not exclusive to Japan ...
I hate Rob Liefield. Anybody with good taste should hate Rob Liefield.These people must really hate Rob Liefield.
That's anime logic for ya.I hate in anime how there is a really thin person and then a person bulging with muscles and 9 feet tall. And not only his the thin person faster and more agile, but at least as strong as the brute but in some cases, even stronger.
Pretty much this.People reacting like that leads me to believe no one there played Radiant Dawn...
I know, it's hilarious. I've never played a FE game in my life. I'm trying to get my hands on Radiant Dawn.People reacting like that leads me to believe no one there played Radiant Dawn...
Do not get Radiant Dawn as your first FE. It's not n00b friendly.I know, it's hilarious. I've never played a FE game in my life. I'm trying to ghet my hands on Radiant Dawn.
Okay, I've already tried the demo for Awakening, so I'll go with that.I always recommend Sacred Stones or Awakening as a first entry for people. Between the two, I would give an edge to Sacred Stones since while it also has some familiar RPG elements like an overworld map with monsters to slay, it actually plays more like Fire Emblem should.
And I'm not talking about the lack of a pair up mechanic. I mean general chapter design entirely. It's a safe place to learn about making the most out of chokeholds and other terrain features.
No love for FE7?I always recommend Sacred Stones or Awakening as a first entry for people. Between the two, I would give an edge to Sacred Stones since while it also has some familiar RPG elements like an overworld map with monsters to slay, it actually plays more like Fire Emblem should.
And I'm not talking about the lack of a pair up mechanic. I mean general chapter design entirely. It's a safe place to learn about making the most out of chokeholds and other terrain features.
For what it's worth, Path of Radiance is by far and wide my favourite entry in the series, and I have been playing them since FE3. Especially the Japanese version, with a much-needed difficulty option for series veterans.I myself would recommend Path of Radiance as the best FE to start with myself, if I had to narrow it down to one.
No. After FE4, it felt like an era of mediocrity (I had never gotten my hands on Thracia 776 until way after it came out).No love for FE7?
I have a first gen Wii, so I'll also try PoR.For what it's worth, Path of Radiance is by far and wide my favourite entry in the series, and I have been playing them since FE3. Especially the Japanese version, with a much-needed difficulty option for series veterans.
The Greil Mercenaries are indisputably the best cast of characters the series has ever seen. Even if you don't like a particular member for having a personality that doesn't mesh with your own, you at least cared about them. Compare it them to Chrom and his Shepherds, who largely could have wandered out of any anime.
It also had nigh on perfect chapter design. There is a lot of variety, and very clearly designed tactical considerations for each. Aside from a few maps with an awful lot of walking, the chapters are designed so the units can function together strategically.
The gameplay took the console Fire Emblem formula, refined it, and added just the right amount of new features, such as shoving. It has probably the best skill system as well.
And of course overall I think the story was well-delivered. Even if Radiant Dawn was not perfect, I think the fact it carries on the story from PoR is more than enough reason to play it at least once.
The only thing I could dock off marks on are presentation. The battle animations were a step down from the GBA games, and did not take full advantage of the technology the system had to offer. Compare it to Super Smash Bros Melee, which came out years earlier. The audio department just as well, not only had some iffy tracks, but could have handled some technical aspects better. Neither of these harm or hinder what made the game great, however, so take it with a grain of salt.
All that said, Path of Radiance is a bit of a bother to acquire/play properly for some people, where as Sacred Stones seems more accessible.
No. After FE4, it felt like an era of mediocrity (I had never gotten my hands on Thracia 776 until way after it came out).
My 1st FE was Shadow Dragon. Why is that not a recommended game to start?Okay, I've already tried the demo for Awakening, so I'll go with that.
Back on topic;
So I did some looking around at the in-game design of Ike, and like mimgrim said, Ike is definitely more muscular in SSB4 than in Radiant Dawn.
What do you guys think? Do you like the older, more muscular design of Ike, or the younger, more youthful design? Personally I prefer the older, more muscular design myself.
It's a remake. It's very rough around the edges and is more often then not going to scare someone for the series.My 1st FE was Shadow Dragon. Why is that not a recommended game to start?
Gonna have to stop you there- The GBA FEs aged HORRIBLY compared to the newer ones. I played Path of Radiance and Radiant Dawn before moving to Shadow Dragon then Awakening. I started the Fire Emblem from the Ambassador Program and i had to put it down because it was SO CLUNKY. The HUD had no information, i would lose battles i thought i was going to win multiple times. If you're planning to start, Awakening or Path of Radiance are your best bet. Shadow Dragon was alright, but those two had GREAT tutorials. Radiant Dawn is only worth it once you've beaten Path of Radiance.The GBA FEs, Path of Radiance, or Awakening are the best places to start for a first FE.
Radiant Dawn isn't ideal since it is a sequel to Path of Radiance. Shadow Dragon is usually not a good game to start with either since its a remake, even though I started with that game and it got me into the series but I am weird lol.
I like how the Smash model buffed up his thighs to fill the pants so they do not look as baggy. He does have those big metal boots so giant legs make sense.That's anime logic for ya.
And by anime, I could mean Japan, since it's not that different for manga or Japanese games overall, exceptions aside. Ironic thing is how Ike was designed by Japanese people, since this design is based on Radiant Dawn, as previously stated on this thread.
Compare those:
Pretty much this.
(Also, Radiant Dawn was my first FE game.)
Yeah, I liked Shadow Dragon. A lot. I was pissed that it's follow up didn't get a US release.Sacred Stones is no easier to acquire then Path of Radiance. One is a GBA game while the other is a GC game and finding one at a store is super duper hard, I was super lucky to find both games at Gamestops for a good deal, I only had to pay like 20 bucks of PoR and like around 10 bucks for SS. But that was also a couple of years ago. Now the only way to get them physically is mainly through something like Amazon where they are expensive lol.
It's a remake. It's very rough around the edges and is more often then not going to scare someone for the series.
It was my first FE game as well and it got me into the series, but me and you are probably one of the few exceptions lol.
I have no idea what you are talking about lol.Gonna have to stop you there- The GBA FEs aged HORRIBLY compared to the newer ones. I played Path of Radiance and Radiant Dawn before moving to Shadow Dragon then Awakening. I started the Fire Emblem from the Ambassador Program and i had to put it down because it was SO CLUNKY. The HUD had no information, i would lose battles i thought i was going to win multiple times. If you're planning to start, Awakening or Path of Radiance are your best bet. Shadow Dragon was alright, but those two had GREAT tutorials. Radiant Dawn is only worth it once you've beaten Path of Radiance.
Maybe it was a problem with switching weapons then? I honestly can't remember the issue, but i remember there was a glaring issue which caused me to stop playing it.I have no idea what you are talking about lol.
Maybe it was a problem with the Ambassador Program itself?
I have an actual copy of Sacred Stones and have no idea how it is clunky or how the HUD has no information. It aged pretty well imo.
And the game is piss easy. Seth alone can solo that game by himself on Hard mode. xD
I still enjoy Sacred Stones myself.I have no idea what you are talking about lol.
Maybe it was a problem with the Ambassador Program itself?
I have an actual copy of Sacred Stones and have no idea how it is clunky or how the HUD has no information. It aged pretty well imo.
And the game is piss easy. Seth alone can solo that game by himself on Hard mode. xD
Maybe it's just because i didn't start off with them that i thought the controls were clunky? If you started with them, in theory, you wouldn't see anything wrong with them- only the improvements made later on. So, yeah, I guess you could start with them. I just wasn't a fan.I still enjoy Sacred Stones myself.
A nice variety of maps. It had great music, though limited by the hardware. It can be both a very short or very long game, which is nice since you can decide how much value you want out of the game as the adventure starts to wind down.
I picked it up from the ambassador program. Even though I had beaten the original more than once, I still played through it again. Didn't feel any of the issues @ egaddmario experienced. It is true that Awakening had some conveniences that would be nice to have, but we had gone on so long without them just fine.