BaganSmashBros
Smash Hero
Model now needs to have leg spikes' length shortened and it will be ready. All recolors are done and they include: default, Super Metroid box art, Ridley-X, Zero Mission artwork, Black, White/Light Grey, Charizard Ridley and Other M Ridley. Here are 3 of them:
For now, i have weird shading/material issues with those when there are more than 1 on the stage. I have few ideas for moveset ready. Here they are:
Note: All of attacks that use tail have sweetspot that deals more damage and knockback.
For now, i have weird shading/material issues with those when there are more than 1 on the stage. I have few ideas for moveset ready. Here they are:
Note: All of attacks that use tail have sweetspot that deals more damage and knockback.
- Jab Combo - Claw Swipe>2nd claw swipe>tail stab loop>tail smash finisher (like in SSB4). Low damage on everything except for tail smash finisher. Medium damage and knockback on tail smash finisher. Medium end lag.
- - low tail sweep/swing. Trips opponent if hits at the end of his tail, but before the blade part or just knocks back if hits with blade part or base of the tail. Low damage and knockback. Medium end lag.
- (Air) - Bowser's , but in the air and has extra fire hitbox in his mouth. Medium damage and knockback with small end lag, deals low damage and knockback if fire hitbox hits instead.
- (Air) - Pogo tail, bounces off the opponent and spikes that opponent like Project M Wario's (Air). Deals medium damage and high knockback. If hits the ground instead, he bounces up too, so, there is a very small end lag.
- - chargable projectile similar to Lucario's aura sphere. If fully charged or at least very close to it, it will go through any reflectors or projectile absorbers and maybe will even destroy other projectiles, like SSB Brawl Meta Ridley's giant fireball he shoots while flying instead of clinging to the Blue Falcon. Uses same model and effects.
- - Ridley crouches and, while flapping wings forward (kinda like in Other M), gainst purple aura and darker skin color. For 5 seconds, he will reflect all projectiles that can be reflected (even Super Missiles) and he will also have some light armor (super armor that protects character from weak attacks like jabs and tilts, but it breaks if opponent's attack is strong enough).
- In the air, he will float while doing this.
- - Something between his grab from Other M and Ganondorf's . If hits, uses previous version's forward throw (will turn around either if too close to ledge when starts the throw itself or like when performing reverse Falcon Punch). If it will be possible, when used in the air, he will instead grab opponent and after flying up and burning target, throw it down. Aerial version, if it will be possible, will use animation similar to one of the unused animations Ridley had in Other M. If i will fail to make this one, i will keep previous version's .
- - Flight. Similar to Mewtwo's float. Instead of going into helpless state, he will be unable to use specials that can serve as recovery ( and ).
- Final Smash - Kamekameha Plasma Beam. Just recolored Lucario's final smash from Brawl, but a bit wider (still not as wide as Project M Lucario's Final Smash) and easily controlable. No one will outrun it unless time is slowed down in Project M since that screws up momentum of slowed down characters.
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