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Unpopular Smash 4 Opinions - share them here!

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Rabbattack

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-Fire Emblem deserves 3 reps. One Marth and the next two from awakening.

-Ridley is not unique and should stay out of our game. Metroid does deserve another rep, but no one fits well.

-Starfox should only have one or two reps since the characters are all pretty much the same. Maybe Krystal, since she has that staff from adventures.

-Dixie and Alligator man are just stupid, Donkey and Diddy are the two biggest characters of their series.

-Mewtwo can die, Jigglypuff stays.

-We need Shrek, Goku, Cory Baxter, and Reggie!
 

Rabbattack

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What, no Will Smith?
Will Smith does not have any special abilities and won't provide any new gameplay elements or fighting styles to the game.Cory Baxter has many things he could use in battle, like being himself. Shrek could use troll miiverse posts and onions, his final smash could be called "The Ogrelord", he rides Donkey across the stage like beast Ganon. Reggie doesn't need an explanation. Goku would act as the most OP character in the game.
 

Morbi

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Smash 4 isn't innovative; it relies on beefing up the roster ever so slightly and gimmicks that don't even apply to the entirety of the consumer base.
 
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True Blue Warrior

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I really like tripping a lot. You are an objectively horrible person if you want it cut, because I want it not cut. Learn to love it.

As much as I laughed (in a good way, not in a mocking manner) you can't really compare tripping to character cuts. It just doesn't work that way.
 

otter

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Smash 4 isn't innovative; it relies on beefing up the roster ever so slightly and gimmicks that don't even apply to the entirety of the consumer base.
That's a big problem with fighting games. They can't make a better game than Melee, but they have to keep selling copies somehow so they make slight changes to the core gameplay that are placebos and hopefully only hurt the core game a little bit.
 

ChikoLad

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Smash 4 isn't innovative; it relies on beefing up the roster ever so slightly and gimmicks that don't even apply to the entirety of the consumer base.
Well, if we look at each version alone, it's not really innovative (except for Smash Run on 3DS, which I think is pushing the envelope for fighting games, even if it's based off of City Trial). However, making two versions for two different systems with completely different specs and features is pretty innovative, especially since they will have cross connectivity. Which we still need to know more about.

Plus, I know they are holding back SOME big game mode for the Wii U game, like how 3DS has Smash Run. There was also this hint about All-Star Mode utilising Assist Trophies in some way.

And the new characters themselves are pretty innovative. Most fighting games involving franchise crossovers just take the obvious characters. This game is not only picking one or two really big hitters (Mega Man and Little Mac), it's also taking slightly more niche characters and showing what they can do (Villager and Rosalina). And the newcomers this time around bring new play styles into the mix that we haven't really heard of in Smash.

Plus, I don't think "Smash 4 is innovative" is a popular opinion. I think it's innovative for the franchise itself (first time we've gotten an official Smash game on a handheld, among other things). However, Smash always has, and always will be, a game made for Nintendo fans, by Nintendo fans, first and foremost. It's not trying to win awards for being revolutionary, and I think most people realise that. The first game was revolutionary for gaming, but beyond that, Smash has always just been focusing on creating a better celebration for Nintendo fans than the last game. And even though it's not the most innovative game in the world, it's still the most innovative fighter franchise, especially since it only gets a new installment every few years.
 

Morbi

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Well, if we look at each version alone, it's not really innovative (except for Smash Run on 3DS, which I think is pushing the envelope for fighting games, even if it's based off of City Trial). However, making two versions for two different systems with completely different specs and features is pretty innovative, especially since they will have cross connectivity. Which we still need to know more about.

Plus, I know they are holding back SOME big game mode for the Wii U game, like how 3DS has Smash Run. There was also this hint about All-Star Mode utilising Assist Trophies in some way.

And the new characters themselves are pretty innovative. Most fighting games involving franchise crossovers just take the obvious characters. This game is not only picking one or two really big hitters (Mega Man and Little Mac), it's also taking slightly more niche characters and showing what they can do (Villager and Rosalina). And the newcomers this time around bring new play styles into the mix that we haven't really heard of in Smash.

Plus, I don't think "Smash 4 is innovative" is a popular opinion. I think it's innovative for the franchise itself (first time we've gotten an official Smash game on a handheld, among other things). However, Smash always has, and always will be, a game made for Nintendo fans, by Nintendo fans, first and foremost. It's not trying to win awards for being revolutionary, and I think most people realise that. The first game was revolutionary for gaming, but beyond that, Smash has always just been focusing on creating a better celebration for Nintendo fans than the last game. And even though it's not the most innovative game in the world, it's still the most innovative fighter franchise, especially since it only gets a new installment every few years.
Hence; "gimmicks that don't even apply to the entirety of the consumer base."

I would also argue that Smash is no where NEAR the most innovative fighter franchise. But that is neither here, nor there.
 

BKupa666

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As much as I laughed (in a good way, not in a mocking manner) you can't really compare tripping to character cuts. It just doesn't work that way.
I'm not directly comparing cuts to tripping, moreso just outlining the principle that everyone has different preferences on game content, be it characters, gameplay, modes or whatever, and it should come as no surprise when some users would prefer seeing certain veterans cut for newcomers, regardless of who enjoys them. At least a few fans enjoy everything, even tripping, and yet Smash marches on with new content, sometimes in place of the old.

Oh, another opinion:

--While I can appreciate certain newcomers for having unique playstyles, I don't consider those unique playstyles to be justification for undue worship of those newcomers. Those characters don't "own" the concept of unique playstyles, any character can stand out just as much if given enough time and effort.
 
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R0Y

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Wii Fit Trainer and Villager are stupid choices if Ridley isn't in.
 

ChikoLad

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--While I can appreciate certain newcomers for having unique playstyles, I don't consider those unique playstyles to be justification for undue worship of those newcomers. Many characters can be given unique playstyles, not just the ones you see in front of your face
If you're talking about the current newcomers, each of them are loved for at least one reason besides having a unique play style:

-People have been asking for an Animal Crossing newcomer for ages. Villager is that.

-Mega Man is Mega Man. I really don't need to explain this one.

-Wii Fit Trainer is just hilarious and out of the blue, and anyone who knows how to have a bit of craic can relish in how ridiculous the idea is. She's also technically a character from one of Nintendo's most well known franchises.

-Rosalina represents the Galaxy games (which are among Nintendo's most critically acclaimed games), and has just been a beloved character since. She's loved because she isn't just a one-note, happy go-lucky character, she actually had a layered personality, some character development, and had backstory that dealt with tragedy. This objectively makes her the most standout character in the main series, as there is literally no other character who got this treatment in the main series. People just think it's really cool to have a character like this in the main Mario universe. Also, a lot of people genuinely seem to relate to her (which isn't surprising, since her backstory deals with the theme of harsh loss very bluntly). People like to have characters like that.

-Little Mac was highly requested anyway, and was a no-brainer considering this is a fighting game. Also, a boxer character is just really cool to a lot of people.

-Greninja is apparently the most popular starter Pokémon of the 6th Gen. And Game Freak probably had some influence here, for whatever reason they wanted him in the game over other Pokémon.
 

BKupa666

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@ ChikoLad ChikoLad I acknowledge that those reasons exist, but...you can justify just about any newcomer after the fact. Take Rosalina, for example; she has her reasons to be in, which you just described. If any other Mario character got in, however, you could make a similar write-up and have it be equally valid..."Bowser Jr. represents the Mario villains and is a recurring miniboss," "Waluigi represents sports games and has a wacky personality that's popular with fans," "Paper Mario represents the RPG games and brings partner characters with him," or whatever.

My underlying point is that the twelve or so newcomers who will become playable will almost definitely not be the twelve most absolute unique characters that could have possibly been added, just because they happened to be added. They do not have a monopoly on uniqueness as a quality.
 

ChikoLad

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@ ChikoLad ChikoLad I acknowledge that those reasons exist, but...you can justify just about any newcomer after the fact. Take Rosalina, for example; she has her reasons to be in, which you just described. If any other Mario character got in, however, you could make a similar write-up and have it be equally valid..."Bowser Jr. represents the Mario villains and is a recurring miniboss," "Waluigi represents sports games and has a wacky personality that's popular with fans," "Paper Mario represents the RPG games and brings partner characters with him," or whatever.
Rosalina's position is far more unique, though.

Bowser himself already represents Mario villains. And while Bowser Jr. is a recurring mini boss, so are Boom Boom, Pom Pom, and the Koopa Kids. Bowser Jr. is actually a character I wouldn't mind seeing in the next game though, and I hope they do something decent with him to build up to that (like how Rosalina became playable in 3D World and how she got heavy promotion in Mario Kart 8).

Peach already represents the sports games in some of her moves, but it'd be difficult to make a full moveset based on sports equipment without it feeling pretty similar to other characters. And even without that, there are other characters from non-Mario games that are from sports centric games that can fill that roll (Miis are a popular request for this). Also, I'm sorry, but Waluigi is literally Wario #2. And only exists because Wario needed a partner in Mario Tennis. He's amusing, but any humour he could deliver needs Wario to bolster him (and Wario already provides it but in a greater capacity). He's an uninspired character, who is literally two existing Mario characters combined (both of whom are playable in Smash, or will be when they reveal Wario). Maybe if he gets his own series or something, or becomes Wario's right hand man in Wario's games, he will have more to show for being a Smash character. Right now though, he makes as much sense as Daisy.

Paper Mario...eh, I've been through this one before, but he's Mario. I just dislike the idea of the same character being on the roster twice (yes, I'm aware of ZSS and Samus, but I can excuse that for a variety of reasons), as do many people. I'd be all for a Paper Mario rep in all honesty, but I'd rather it be a Paper Mario exclusive character (like Dimentio). While I don't see that happening, I don't see playable Paper Mario either.

The things I mentioned about Rosalina are brief, mind you, but even with just that, there are no main series Mario characters quite like her (heck, even just Mario characters like her at all are few and far between). And I'm saying these things assuming we don't take movesets into account, but in reality, moveset potential will always have some influence. Do I think it is the sole deciding factor? No. In fact, based on a certain quote from Sakurai, I think it's rather secondary in the case of a lot of characters. But it has some influence, and uniqueness is an appealing aspect of a moveset. And a lot of people seem to think Rosalina has the most unique moveset out of any Smash character to date.

My underlying point is that the twelve or so newcomers who will become playable will almost definitely not be the twelve most absolute unique characters that could have possibly been added, just because they happened to be added. They do not have a monopoly on uniqueness as a quality.
And I believe nobody has stated otherwise. This is not something that can be measured objectively on the scale of all of Nintendo's history. Really, the only definite important factor in deciding characters from Sakurai's perspective is "how they add to the atmosphere", from what we know. So really, there is no point fussing over how unique a character is. I don't necessarily look for this (because I just trust Sakurai enough at this point when it comes to making unique characters in terms of play style), so I just personally hope for the characters I like based on my connection to them. And while I may not get every character I ask for, and may get some I don't know at all (like Greninja), doesn't mean I need to go fussing over whether or not they deserved it over other characters who didn't make it.
 

BKupa666

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@ ChikoLad ChikoLad I agree there is no objective way to measure uniqueness (beyond, like pornography, "knowing it when you see it"), which is why I'm not a fan of existing newcomers being held up as unique gifts from god, when in fact another character could prove just as, if not more satisfying.
 

Rabbattack

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If Wolf comes back, Sakurai needs to make him accessible and relatable to people that aren't furries.
The Starfox characters weren't really meant to be for furries. They came from Mioymottos experience with his favorite animal puppet show on television.
 

DarkFoxTeam

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Welp... here it goes

- I think Pac-Man would be an amazing addition to Smash 4 and i personally think his inclusion would make this one of the biggest Smash games of all time
- K.Rool deserves to be in a Smash game because he's an iconic Nintendo villain.
- K.Rool and Dixie Kong would have been in Brawl if Rare was still at Nintendo and they would have returned in Smash 4
- Smash 4 would have been just fine if it played like Brawl (aside from the tripping)
- I think Ike is coming back with his Radiant Dawn look whether Chrom is added or not
- The only bad newcomer Smash 4 could have, in my opinion, is Ridley
- The idea of adding any Namco character that isn't Pac-man like Lloyd is idiotic. Hypothetically speaking, if this does happen then Sakurai will have ****** up what could have been a fantastic gathering of video game legends
- Simon Belmont wont be in Smash 4. Move on.

There... it feels good to let this all out. It probably wont feel good to the people who dont like what ive said, but whatever lol.
 

Flaxr XIII

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Smash 4 isn't innovative; it relies on beefing up the roster ever so slightly and gimmicks that don't even apply to the entirety of the consumer base.
What more can be added to Smash Bros. though?
Melee, along from greatly expanding gameplay from 64, added the Side special.
Brawl introduced the Final Smash and expanded from Melee in a lesser degree by bringing in improved tether recoveries and footstool jumping and such.
What more can Smash 4 bring new? I suppose the could assign another form of attack to one of the face buttons instead of having two jump buttons. Though the horrible simplicity of the Wiimote kinda ruins that idea.
They could have Final Smashes that can level up similar to how PSASBR.
Air Smash Attacks I would've liked to see happen but it doesn't seem to be happening this time so whatever...

I dunno, what do you think would make Smash 4 more innovative?
 

Zuby

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What more can be added to Smash Bros. though?
Objective-based match types (like in Viewtiful Joe: Red Hot Rumble)

But of course stealing ideas from an almost 10 year old game isn't exactly innovation...
 
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Plebeian

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- If another Sonic character gets in I think I will kill myself. Even the fact that Sonic is in it makes me kinda angry.

- Wii Fit Trainer is a dumb addition tbh

- If they continue with the route of having 3 Starfox representatives I would say they should be Fox, Wolf and Krystal. Krystal simple because I think it would be kind of cool with a staff wielding character.

- I think Fire Emblem should have either 3 or 2 reps - Marth + two randoms. Personally, I would like Lucina to be in, because a female Fire Emblem rep would be cool plus if I'm not mistaken she can also do magic (?). Whatever, I want a fire Emblem character with magic, scratch that Lucina nonsense.

- Ganondorfs moveset better be declonified

- A new F-Zero rep would be awesome

- Pacman shouldn't be in this game

- Considering how much I hated Brawl I will probably wait until post-release to watch gameplay and see if the game is worth buying or not, specifically since I don't even own a WiiU.

- I hate Pokemon so whenever I see new random Pokemons getting in (Greninja, wtf is that?) I get dissapointed
 

Hayzie

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Smash 4 will be the best,

but I can't find a reason more polygons and better textures aren't being applied here. I think Mario Kart 8 has to calculate more things going on than Smash and the stages are intense with detail running at 60fps.

Make a few polygons smoother, add some better lighting and we have a deal. Is it really 1080p that's causing some polygons to be edgy as heck? I doubt it.

One of the series biggest features is the camera and screenshots, so I don't get it.

Nitpicking slightly, cuz the game looks like eyecandy in motion.
 

Cap'nChreest

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Wii Fit Trainer is going to be one of the best characters in the game just to spite the haters. Just how Jigglypuff was top tier in Melee and how Olimar was top tier in Brawl. New players think they suck but they are actually really good.
 
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D-idara

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Welp... here it goes

- I think Pac-Man would be an amazing addition to Smash 4 and i personally think his inclusion would make this one of the biggest Smash games of all time
- K.Rool deserves to be in a Smash game because he's an iconic Nintendo villain.
- K.Rool and Dixie Kong would have been in Brawl if Rare was still at Nintendo and they would have returned in Smash 4
- Smash 4 would have been just fine if it played like Brawl (aside from the tripping)
- I think Ike is coming back with his Radiant Dawn look whether Chrom is added or not
- The only bad newcomer Smash 4 could have, in my opinion, is Ridley
- The idea of adding any Namco character that isn't Pac-man like Lloyd is idiotic. Hypothetically speaking, if this does happen then Sakurai will have ****** up what could have been a fantastic gathering of video game legends
- Simon Belmont wont be in Smash 4. Move on.

There... it feels good to let this all out. It probably wont feel good to the people who dont like what ive said, but whatever lol.
Says that K.Rool should appear because he's an iconic Nintendo villain, insults the most deserving Nintendo villain, double standards much?

Oh, here's an unpopular opinion:
- Anyone who doesn't want Ridley as a fighter should just refrain from playing videogames as a whole.

I'm disgusted at the amount of Ridley hate on this thread...also midly disgusted at the Sonic hate.

EDIT: The Rosalina hate too.
 
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Luigi#1

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Says that K.Rool should appear because he's an iconic Nintendo villain, insults the most deserving Nintendo villain, double standards much?

Oh, here's an unpopular opinion:
- Anyone who doesn't want Ridley as a fighter should just refrain from playing videogames as a whole.

I'm disgusted at the amount of Ridley hate on this thread...also midly disgusted at the Sonic hate.

EDIT: The Rosalina hate too.
Unpopular opinions.
 

Rabbattack

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- I think Fire Emblem should have either 3 or 2 reps - Marth + two randoms. Personally, I would like Lucina to be in, because a female Fire Emblem rep would be cool plus if I'm not mistaken she can also do magic (?). Whatever, I want a fire Emblem character with magic, scratch that Lucina nonsense.
Lucina can't use magic in her lord class. On the other hand Robin can use both swords and tomes, his character can be a female too depending on what you choose in the character creation screen. The end.
 

Verde Coeden Scalesworth

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Lucina can't use magic in her lord class. On the other hand Robin can use both swords and tomes, his character can be a female too depending on what you choose in the character creation screen. The end.
Indeed. Lucina makes a lovely alternate, as she has an extremely similar design to Marth regardless. Even the Wii Fit Trainers aren't a perfect match, even less so(and some screenshots showed the Male one move in a way only the Female one looks right in doing). That said, I'm okay with cool alts.

-While I wanted Roy to be back at one time, with the exception of Ike's two Aether moves, everything else he does feels like it would fit great on Roy instead. I want him as a cool alt on Ike. Also, with customizable moves(probably not the Final Smash, though?), you can remove regular Aether possibly.
-I think Hector or Robin makes for the best FE choices. Both have a lot of unique stuff, while neither are simply just blue-haired swordsman with the main weapon as a sword. They can easily both bring unique stuff to the table, and a unique weapon or style. Just a bit more magic alone would be nice.
-I want an actual full magic user, not one like Zelda where a good chunk of her moves are just physical attacks(some with a bit of elemental energy like Lightning Kick). I mean one where almost all of their attacks are disjointed hitboxes to a degree. Most likely they do tons of scratch damage. MegaMan embodies this idea for the most part, at least.
-Dr. Wily as a boss would be amazing. And still possible if it's similar to Melee's Adventure Mode, since it had actual bosses too.(Metal Mario/Metal Bros. and Giga Bowser, never mind the return of Giant Donkey Kong)
 

The Real Gamer

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Wii Fit Trainer is going to be one of the best characters in the game just to spite the haters.
IMO it was pretty obvious from the moment she was revealed that WFT was going to be a solid all around character. Large hitboxes, good areal/ground mobility, solid projectiles, ability to buff moves through Deep Breathing, etc.

In fact I think WFT has the potential to be a High Tier character. On the other hand I don't think Megaman will end up very good. Having an entire moveset revolving around projectiles sounds gimmicky.
 

MargnetMan23

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IMO it was pretty obvious from the moment she was revealed that WFT was going to be a solid all around character. Large hitboxes, good areal/ground mobility, solid projectiles, ability to buff moves through Deep Breathing, etc.

In fact I think WFT has the potential to be a High Tier character. On the other hand I don't think Megaman will end up very good. Having an entire moveset revolving around projectiles sounds gimmicky.
Well, Mega Man might not be TOP tier but I do think he'll be able to do fine. I predict that Mega Man will be that one character with a **** load of match-ups heavily in his favor as there are match-ups that aren't in his favor (a reflector move ALONE can screw over a decent number of his moves) Not sure if this is unpopular but whatever.
 

The Real Gamer

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Well, Mega Man might not be TOP tier but I do think he'll be able to do fine. I predict that Mega Man will be that one character with a **** load of match-ups heavily in his favor as there are match-ups that aren't in his favor (a reflector move ALONE can screw over a decent number of his moves) Not sure if this is unpopular but whatever.
I think he'll most likely end up really solid against large/slower characters that can't deal with projectiles well (aka Bowswer, Ganondorf, Charizard, D3, DK, etc).

But on the other hand it seems as though a ton of characters have solid ways to deal with projectiles this time around. Little Mac has the speed and super armor to get around projectiles well, Rosalina has moves that reflect projectiles (and her Luma), Mario has his cape, Spacies have their shine, Villager has Collect, Zelda has Naryu's Love (and maybe even the Phantom Knight), etc. That's a lot of characters that have an answer to most of Megaman's moves.

But then again this is all just speculation so take it with a grain of salt.
 

MargnetMan23

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I think he'll most likely end up really solid against large/slower characters that can't deal with projectiles well (aka Bowswer, Ganondorf, Charizard, D3, DK, etc).

But on the other hand it seems as though a ton of characters have solid ways to deal with projectiles this time around. Little Mac has the speed and super armor to get around projectiles well, Rosalina has moves that reflect projectiles (and her Luma), Mario has his cape, Spacies have their shine, Villager has Collect, Zelda has Naryu's Love (and maybe even the Phantom Knight), etc. That's a lot of characters that have an answer to most of Megaman's moves.

But then again this is all just speculation so take it with a grain of salt.
Well that's what I meant with the reflectors. Depending on how fast Mega Man can deal them out I do think Mega Man can still pressure Villager rather easily unless Villager can collect and throw back fast enough (unless Villager can collect more than one projectile at a time, which actually WOULD be broken unlike what I'm currently seeing.) Again, he's probably going to have a bunch of really good match-ups and a bunch of really bad ones. At least, I don't really see Mega Man having an easy time with Fox.
 

Vkrm

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-Smash 4 is going to be brawl 2. I've already seen hitstun canceling in the direct. This is bad news. On one hand nothing is final, on the other one were mad close to the launch of the 3ds version. I don't expect such large revisions this late in development, and we already know not to expect large differences between the two versions.

-The addition of greninja pretty much proves that sakurai is running low on ideas. He won't amount to much more than a shiek/lucario hybrid. Another ****ing character with martial arts skill, chargeable neutral B, and a ****ing counter.

-Melee will over shadow everything sakurai ever does. It's kind of sad really. It's his magnum opus, the one people will remember him for, and it seems to me that he doesn't really like melee that much.

-Brawl was an objectively bad game.
 

Luigi#1

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-Smash 4 is going to be brawl 2. I've already seen hitstun canceling in the direct. This is bad news. On one hand nothing is final, on the other one were mad close to the launch of the 3ds version. I don't expect such large revisions this late in development, and we already know not to expect large differences between the two versions.

-The addition of greninja pretty much proves that sakurai is running low on ideas. He won't amount to much more than a shiek/lucario hybrid. Another ****ing character with martial arts skill, chargeable neutral B, and a ****ing counter.

-Melee will over shadow everything sakurai ever does. It's kind of sad really. It's his magnum opus, the one people will remember him for, and it seems to me that he doesn't really like melee that much.

-Brawl was an objectively bad game.
[Breaths heavily]
 
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