Maybe it's because I aren't familiarizated with the perspective of the angloparlant side of the internet but I never feeled that fogbadge comments where sexists. Anyway it's true that the topic should die already.
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well in my case I missed their popularity despite being in the middle of the fandoms. Every time pythra was brought up it was people saying how much they didn’t like their designs. And with bayo I never once saw anyone say they liked her games until after she came into smash. Only time I ever heard anyone talk about her was them saying she was just Dante. So it’s hard not to think sakurai isn’t being biased to some degree as a result. I may be way off the mark with my thinking but it didn’t come from no whereIt has been said a lot around these parts, that's for sure. Claiming characters as Zero Suit Samus or Bayonetta got in cause of "sex appeal", or implied because Sakurai fancied them. But this was never true of course. People where particularly bitter about their inclusion because Zero Suit Samus was the Metroid newcomer in Brawl whom many thought should've been Ridley instead (I find her inclusion more logical, especially in hindsight, Ridley's inclusion in Smash feels very forced and awkward). Bayonetta was the "ballot winner" of Smash 4, and the last DLC character of 4, and hugely overpowered in the metagame and got huge flack for that. Her game of origin apparently has sexual themes going on too. And of course Mytrha and Pyra, characters where the case could actually have been made for, but their designs are way less "fan service" based in Smash than Xenoblade. They where also as much of a main character in Xenoblade 2 as Rex was, maybe moreso. Their inclusion also received some backlash, hence all these many comments about Sakurai and him wanting these characters in cause of sex appeal. Cause that's what many gamers first see. I don't think it's as much the reason they got in, they're popular characters by themselves. But the sex appeal thing is a trend in gaming and media in general for a reason.
TBH, I think the whole "future=skintight suit" trope is questionable as a whole, even outside of Metroid. I know it's based off the fact that spandex/lycra/elastane/whatever is a recent invention, but it's clearly continuing on for pure fanservice (for men and women alike) since it's clear spandex doesn't really work for casual wear or even everyday work wear. Most spandex nowadays is just partially integrated into non-skintight wear to enhance comfort without denying blood and air circulation.
That said, I don't think the Zero Suit needs much change to actually look good. Putting aside the heels needing to go, the only things I would change about it are to make it look less shiny (which itself would tone the fetish appeal immensely) and to make it look like it functions like an actual astronaut undersuit. Those things actually are either close-fitting or skintight; they just have tubing throughout to circulate coolant of some kind, so all the Zero Suit needs to add are little lines running throughout that show that the Zero Suit serves as advanced all-climate thermoregulation. Fun fact: the undersuit for the Russian-made astronaut suit is actually blue.
They could also stand to make the Zero Suit have a slight amount of bag to it so Samus doesn't look naked. But then again...
So yeah, I'll settle for less shiny Zero Suit with coolant circulation lines while still making her look naked.
- Drawing clothes on a still 2D image in a way that obeys physics is a pain (see comments on this video).
- Animating clothes according to physics in 2D is a big pain.
- Animating clothes according to physics in 3D is a bigger pain.
- And dynamically animating clothes according to physics in 3D in an interactive medium is the BIGGEST pain.
I thought samus was a robot at firstPart of the charm of Samus Aran as a videogame character is the "whoa that's a woman!?" factor. So her looking most feminine underneath that armor is somehow smart marketing for the character, especially around the time of Samus' origins. It's also the reason they got ZSS into Smash I feel. Metroid is more about Samus than anything else. Samus also made quite a few appearances in her Zero Suit around the time of Brawl, and Samus showing more and more skin after you clear the Metroid games in faster time was a literal award always.
However, I doubt Samus would buy her Zero Suits at Walmart. Think they get supplied to her by the Federation.
I think you just need to get into fandoms more and learn about things.I thought samus was a robot at first
there was also a very brief period when I thought Kirby was called fox McCloud
I thought the Zero Suit was just something the Chozo threw together to make up for Samus's lack of feathers.However, I doubt Samus would buy her Zero Suits at Walmart. Think they get supplied to her by the Federation.
Eh, tbf FE Fates does try its damndest to characterize the whole party as people, but that doesn't stop the fanservice from being distracting and situation-inappropriate.Anywho, for a hot take... having sexual designs is fine as long as the writing treats the character as an individual and not just eye candy or waifu bait. Some people say that a character has to be a sexual character to have a sexual design. I disagree. People can wear "sexy" clothing while still being chaste and clothing shouldn't define characters like that. It's as silly as making all the female villains dominatrixes.
There are always exceptions that prove the rule.Eh, tbf FE Fates does try its damndest to characterize the whole party as people, but that doesn't stop the fanservice from being distracting and situation-inappropriate.
Conpensating with extremes doesn't work in most cases after all.
One could argue this is a hot take too, because you didn't say Fates was a bad game, like everyone else...There are always exceptions that prove the rule.
Largely I think Fates has fine characters and even most of the designs aren't too bad.
Its stuff like the face petting that pushes it over the edge. That's less characterization and designs and more of the game wanting you to be creepy. The game takes characters who are mostly rad (**** off Peri) and turns them into waifu/husbando bait with its gameplay.
Fates is weeeeeird, man.
Bruh, Fire Emblem has gotten quite a bit of spin-offs in a relatively short amount of time. Apparently dedicating a direct to a Xenoblade game is considered "too much attention"?There was recent discourse about Nintendo giving Xenoblade and Fire Emblem too much attention as of late.
So in other words, business as usual for all of gamers-on-social-media history.I suspect the dislike is rooted more in fans both annoyed by the lack of a general direct and the perceived focus on JRPGs by Nintendo vs the lack of care for various other NIntendo IP's that have fallen by the wayside. Star Fox, F-Zero, and even DK fans seeing Xenoblade get two new games and a well done remaster in the last 5 years while they haven't gotten much in comparison is the kind of thing to leave people bitter.
considering how badly the last f-zero did and the negative reactions towards the last star fox its hardly surprisingI suspect the dislike is rooted more in fans both annoyed by the lack of a general direct and the perceived focus on JRPGs by Nintendo vs the lack of care for various other NIntendo IP's that have fallen by the wayside. Star Fox, F-Zero, and even DK fans seeing Xenoblade get two new games and a well done remaster in the last 5 years while they haven't gotten much in comparison is the kind of thing to leave people bitter.
Like I said earlier, both DK and Wario are "complicated" because they are both tied to Mario yet they diverge greatly in terms of presentation and atmosphere.Not trying to cast doubt or anything, but would you happen to have any numbers? Because, as we've established, DK is a bit more complicated than other Nintendo IPs...
Not sure about numbers, but I do know it's a fact that Tropical Freeze sold more on the Switch than the Wii U. I consider that a success, the game is also highly critically acclaimed, and of great quality. It's all the more weird the absence is taking so long. But I have hope.Not trying to cast doubt or anything, but would you happen to have any numbers? Because, as we've established, DK is a bit more complicated than other Nintendo IPs...
FWIW, that's basically what they did with Monolith Soft: at the start of the Switch era, they only had one group. Fastforward to today, and they now have four groups, all doing their own thing.Still think Retro would've done the third DKCR trilogy game if they weren't roped back into doing Metroid Prime. Maybe they should put together more teams so they can handle more projects at once.