**Gilgamesh**
Smash Ace
- Joined
- Apr 10, 2015
- Messages
- 649
vsdiscussion eh o.o since people are saying she goes even with a lot of characters which I disagree slightly on?
55/60 Slight Advantage | 45/40 Slight Disadvantage
Neutral / On-stage game
-Diddy Kong can handle sheik in neutral due to fair and banana
-Sheik is overall more safe then diddy kong with needles.
[55:45] Sheik favor in neutral mainly due to needles.
Disadvantage / Off-stage
- Diddy Kong has no effective off-stage game vs Sheik and thus relies on edge-guarding on ledge.
- Monkey Flip saves Diddy Kong in this state (Really)
- Sheik has a off-stage presence with needles and can go deep against Diddy Kong while she also can edge-guard on ledge
- Diddy Kong can potentially lose a stock due to sheik hitting him out of Monkey Flip and forcing him to use Up-B [It really does happen from time to time]
- Diddy Kong can't really challenge Bouncing Fish | Sheik can challenge Monkey Flip
[60:40] Sheik doesn't have to worry about dieing off-stage but Diddy Kong has to worry about getting gimped.]
Advantage
- Diddy Kong has easier time sealing the stock (reliable kill confirms with banana)
- Sheik transition from neutral - > advantage is more rewarding due to the opponent [Diddy Kong] usually being off-stage
- Diddy Kong is one of the few characters who makes Sheik have to really space her vanish after down-throw for the 50/50 to happen otherwise his Fair hits Sheik on start-up [ZeRo vs Vinnie, MVD vs Mr.R] [Note: Sheik isn't invincible until slightly after the start-up]]
[50:50] While Sheik has a more rewarding advantage due to Diddy Kong having a bad recovery once Monkey Flip has been used; Diddy Kong however in general has a easier time sealing the stock against Sheik due to having better kill confirms (banana)
Verdict:
55:45 's favor. One of the main reasons why this MU isn't be even is because Sheik contests with everything that does while also having a better disadvantage state on off-stage then his off-stage which lead to stocks... If you take out the "Diddy Kong has the potential to die (remember sheik is one of the best edge-guarders) off-stage". This MU is practically even :D.
BTW the only character I believe go even with Sheik is because looking at the tools and matches without doing a quick write-up about the MU, ZSS and Sheik disadvantage pretty much nullifies with an occasional edge-guard on each other. Sheik beats ZSS in neutral solidly (60:40) but ZSS has the better advantage (60:40) then Sheik's due to uair->uair->up-b and flip kick. In short, disadvantage state cancels out, Sheik beats ZSS neutral game, ZSS has higher reward in Advantage.
50:50. Sheik does have very close MU's though like a decent amount of top tiers go 45:55 against her (this is liable to change or stay the same)
55/60 Slight Advantage | 45/40 Slight Disadvantage
Neutral / On-stage game
-Diddy Kong can handle sheik in neutral due to fair and banana
-Sheik is overall more safe then diddy kong with needles.
[55:45] Sheik favor in neutral mainly due to needles.
Disadvantage / Off-stage
- Diddy Kong has no effective off-stage game vs Sheik and thus relies on edge-guarding on ledge.
- Monkey Flip saves Diddy Kong in this state (Really)
- Sheik has a off-stage presence with needles and can go deep against Diddy Kong while she also can edge-guard on ledge
- Diddy Kong can potentially lose a stock due to sheik hitting him out of Monkey Flip and forcing him to use Up-B [It really does happen from time to time]
- Diddy Kong can't really challenge Bouncing Fish | Sheik can challenge Monkey Flip
[60:40] Sheik doesn't have to worry about dieing off-stage but Diddy Kong has to worry about getting gimped.]
Advantage
- Diddy Kong has easier time sealing the stock (reliable kill confirms with banana)
- Sheik transition from neutral - > advantage is more rewarding due to the opponent [Diddy Kong] usually being off-stage
- Diddy Kong is one of the few characters who makes Sheik have to really space her vanish after down-throw for the 50/50 to happen otherwise his Fair hits Sheik on start-up [ZeRo vs Vinnie, MVD vs Mr.R] [Note: Sheik isn't invincible until slightly after the start-up]]
[50:50] While Sheik has a more rewarding advantage due to Diddy Kong having a bad recovery once Monkey Flip has been used; Diddy Kong however in general has a easier time sealing the stock against Sheik due to having better kill confirms (banana)
Verdict:
55:45 's favor. One of the main reasons why this MU isn't be even is because Sheik contests with everything that does while also having a better disadvantage state on off-stage then his off-stage which lead to stocks... If you take out the "Diddy Kong has the potential to die (remember sheik is one of the best edge-guarders) off-stage". This MU is practically even :D.
BTW the only character I believe go even with Sheik is because looking at the tools and matches without doing a quick write-up about the MU, ZSS and Sheik disadvantage pretty much nullifies with an occasional edge-guard on each other. Sheik beats ZSS in neutral solidly (60:40) but ZSS has the better advantage (60:40) then Sheik's due to uair->uair->up-b and flip kick. In short, disadvantage state cancels out, Sheik beats ZSS neutral game, ZSS has higher reward in Advantage.
50:50. Sheik does have very close MU's though like a decent amount of top tiers go 45:55 against her (this is liable to change or stay the same)
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