You are... a ninja.
Your god-like speed, dexterity, jumping power, and reflexes are all the result of an amazingly fast metabolism; sadly, so is your natural propensity for rapid decomposition.
Like all ninjas, you have an unquenchable thirst for gold, an unquelling desire for exploring rooms infested by increasingly lethal ninja-killing robots, and a devout belief in N.
N, "the way of the ninja," is a highly advanced system of spiritual, cognitive, and physical training. It emphasizes pacifism, humility, and the need to extend your own lifetime at the expense of others.
In accordance with the teachings of N, it is your profound hope that one day you will develop the skill, intelligence, and inexplicable ability to reincarnate necessary to achieve true mastery of your unique art.
stats
The way of N sacrifices bulk and power for adrenaline and agility. Its disciples are small in stature, slightly taller than a Hocotate spaceman. They are capable of running as swiftly as foxes, and can leap where falcons soar with their second, in-born air jump. The martial artistry of N does not have an emphasis on killing blows, most will simply cause the opponent to do a double-take.
specials
side special ~ Nimble
In a well-rehearsed motion, the disciple launches himself forward, feet-first, arms trailing behind himself. If used from rest, it is possible to cover half of Final Destination’s length before landing back on the ground. This maneuver deals no damage, and can be interrupted by any attack, but it offers powerful options for mobility with its unique hitbox. Should the disciple encounter any hostiles, he slinks his body around them, and places his feet on their back. In a split second, it is possible to choose any direction to launch off, defaulting to the opposite direction from which he came. This deals set, mid-low knockback to any fellow players or NPCs, but has no effect on the various robots. If used on a rocket,
neutral special ~ illusioN
Borrowing a page from Lucario’s book, the disciple engages a nearly identical pose to Double Team. A series of waving gestures
up special ~ NewtoNiaN
down special ~ Neditate
In an instant, the disciple tenses up every muscle in his body and punches the ground, completely immobile afterwards. Like many attacks, he flashes white intermittently to indicate that he is in a charged state. This pose can be held for up to two seconds before the disciple disengages automatically,
While in this state of deep concentration, the disciple is capable of converting any physical damage he takes into extending his lifetime - each 2% adds an additional second. Certainly not a reliable alternative to the standard bubble shield, the disciple still takes full damage from attacks, but no knockback. In a pinch, however, it may give him the time he needs to attain a more reliable life source. Such a powerful technique of N requires a slight recharge time - five seconds, or else the pose will have all of the appearance but none of the potency.
standards
neutral a ~
side tilt ~
up tilt ~ haNdstaNd
down tilt ~ summoN
dash attack ~ slip N slide
smashes
up smash ~ risiNg kick
forward smash ~ illusioN
down smash ~ breakdaNce
aerials
down aerial ~ cliNg
neutral aerial ~
forward aerial ~ deflectioN
up aerial ~ swiNg
backward aerial ~
grabgame
grab ~ sNatch
forward throw ~
up throw ~
down throw ~ acupuNcture
backward throw ~ substitutioN
final smash ~ Ndemic destructioN
playstyle ~
playing against ~
personal thoughts