Someone asked a few pages back about the Kirby Sheik MU (again) and I dunno what to say, aside from at the top level, the better player will win... especially if they're the Sheik. Kirby's biggest hurdles I see are the disjoint on Sheik's Fair, which can theoretically beat almost all of his moves if spaced correctly, and the fact that her Dthrow->Upair seems to be guaranteed at certain percents, while Kirby has less reliable (but generally stronger) KO options. As bad of a character as Kirby is, the matchup isn't too bad, considering how Sheik is the best character in the game. Unless ZSS secretly is. I'm still convinced that the matchup is at least 50-50 under the condition that Kirby has Upper Cutter, and has access to Sheik's Needles, but since this condition is never met (customs are almost universally banned) I'd put it at 40-60ish.
I can say with certainty that no character mains on Anther's Ladder have complained about Kirby when playing me as much as Sheik players have.
Man, peoples' perception of Lucas is all over the map. I've seen him placed anywhere from nearly high tier to bottom five. The interesting thing was a Reddit post by Lucas main PK Blueberry (sorry if this isn't his right) where he described his many design flaws in detail. It's here in case anyone cares:
https://www.reddit.com/r/smashbros/comments/3q4ly4/lucas_has_some_major_design_flaws/
I know it's Reddit, but this guy has a Youtube channel and from his videos it's clear he is a competitive player.
All I can conclusively say about Lucas is that he isn't good, per say. At best he's on the fringe of viability.
I want to say that the starting assumption of that post is incorrect in the first place. He says that Lucas is a sweetspot/combo based character, but I see 3 specials that are projectiles (2 of which are bad, but PK Fire is very good to make up for this,) a lagless Zair that destroys projectiles, a stick that reflects projectiles, and a magnet that absorbs projectiles, and I think more of a zoner/anti-zoner, or whatever term the kids use these days.
Then I read the posts after this one and see people saying basically the same thing. :D
Lucas is by no means terrible, he has some good things going for him, as people said. I see the reddit thread mentioned that he might be the only character with no autocancels from a short hop, and I was gonna mention Greninja, but I guess he edited in a bunch of characters since I saw it yesterday. Still, autocancels from a shorthop aren't necessary 100% of the time. Lucas' aerials are quite good for comboing without SH autocancels. Downsmash not hitting all three hits after you shield one is kind of weird. I know moves with lingering hitboxes can be shielded at the start, rendering the rest of their hitbox ineffective, but multihits don't have this effect, and Lucas' Dsmash certainly seems like a multihit type like Shulk's. Still, at least it's very powerful, and has a janky hitbox that even hits behind him! He could probably use some buffs, but he still has some neat things going for him, with all 4 throws being viable, footstool combos being possible, Zair and PK Fire giving him strong neutral options, low % KOs being possible, magnet having 3 powerful uses with the intended use of absorbing projectiles, the still-intended secondary use of hitting opponents at an incredible downwards angle, and the tertiary use of changing direction/momentum in the air, leading to cool things, and.. having a better recovery than Ness?