Oh Noes!
Brawl doesn't let you edit the game play mechanics with its own editor!
Shocker =0
Maybe they did that for a reason?
And Starcraft's default editor let you stack resources, stack buildings, and had the level of trigger complexity that was enjoyed at a high-end level of map-making, right?
Nah. Nah, it didn't. It was good, but it wasn't complete, either, so the players took it into their own hands to complete the map editor, and a wealth of amazing, unrivaled maps were born.
There was a reason, yeah, and that reason is that developers aren't perfect. They leave out things that might've satisfied their players sometimes. We can pick up the slack for them, sometimes, though. Why shouldn't we?
Also to you, but in response to another post, there's no evidence to say for sure that this would create problems online. Regardless of whether or not it will, this project itself has nothing to do with any "cheating" that players might try to do with game-editing devices like Gecko. Gecko already exists, and anyone who wants to use it to cheat, assuming that they can, can do so whether or not this project is pursued or not. This project itself, however, has no interest in "cheating" online, so your concerns in that area are misplaced.
Just because cheaters and modders might use the same tool doesn't make them both guilty of the same crimes. If people start using it to cheat, yell at them, not the people who don't use it to cheat. Our use of Gecko does not enable others' use of Gecko. They can cheat with it just as easily regardless of the existence and progress of this project.
@SmashChu, because we've already played Melee. We'd like to play something a little different, a little better, but still similar in core concept. We'd like to play Melee's sequel, quite frankly. A
real sequel. Before you even say it, lemme just jump ahead of you: We didn't get a real sequel, no, we got a different game: Brawl. That's fine. Brawl's fine. We'd still like to play Melee's sequel, though.
@Noodleboy, who cares? Even
if our way of playing was the "complete wrong way to play," it was pretty obvious that we enjoyed playing that way, right. So is it so hard to believe we'd like to keep playing that way? Not in the least. If you don't like the idea, AWESOME!!! You play the way you want, we'll do the same. Why do we have to accept Nintendo's brutalization of our way of playing if we have the power to restore that way of playing? If I get the wrong food in a restaurant, I don't have to eat that food. I can send it back and get what I ordered. *laughs* Why do we
have to accept anything? Why, if we have the power to change something, should we accept it as is?