Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Thanks for the kind words!Awesome work, especially with the Link match. I'm no expert but if I were to offer my 2 cents then it would be to watch your ledge getups (something I'm trying to work on myself). Try jumping right over or even dipping a little before a rising u-air (at high enough percents that can kill from the ground)
One small thing, only 25%ish of Mewtwo's tail is a hurtbox. There is a thread somewhere on the boards about it.https://youtu.be/7bMpwlWQqkY
My other match from last night.
I feel that sword fighters pose a moderate threat to mewtwo as both are trying the same strategy. The problem here is mewtwos tail though plays like a sword fighter but has a hurtbox. This is critical forcing me to change styles to more of a shadow ball playstyle to further apply pressure at a further distance since mewtwos tail isnt good unless you want it chopped off lol.
Thanks, yeah its hereOne small thing, only 25%ish of Mewtwo's tail is a hurtbox. There is a thread somewhere on the boards about it.
I was playing tweek at our house the other day he used ryu and shoryuken'ed my spaced dtitl. Ionno about the 100% property but okThanks, yeah its here
http://smashboards.com/threads/the-misconceptions-about-mewtwos-hurtbox-end-here.416127/
!Blue! fun fact, the disjoint on mewtwos tail with bair, dtilt and ftilt actually outranges the disjoint on marths aerials and tilts. Only marths uair has a larger disjoint than mewtwos uair.
Only Ike, King DeDeDe and Shulk out-disjoint Mewtwo on most of their attacks. Cloud does on some, but not on others.
The info in that thread is pretty sketchy so I'd probably ignore it if I was you. I'm not even sure if mewtwo's moves are truly disjointed or the size of the hurtbox in his tail when he does attacks. There's times when you'll be hit out of dtilt especially VS ryu which makes the MU a nightmare IMO. His dsmash blows up our dtilt for free basically. Which makes controlling the ground pretty hard.I was playing tweek at our house the other day he used ryu and shoryuken'ed my spaced dtitl. Ionno about the 100% property but ok
Oh god, that last round was free as hell. I loved it. XDhttps://www.youtube.com/watch?v=gxrpqCfW3xQ The last match was great!
Good stuff, Raykz.https://www.youtube.com/watch?v=EqAgLtFnRFU
That first stock xD.
Also for those of you wondering F-Air x 4 at really low %s is an actual true combo on some chars. Specifically those who fall fast enough where they are too close to the ground to air dodge (between first and second F-Air), like Diddy, Sheik, Falcon, etc.
It's also around +3 on frames, so anyone who doesn't have a frame 3/4 aerial can ONLY air dodge to avoid it, otherwise they get hit by it. It's pretty damn good.
Doesn't the 3ds have a straight to Youtube thing? Or do you not want to use that?Oh god, that last round was free as hell. I loved it. XD
So, question... By chance, does anyone happen to have a 3DS Capture device? I'd like to make video files of a few of my replays and upload them as one bulk video on Youtube, but I'd prefer not to use a webcam to do so.
I'd be willing to pay them a couple of bucks or so on Paypal for the trouble, or whatever. It would be a huge help to me.
Does it? I thought that was a Wii U exclusive feature.Doesn't the 3ds have a straight to Youtube thing? Or do you not want to use that?
It might be. When I click on replays, one of the options is to send to youtube. Replay, send, send to youtube.Does it? I thought that was a Wii U exclusive feature.
Yeah, I just checked. It's Wii U only. I suppose it makes sense, what with the two screen setup on the 3DS and all. Puts me in a tough situation. I can either spend 300 dollars for a 3DS Capture or like 350 dollars for a Wii U and Smash 4. XDIt might be. When I click on replays, one of the options is to send to youtube. Replay, send, send to youtube.
He's actually a decent player. I was beating him pretty badly but he was holding his own on some games and actually fighting back. I don't know if he just got too shaken up after the 4 F-Airs, but trying to recover with Up-B above stage 3 times in a row is pretty horrendous. I mean, he didn't even use Side-B.Good stuff, Raykz.
The Diddy was pretty mediocre though - he basically just threw out attacks everywhere.
I don't know anyone who wouldn't get thrown off by four forward airs from Mewtwo. That combo does around, what? 45-50 damage?He's actually a decent player. I was beating him pretty badly but he was holding his own on some games and actually fighting back. I don't know if he just got too shaken up after the 4 F-Airs, but trying to recover with Up-B above stage 3 times in a row is pretty horrendous. I mean, he didn't even use Side-B.
But I just had to save that replay. I was practicing that 4 F-Air chain the other day just to get it right and I loved how well I did it and how I ended the stock right after.
You can also get a Side-B instead of a 4th F-Air and try going for the 4th F-Air after the Side-B, it's pretty cool but obviously air dodge-able by the opponent.
That Ryu match, wow.. Blue demolished him!Some more blue matches
GF VS pacman
https://youtu.be/1zyC93mN83w
LF vs Mario
https://youtu.be/ZvCnBUciTn4
GF vs DK
https://youtu.be/tvRvIENlWHI
WF vs Ryu
https://youtu.be/mnAgWBobtus
GF vs DK
https://youtu.be/gJeSZeMfEeY
LF vs Ness
https://youtu.be/RLF0M1R6H-E
Yeah he's currently my secondary for Mario, Luigi, Sonic, & Diddy. Characters MK hates. I went all Mewtwo for that tournament tho to dive head-first into his MU spread.I didn't know you had a Mewtwo, Katakiri . Katakiri's Mewtwo vs. GenericallyNamed's Cloud: https://www.youtube.com/watch?v=6khufSfKJp8. How was the tournament?
Disable can be surprisingly effective at deflecting short-hop approaches when used at a sufficient distance. Fair can clash with it in an air-to-air scenario, and if she spaces it badly she can eat a grab or OOS usmash. But often the best answer to pressure with Mewtwo is to flee. He has the speed and airdodge to do it.Yeah he's currently my secondary for Mario, Luigi, Sonic, & Diddy. Characters MK hates. I went all Mewtwo for that tournament tho to dive head-first into his MU spread.
I REALLY like his Mario MU and I understand his Rosa MU enough that I shouldn't lose if I'm stuck with him on a CP switch; same goes for Ryu.
But I can't even fathom how M2 deals with Sheik's F-Air pressure. I feel like I'm missing something there.
Congrats Blue!https://youtu.be/_gw4cyV-K6I
My set with liquid nairo at a bi weekly tournament. Winners finals. Im really happy about this one...almost cried lol
Good job man you played really awesome in that set.https://youtu.be/_gw4cyV-K6I
My set with liquid nairo at a bi weekly tournament. Winners finals. Im really happy about this one...almost cried lol
F-Air should outrange both U-Tilt and a Grab. If you're able to land those then the Sheik isn't spacing correctly.Congrats Blue!
Katakiri Utilt? Perfect Shield Dtilt/Grab? I use these options usually, but I don't play good Shieks much.
I saw this video the other day I forgot to post it but your Mewtwo is very on point keep it upHello people, I've been using Mewtwo since launch in friendlies, however I began using them in tournaments the other day. Only one match was recorded, however it should be apparent that I'm overlooking some options and general errors so any advice is appreciated - https://www.youtube.com/watch?v=uUqCCoxDohM . I ended up coming 9/138.
Na I'm pretty sure some others have uploaded like that already.Would anyone object if the video I upload are 3DS ones recorded on a camera? I haven't been able to find anyone with a 3DS Capture that I could pay to capture them better.
Seems like slightly liberal use of "true". Have you tested what happens if they DI up? Might give them time to get out of it. And clearly they could also just double jump away, which is what will happen with anyone who has learned the matchup. Although, the double jump could potentially turn it into a situation where you can shadow ball their landing.New video! I made this a while ago but forgot to post it. It needs a bit more labbing vs. Floaty characters, but otherwise it true combos against most of the cast as of now.
https://www.youtube.com/watch?v=0ld-BoL7FZ8
As long as they airdodge, it works. I use true so that people will understand it works. Instead of situational combo that works mostly but there is a way out.Seems like slightly liberal use of "true". Have you tested what happens if they DI up? Might give them time to get out of it. And clearly they could also just double jump away, which is what will happen with anyone who has learned the matchup. Although, the double jump could potentially turn it into a situation where you can shadow ball their landing.