Emblem Lord
The Legendary Lord
- Joined
- Aug 11, 2005
- Messages
- 9,720
- Location
- Scotch Plains, NJ
- NNID
- ShinEmblemLord
- 3DS FC
- 3926-6895-0574
- Switch FC
- SW-0793-4091-6136
I feel it's even. But Ryu destroys her at mid level. Utilt lock too stronk.
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Right, I never suspected that the advantage would have been anything more than just a slight one, and that's only due to the huge disjoint Ike has over Ryu. Do you still have the same opinion of the MU?As I said Ryu loses to NO ONE at the char select screen. He has the tools to win any match because he can be played in so many ways, has great specials, and the ability to CONSISTENTLY get kill confirms off SAFE POKES is a HUGE factor in a game where only a handful of characters have real confirms.
Indeed I do.Right, I never suspected that the advantage would have been anything more than just a slight one, and that's only due to the huge disjoint Ike has over Ryu. Do you still have the same opinion of the MU?
Dreamland's ceiling height is just a short as fd/smashville/lylat/duckhunt from the base of the stage up to the blast zone. It's just that the platforms are taller on dreamland, so the height from the tallest platform up to the blastzone is a shorter distance.He probably banned Dreamland because that's basically BF with a lower ceiling, which you don't want against ZSS.
Yes, but dreamland's ceiling is still lower than BFs.Dreamland's ceiling height is just a short as fd/smashville/lylat/duckhunt from the base of the stage up to the blast zone. It's just that the platforms are taller on dreamland, so the height from the tallest platform up to the blastzone is a shorter distance.
Ah I didn't know the set was that bad on Ryo's part... that's a shame. But also good to know for other Ike mains. Thanks for the insight man, I appreciate it.Indeed I do.
Ryo getting trashed for playing haphazardly against a char that thrives on foolish aggression, does nothing to sway my opinion.
Obviously, since BF has some of the furthest away blastzones from all allowed stages by a lot.Yes, but dreamland's ceiling is still lower than BFs.
Yeah ganon's and GNW's both have amazing u-smash due to IASA frames that both of them have.You're forgetting a certain, invincible, frame 14 endlag up smash....
http://kuroganehammer.com/Smash4/Game And Watch
I feel like G&W's Usmash is overrated. 14 frames end lag and partial invulnerability on his head is good don't get me wrong. The issues are unless the opponent drops down on G&W (and they should know better) G&W gets hit out of it because his body's vulnerable. It has poor reach, starts frame 24 and only lasts 2 frames. I don't think the power is good enough to justify the flaws. Ganon's Usmash by comparison has huge range, wicked knockback and starts frame 21 (but has more endlag).Yeah ganon's and GNW's both have amazing u-smash due to IASA frames that both of them have.
His MU chart has serious issues but that isn't one of them. Marcina slightly outranges Link's jab, and they have the mobility to keep themselves in that range where they can hit him but he can't hit them. Which also just happens to be Marth's tipper range. If it's true that Lucina might have a better MU vs characters too speedy to properly space against, it would stand to reason that the inverse is also true.Link is even with Marth but has a Big Advantage against Lucina. Wow man, good stuff.
Agreed, Yoshi I feel is pretty even. Yoshi dislikes disjoints and his usual way of dealing with them -- egg and command tether zoning -- Link can match. Link slightly wins neutral, then dies at embarrassing% from a f-air spike soft read.I actually believe Yoshi goes even with Link. My reasons can be found here:
https://www.reddit.com/r/YoshiMains/comments/3f27lv/worst_match_up_for_yoshi/ctwdn6e
I dislike the ROB MU cause it feels like everything Link wants to do ROB does slightly better: dthrow uair combos, zoning, recovery, aerial disjoints, grounded framedata, etc. Link does have a slight range advantage on the ground but not the mobility to keep himself in that range. Hard to win a match on Zair alone.earlier in the thread said:
Your information is old. A few patches ago Link's tether range was doubled and he gained dthrow combos that murder fastfallers.Lol, Sheik:Link is definitely not even. Like most characters, Sheik is Link's worst matchup by far, then Fox. The rest are not too terrible though, at least nothing past a 40:60 disadvantage (but I guess that's bad in this game).
I think so. Take Sheik, and give her a Zair and grab-range to match Link's, a projectile that's trivial to start a long combo off of, KO power than ensures Links never much enjoys the benefits of his Rage, a semi-spike off a ceiling-forming side-B, all the while retaining Bouncing Fish and safe aerials.Isn't ZSS Link's worst matchup? If she is, why is she our worst matchup?
Oh no, that matchup still sucks.Just watched Johnumbers against MikeKirby;
Still not convinced Luigi's even against Kirby, wintermelon
Sinji (Pacman main) makes noise in nebulous as well. Consistently places in top 8Nebulous Prime #11 is being streamed,the participants are mike kirby, johnnumbers and i think ninjalink here is the link for the stream:http://www.twitch.tv/ninjalink
Eh, I figured as much; it was pretty damn sad watching Luigi not having to respect anything Kirby did at all.Oh no, that matchup still sucks.
I noticed he's going up against JTails right now, who just won 1 game off of him so far.Sinji (Pacman main) makes noise in nebulous as well. Consistently places in top 8
Link to stream?Sinji beats ninjalink 2-1. Still looks like a slight disadvantage for us, but it's verrrry close.
I can't tell if you're jokingWhy doesn't anyone crouch cancel in sm4sh? Seems like something useful
Link to stream?
Nebulous Prime #11 is being streamed,the participants are mike kirby, johnnumbers and i think ninjalink here is the link for the stream:http://www.twitch.tv/ninjalink
Was NinjaLink using Megaman or Greninja (or neither)?Sinji beats ninjalink 2-1. Still looks like a slight disadvantage for us, but it's verrrry close.
He was using Greninja.Was NinjaLink using Megaman or Greninja (or neither)?
I'm pretty sure that doesn't exist in Smash 4.Why doesn't anyone crouch cancel in sm4sh? Seems like something useful
It very much does.I'm pretty sure that doesn't existence in Smash 4.
Oops, I was thinking of something else. I was thinking of when you crouch and you don't take knockback, only damage. I don't crouch cancel because I'm always preoccupied with avoiding hits. Why concern myself with crouch cancelling hits when I can try my best to avoid them altogether?It very much does.
It's the best way to handle him but also the only way. And if he catches on or figures you out....you're dead. It's scary.9B has been struggling a lot with , whose optimal playstyle does not involve "rushing in" at all, let alone into fists. Some posters here have theorized that this is no accident, and that MM is actually a bad MU.
Interestingly, 9B also has recent (this month) losses to Ranai's and Hayato's (!), which suggests a general pattern of how to approach the Ryu MU (at least for now).