MarKO X
Smash Champion
- Joined
- Mar 18, 2008
- Messages
- 2,542
- Location
- Brooklyn
- NNID
- legendnumberM
- 3DS FC
- 2595-2072-2390
- Switch FC
- 531664639998
That cancel the project statement was funny...Guys, I think we should cancel this project. I don't want us to lose someone as well known as MarKO. Wait... who?
Lol@using the Gecko to fix Brawl's horrible online play, you have no idea what you're talking about.
JohnKnight and SiegKnight are ******** as all hell.
If you don't like this idea, then just ignore it.
It's not going to "ruin Brawl", seriously. Just hush up already. Every single person that's complained about it thus far isn't even noteworthy, and most haven't even existed on SWF for more than 5 months. Just be quiet and let people enjoy the game how they want to. Simple as that.
I can respect what you said, but when I play Brawl, I wanna know that I'm playing Brawl, not Melee 2.0, because I believe that Brawl is the better game on both the leisure and the competitive fronts.
And I just realized that the online play is based more on the networking rather than the programming, but would making the game faster on the console make it play faster online? Hmmm... I smell a server crash, the last thing Nintendo needs.
This was funny too... watch it die...Ok, neither side in this argument is making any progress.
For those of us who disapprove of this, just sit back and watch it die. There's a very low chance that this will work. They said it themselves.
And if it does, I won't care. I live in Montana, so it's not like it'll corrupt my non-existent tournys.
I hope is succeeds for those who really want it to, but I just hope it doesn't become some sort of standard. I could imagine that: I win against someone, but they say, "You only won because we were playing with Brawl programming and not Melee programming." Well excuse me for wanting to play Brawl the way Sakurai meant for it to be played.