Hello Mewtwo community! I've been lurking the Mewtwo forum and trying to pick up a bit on improving with Mewtwo as a secondary. I love playing as some of the other Pokemon too (particularly Lucario, Greninja, and Charizard, but Pikachu and Jiggly not so much). I finally settled on Mewtwo because he's always been one of my favorite Pokemon since the Red/ Blue days and have been impressed seeing what other players (such as Mew^2) can do with him.
Anyway, I thought I'd share a video to show some of the concepts I am sort of picking up so far while also showing areas where I can definitely improve on.
For Glory
I admit this isn't a very good Captain, so it may explain why I landed so many f-airs. Having said that, I really like Mewtwo's f-air and it worked quite well here beating out several situations.
I think I have some basic concept of following up on d-tilts but there's more I could be doing, of course. (Thanks
Sonicninja115
for your latest combo videos!)
I was using u-throw early in the match, but I think it's wiser to rack up damage with f-throw then save a fresh u-throw as one possible kill move, right?
At 0:28, I liked how I could catch Captain as he ran away by using Confusion. "Get back here!"
Question: It seems like I automatically always want to use a d-smash when opponent is hit by Confusion. How do I know if that is the best option? I'd like to understand what the opponent can do when caught by Confusion, are my options based on amount of damage?
I love the reach on Mewtwo's b-air.
I think I need to spend some more time with Mewtwo and fight strong opponents. I was destroyed pretty badly by other FG players but didn't save the replays.
Also, I've seen mention of wave SB, what is that? I can reverse SB, but that's something else right?