Blue Rogue
Smash Ace
AHAHAHAHAH
Even here? Bike flips all day.
Even here? Bike flips all day.
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IF you're getting pivot grabbed a lot then you need to mix it up not approaching from the air all the time is a good way to mix it up.thats like telling jiggs to stop approaching through the air...but at least she has dash attack
COOL STORY BRO.if you are really cool you sh nair at them and fast fall into the ground the second they grab their grab goes above u and they freak out.
well when you push for DQ's it's understandable why he doesn't understand.*Wonders how someone can be in BBR and not understand this extremely basic aspect of the game*![]()
There was this huge discussion about it a while ago because supposedly wario had a CG on d3. It wa proven wrong.Has anyone done any experimenting with a buffered standing pivot grab as a chaingrab rather than the regular cg?
I've done a little bit of testing and I'm fairly sure it will allow you to cg D3 from 0-30 (not much I know but it might have other applications).
The input I use is:
Dthrow->control stick forward-> Z -> c-stick backwards.
Note: It's SIGNIFICANTLY HARDER than the regular cg. If you can't do that I wouldn't reccomend trying it.
I've never had it happen to me, but since we can get spiked out of it, I don't see why not... we can airdodge pretty soon after we start it though, so it could be pretty dangerous.
Wario is a beast on comboing at low percents.Thanks. I got it to work most of the time and I found a new combo at low percents!!!
No I'm pretty sure that was the buffered boost grab.There was this huge discussion about it a while ago because supposedly wario had a CG on d3. It wa proven wrong.
I actually want to know also lol. I keep doing the short glide. >_>does anyone know how to do the long glide toss consistently?
The d3 boards claimed that Wario had a standing CG on d3 from a dthrow. It was looked into proven false at least that my understanding of it.No I'm pretty sure that was the buffered boost grab.
Different thing.