True Blue Warrior
Smash Hero
How come?No. After FE4, it felt like an era of mediocrity
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How come?No. After FE4, it felt like an era of mediocrity
PoR if you just want to jump straight into Ike's story. Sacred Stones and Awakening are the FE games geared towards newcomers.So, I should get PoR as my first FE Game?
Just to go back on this with the topic itself, I think he looks just about right, really.Ike was given more muscles then what he had in Radiant Dawn. xD
That's rather funny.
I don't want to give too long of a post since I don't want to derail the OP's topic any more than I have, but:How come?
That's fine. It's actually my favourite one out of the ones that I played and the one that got me interested in the franchise.I don't want to give too long of a post since I don't want to derail the OP's topic any more than I have, but:
They did a lot of things that felt like they just did it to make it appeal to westerners. Among them was the Tactician. It felt so forced and awkward... having the characters look at the screen and talk like that was just downright creepy. It was far and away from the My Unit that they would try later on, which instead served as a more deliberate effort to improve the formula of the series. My Unit actually felt engaged, like they had a reason to exist.
Partially subjective, but I didn't like a lot of the chapter designs. Not hard or anything, so much as bad choices overall. Like, for example, having to walk through a large stretch of terrain with poor footing and absolutely no threats to deal with. What was even the point.
Also the cast. For those that like the three leads, all I could find care for was perhaps Hector. There were a few other characters that appealed to me, but overall it didn't quite hit the spot.
I second this. FE7 was my favorite of the GBA FEs and the only one that wasn't immensely simple. Although, Mystery of the Emblem would be my suggestion to new players of the series.No love for FE7?
Which is BS because his speed stat in the game was actually on par/ higher than his attack stat.So I've decided on FE:Awakening for my first game. PoR is so hideously expensive, so I'll probaly just watch a Let's Play to understand the story.
My only concern with the new model is that Sakurai said "His sword deals heavy damage in Smash Bros., so this design suits him very well!" meaning that Ike might slow like he was in Brawl.
Exactly. I think the reason they made Ike so slow in Brawl was to contrast from Marth in order to avoid backlash for cutting in favor of what would have been another Math clone.Which is BS because his speed stat in the game was actually on par/ higher than his attack stat.
The thing is, Namco knows that strong attacks doesn't need to mean the character is slow in every way.So I've decided on FE:Awakening for my first game. PoR is so hideously expensive, so I'll probaly just watch a Let's Play to understand the story.
My only concern with the new model is that Sakurai said "His sword deals heavy damage in Smash Bros., so this design suits him very well!" meaning that Ike might slow like he was in Brawl.
I'll clarify then. I want the speed of Ike's attacks to be faster. Less startup lag and ending lag. I'd also like Ike (Ha!) to dash a little faster and have more air speed. To sum it up, I'd like Ike (That never gets old!) to be at the overall speed he had in P:M.The thing is, Namco knows that strong attacks doesn't need to mean the character is slow in every way.
Speed can be defined in so many ways. How fast an attack comes out, how long it takes before it ends, how fast your character moves on the ground, in the air, going up or down, etc. Ike only needs either slow movement or slow attacks to be balanced, and he can keep his attack power just fine. The same series has moves like Rest, shines, Marth's tipper, and Little Mac's new one-hit-KO. Lots of ways you can lose a stock in literally under ten seconds. Ike killing people reliably at sub 80% isn't unreasonable at any stretch.
That is why I have been so disappointed in how they have handled Link. Even if you made his attacks super fast, the character would still be balanced by his stiff movements. Comparatively, swordsmen like Marth and Ike have even more reach than their weapons suggest since they extend themselves when they swing, where as Link has a very neutral and reserved stance.
People reacting like that leads me to believe no one there played Radiant Dawn...
Proof that stupid people exist in all cultures.
Here's hoping.I'll clarify then. I want the speed of Ike's attacks to be faster. Less startup lag and ending lag. I'd also like Ike (Ha!) to dash a little faster and have more air speed. To sum it up, I'd like Ike (That never gets old!) to be at the overall speed he had in P:M.
You get it.Here's hoping.
We have already seen a fair share of other concepts from PM show up in Smash 4. I don't necessarily think they copied these things from the modification of Brawl, so much as the reason why those changes were made for PM to begin with is because it just makes sense. If they design Ike sensibly, he may or may not end up like he did in PM, but he'll have a better design overall.
I hope he is tested rigorously in a 1 on 1 environment. Of course he'll do well in free for alls, though I think 1v1 balance should be considered first.
You should check with that @MorbidAltruism guy. He might have some tips for efficient liking.Stop. You guys are wearing out my like button...
He has taught me well.You should check with that @MorbidAltruism guy. He might have some tips for efficient liking.
No, because Ike's Radiant Dawn body is gorgeous.Can someone just photoshop Ike's head on DK's body already?
It is, to virile!No, because Ike's Radiant Dawn body is gorgeous.
Japan has fetishes that don't even exist in the known universe.Japan has a fetish for androgynous/effeminate males to the point where it angers me.
I only rap...caucasianally!Ike ain't happy, he's feeling glad.
He's got AETHER in a bag.
He was useless, but not for long
The future is coming on.
It's coming on, it's coming on, it's coming on
smaurai pls
I only rap...caucasianally!
No, that theory is wrong.Plot twist: All real-life gorillas look like Ike, and we just don't know it cause' we've never seen them in their ultimate Ike-y form. Also, Ike is actually a gorilla named Ike.
No kidding, its called a joke my friend.No, that theory is wrong.
Sorry, didn't mean to come off as rude, I just didn't find it funny. I'm not good at internet communication.No kidding, its called a joke my friend.
Well its a plot twist joke, where we all believe the obvious logical conclusion that Japan likening Ike to a gorilla for his brawn is rather strange, when, as an absurd plot twist, Ike actually does look like a gorilla in its true form and we actually don't know it, and is in fact just a gorilla named Ike. Thus the Japanese would've been right the whole time. Comedy from absurdity.Sorry, didn't mean to come off as rude, I just didn't find it funny. I'm not good at internet communication.
Oh, I get now. My family sense of humor stems from puns and dark humor. I just understand why Japan doesn't prefer well-built or muscular men, especially since Ike was designed in Japan?Well its a plot twist joke, where we all believe the obvious logical conclusion that Japan likening Ike to a gorilla for his brawn is rather strange, when, as an absurd plot twist, Ike actually does look like a gorilla in its true form and we actually don't know it, and is in fact just a gorilla named Ike. Thus the Japanese would've been right the whole time. Comedy from absurdity.
Ike doesn't look a gorilla, he looks like a well-built man, and muscle mass is not a cultural preference in Japan, so to them it looks ghastly. But naturally, he just looks awesome to us.