You're right, I have no experience with SF3a, I've never actually played any of the 3rd series, just 2. However, we are two very different people with different tastes. I'm not one to judge a game based on how balanced it is, or how deep the meta-gameplay is. For me, it's about two things: how it feels and its atmosphere. Melee doesn't have that great an atmosphere, by that I mean things like art style and story. What Melee does have is probably the best control feel in any game ever. It's fast, you're extremely mobile, and you can dazzle opponents to death with awesome chasing while still being able to out-maneuver other opponents who know what their doing. It it all feels sooo good imputing that into the controller. Melee hit my style of gameplay dead in the gut, and has blown away every other fighter I've ever touched.Gojira said:Layne I am sorry.....Melee is not infinitely better than these fighting games. Melee can't even survive a ****ty sequel like Brawl whilst Street Sighter II:Turbo has survived....gee.....over a decade of amazing sequels? Street fighter is more then "get combos and reset" like you say it is. Do not get me wrong. I love Melee to hell, but SF is superior in every way. You see....in Melee you get a kill and just try to out camp them. The whole stock system just creates hundreds of camping problems. In street Fighter there is no where to run and no where to hide= no camping. In fact the camping you see in street fighter is called turtling. Because you can't turn around and run for it. You have to face the music and out zone and predict your opponent. For that reason....I think street fighter presents much more intense tourney matches because even at 1% you can still control the match 100% and at the same time you cant run away. You obviously have no idea what you are capable of doing in 3S or how the game is played. So saying its boring when you lack experience with the game is just flat out madness I tell you and that also applies to all fighters.
It might not be the "best" fighter in terms of what a fighting game ought to be, it's the best fighter in terms of what I personally want. And it's way ahead of anything else.
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And there are a lot of Street Fighters. A LOT. Smash Bros. is only on it's third, and they're not doing the "Smash Bros. Melee Turbo", "Smash Bros. Melee Alpha", and "Smash Bros. Melee Alpha Turbo" kinda thing. Brawl is doing phenomenally well if you look outside this community, and the next one could still completely revive everything this community wants. Brawl has more than survived a shi**y sequel.
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And now I realized I misread you slightly about the surviving sequels. Melee has never been considered a serious game by the fighting game community. It's not that Melee hasn't survived, it's that it's never been there. Smash's community was/is vastly different (and better [and larger] ) than other fighting games. There are still 64 players. But the bulk of this community has moved on, and that's not what happened with Street Fighter. Its community stuck with that one particular version, ours has split, and Melee is on the minority's side.