FirestormNeos
Smash Lord
Well Roy was the first FE character that people overseas saw but ok
That's a funny way of spelling "Lyn, Eliwood, and Hector"
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Well Roy was the first FE character that people overseas saw but ok
Because Brawl Olimar was ridiculously broken and only reason people don't talk about it much is because Meta Knight and Ice Climers were better than him. Not to mention eight Olimars with six Pikmin each might cause performance issues.-I kinda miss Brawlimar, I see no reason why he can’t have more then 3 Pikmin, just make his up B work like Ivysaur’s with better range and using it more then once.
Angel Ring was a really spammable move. Also I don't remember Raptor Boost having super armor and reflector with no spike.-Bring back ‘s Brawl Side-B, dunno why they lazily changed it to a clone of ‘s Side-B.
You know people made this exact same argument for Ridley and K.Rool before E3, right?-Honestly, I think a new director is worth a shot.
As petty and shallow it may sound, it’s probably the best chance for characters like Dixie, Waluigi, Bandana Dee, and Isaac to ever get in if Sakurai himself doesn’t plan to add them anytime soon.
He already uses his tail?-I’m surprised they haven’t incorporated the Iron Tail to ‘s moveset yet, they should retool him a bit for next Smash.
Me too, it's cool.-I don’t mind Falcondorf.
Oh yeah forgot about them lololololololololololololYou have to unlock Marth before Roy in Melee
That's a funny way of spelling "Lyn, Eliwood, and Hector"
Agreed. Yoshi should be in the core Mario franchise. That's where he derives from, but maybe Sakurai thinks you get more out of it when you add things from the Yoshi spin-off games. Eh... *shrug*Not sure how unpopular these are, but:
- Brawl has the best art style.
- Yoshi should NOT be his own franchise. Wario is fine and Donkey Kong should never be considered as a sub-Mario series
- Letting the composers choose the tracks wasn't a good idea.
- Ultimate's box art is bad.
- We don't need Spear/Axe users. All stick-like or fist-like melee attacks use variations of the swing and thrust. This pretty much makes Spears and Axes identical to swords in terms of gameplay. If we need anything, it should be a flail, nun-chuck, dual-swords, or bow user.
IMO Kirby is worse than he was in Smash 4 and he deserves to be bottom tier. He lost most his DAir combos and still is awful in disadvantage and is still awful at approaching in the air. Plus inhale still sucks. I was really hoping for him to be good, he was my third or second best Smash 4 character. Hopefully he'll get buffed even more.
To be fair, unlike previous Smash games, Switch isn't significantly more powerful than Wii U, so it's not like there was much they can do to improve it.Brawl's art style was unique in the sense that they had the capability to do something different in what is essentially the same hardware. Melee came out 7 years prior, and the Wii can be considered a faster GameCube. Brawl may not age well graphically, but it atleast tried to be something else visually. Ultimate looks more like the enhanced port I was referring to above. Is that a bad thing? Maybe not since it's still Smash Bros. and it can still be fun to play. I just wish they went with something very different again rather than iterating on what had been established on Wii U with lighting changes.
I used to like the Brawl style, but at this point, it's as outdated as a carton of milk that's been sitting in the back of the fridge for a year.Not sure how unpopular these are, but:
- Brawl has the best art style.
- Yoshi should NOT be his own franchise. Wario is fine and Donkey Kong should never be considered as a sub-Mario series
- Letting the composers choose the tracks wasn't a good idea.
- Ultimate's box art is bad.
- We don't need Spear/Axe users. All stick-like or fist-like melee attacks use variations of the swing and thrust. This pretty much makes Spears and Axes identical to swords in terms of gameplay. If we need anything, it should be a flail, nun-chuck, dual-swords, or bow user.
IMO Kirby is worse than he was in Smash 4 and he deserves to be bottom tier. He lost most his DAir combos and still is awful in disadvantage and is still awful at approaching in the air. Plus inhale still sucks. I was really hoping for him to be good, he was my third or second best Smash 4 character. Hopefully he'll get buffed even more.
No one actually uses the copy ability in competitive play and he only really benefits from a few neutral specials like Ike's. He's probably going to remain a low tier forever to pass off as a fighter for new players.I don't think we'll ever see Kirby as anything other than low tier again. Copy abilities require him to be balanced according to dozens of neutral specials and it's just easier to make him non-threatening as possible.
Though, I guess you can say it fits the idea of him being a beginner friendly character.
McDonald's series has Ronald to show, and BK has the "King", but considering this game has international appeal, It'll probably be Ronald in Smash. BK really only has appeal in the west.No one actually uses the copy ability in competitive play and he only really benefits from a few neutral specials like Ike's. He's probably going to remain a low tier forever to pass off as a fighter for new players.
Also you can all mob me for saying this but the speculation that we're getting DQ representation in Smash doesn't help. Why DQ first? We should have McDonald's or Burger King first, or maybe Jack in the Box or Sonic, but DQ being represented in Smash before certain other choices doesn't make the most sense. But then again, Sakurai has made some weird choices before.
Ah, too true. Ronald would probably break the tier list anyway.McDonald's series has Ronald to show, and BK has the "King", but considering this game has international appeal, It'll probably be Ronald in Smash. BK really only has appeal in the west.
Me neither. Xander does his best, but he sounds a little too "human" to me--maybe because I've seen and heard him in interviews, but I don't get the "larger-than-life" presence from him that Pat Cashman brought. I can actually picture a guy in the recording studio saying these lines.- I know I'm in the minority, but I don't like Xander Mobus' Announcer voice all that much. I'd have it replaced with someone else's as series tradition goes up until now.
One big difference there though.I don't understand the complaint about too many characters with the same aesthetic, the most common one being MUH ANIME SWORDS! Are you going to argue that and all play the same? What if we said MUH CHARGEY BLAST for and ? Or MUH COUNTER-Y COUNTER for ? Or MUH JUMPY RECOVERY for ? Or MUH CARTOON SWALLOW for ?
I get where you're coming from. Personally I think what they should have done is switch to a different art style altogether. Something like the 3DS version with the outlines. Or simply make cartoony characters like Mario much more cartoony and drop the realism in them while realistic characters keep their traits intact. What I'd do is have each character use the art style from the games they come from. So Link would be using the same cel-shading techniques using in Breath of the Wild, but I know this would be a bit too far/problematic and having all characters use a set art style is much easier and less complicated.To be fair, unlike previous Smash games, Switch isn't significantly more powerful than Wii U, so it's not like there was much they can do to improve it.
Though, I think "lighting changes" is underselling it. All models have detailed textures and I personally think this game has the best visual effects in Smash.
No I haven't, actually! I've only played the game in English, Japanese and Spanish, and the former two feature Xander's voice. I'd like to have the option to change the voices of all characters in the game while keeping the set language.Me neither. Xander does his best, but he sounds a little too "human" to me--maybe because I've seen and heard him in interviews, but I don't get the "larger-than-life" presence from him that Pat Cashman brought. I can actually picture a guy in the recording studio saying these lines.
It's fine though because we can change the language and get a variety of announcers! Have you tried the German one?
Swordman isn't a character type. is a king. is a cyberpunk soldier. is a prince/ess with shape shifting abilities. is elf/holy knight/adventurer. They all have different aesthetics and backstories, not to mention playstyles.All these differ greatly from each other compared to who all boil down to swordsman with a twist with Corrin being the biggest outbreak from the others who ironically is one of the most hated additions. There's also all the other Fire Emblem reps, other Links, and Shulk. I'm fine with some more anime or swordsmen in the long run. But I do think we need a balance of getting some who don't fall into this category like Banjo, Crash, Sylux, Bandna Dee, or Elma as examples.
Joker personally isn't exciting me (have to see him in the game though!) currently as he looks like he could be from any stereotypical anime. But I can at least appreciate that he likely will have aesthetics that differ from most of the cast. More guys (or gals) running around with swords doesn't sound as appealing though.
No one's complaining about playstyles, that's....not what people mean when they say aesthetic. "Aesthetic" as in the design of the character, not the moveset. So people do have a point when they say "too many anime fighters," because let's be realistic there's at least ten white human anime characters in this game (depending on how you view some fighters) and after a while humans get way less interesting than cartoonish characters since humans have to obey normal laws of physics and human movement whereas a cartoonish fighter doesn't and only has to obey their own laws,thus giving them more to work with and ending up with a more creative moveset.I don't understand the complaint about too many characters with the same aesthetic, the most common one being MUH ANIME SWORDS! Are you going to argue that and all play the same? What if we said MUH CHARGEY BLAST for and ? Or MUH COUNTER-Y COUNTER for ? Or MUH JUMPY RECOVERY for ? Or MUH CARTOON SWALLOW for ?
I'm really disappointed that the version of the main theme that was used to introduce us to the game at E3 appears to be absent from the final product. That one is VASTLY superior to both vocal versions in my opinion and yet it seems to have been nothing more than a promo track.- I do not like the English version of the main theme or the singer. Perhaps it's just how it all sounds that doesn't click, or maybe my taste in music is very different. The Japanese one sounds better for me personally, but I'd prefer to just avoid the main theme altogether because it's often overused, very much like 3DS/Wii U's and Brawl's. It's like Smash Bros. is trying desperately to have a thematic identity, but fails to do so, often having to just repeat the same melody over and over, when it reality it simply has an identity crisis. If I was director, personally I'd hire composers like someone in the vein of Isamu Ohira for instance. I really enjoy his tracks from the first four Gran Turismo games (despite not being a PlayStation console owner). I feel it'd work well despite them being unfitting for a game like Smash. But since they say it's not a true fighting game, why not push that distinction even further? I'd also focus more on the Nintendo All-Stars aspect of things like the original game, but keep the third-party characters as a mere bonus.
Well I haven't unlocked it either....can anyone confirm if the E3 theme is in the game?I'm really disappointed that the version of the main theme that was used to introduce us to the game at E3 appears to be absent from the final product. That one is VASTLY superior to both vocal versions in my opinion and yet it seems to have been nothing more than a promo track.
(If it is in the game I apologize, I haven't unlocked all songs yet).
Your not implying Joker is a sword user I hope. I've noticed a lot of misconception going around about that for some reason everyone keeps going " omg another swordsman."More guys (or gals) running around with swords doesn't sound as appealing though.
People complaining that Joker is just another sword user are really dumb.Your not implying Joker is a sword user I hope. I've noticed a lot of misconception going around about that for some reason everyone keeps going " omg another swordsman."
I played countless matches in Smash 4 (the game that added the most female newcomers to date), and plenty in Ultimate. I have never run into a Wendy user. I've played all other Koopalings at least once. That is a refreshing and solid unpopular opinion. I'm sure she has fans, but there's probably only a handful of them... especially compared to, well, literally every other woman in the game.And Wendy is the most visually interesting female character in the game.
I was namely bringing it up because I was trying to understand if that's what they meant. I have seen a few people, one of which I corrected early on when joker was announced on here. Also a lot off this site had that reaction cause they didn't know who he was and for some reason jumped to the "anime sword guy" conclusion.Joker isn't a sword user. Who ever said he was?
Lol, this fanbase is a joke sometimes.I was namely bringing it up because I was trying to understand if that's what they meant. I have seen a few people, one of which I corrected early on when joker was announced on here, and a lot off this site had that reaction cause they didn't know who he was and for some reason jumped to the "anime sword guy" conclusion.
You don't actually like it - you just tolerate it because you don't understand how dumb it is.
Incorrect, his move set potential and more unique design from the rest of the cast helps his case for me.Your not implying Joker is a sword user I hope. I've noticed a lot of misconception going around about that for some reason everyone keeps going " omg another swordsman."
Nope, I'm not a fish.Most of the gameplay changes in Ultimate are awful.
Too many aerial moves are safe on shield. If you're dumb enough to attack someone's shield, you shouldn't be able to reward yourself with a free jab.
Directional airdodge lag should be 1/2 of what it is now.
Not being able to run through opponents is stupid, especially when you can dash-attack through shields. Smash4 handled this way better. You're wrong if you think otherwise.
Balloon knockback is a cartoony joke. You don't actually like it - you just tolerate it because you don't understand how dumb it is.
Melee was a terrible game and should not have been used as a template for Ultimate gameplay changes.
High-level tournament play should not have been used as a basis for Ultimate gameplay changes.
Smash 4 tournament YouTube videos are more interesting to watch than Ultimate videos. Same for combo videos.
Casual gameplay experience in Ultimate is just awful with more than 3 people on screen. 8 players are nearly unplayable.
Ultimate is the least balanced game in the series since 64/Melee.
Ultimate has the largest number of toxic matchups and a wider gap between high and low tier characters in the series.
Hey fam, can I copy your Smash4? Sure, just change the global rules a little so it doesn't look the same.
Fight me.
You are comparing apples with oranges, cutting one won't score you more from the other.Also I would rather see less Assist Trophies/Pokeballs for more playable characters.
You're probably right. Mac benefits little from the short hop aerial mechanic so it's as if every other fighter got buffed except for him in that measure.Little Mac is the worst character in the game ATM.
This is the unpopular opinion threadOkay, not sure how unpopular of an opinion this is - and not trying to turn this into a FE discussion again - but regardless. An ideal "reduced" FE roster would consist of Marth, Ike, Robin and Corrin, with Lucina as an alternate outfit to Marth as she was originally intended in Smash 4. Mind you, this is with the assumption that Echo Fighters are no longer a thing at some point in the future.