Dakpo
Smash Lord
soooooo I win? lol
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I personally think that NINTENDUDE is a great G&W player.Well you heard wrong. It's really useful tech. Dakpo is like the best GnW in P:M and he thinks its really useful, so what is there to argue?
I'm unsure of my ability to prove that wrong, but lemee reinvestigate right quick.Sorry GeZ there is no "baby" hit on DACUS. The Up-Smash interrupt happens right as the dash attack hitbox ~would~ come out. The only way to get the dash attack hitbox is to delay the input and do a gatling.
Yea, I heard that dakpo fellow is alright with GnWI haven't personally seen him in action. I'll check out some videos of him later.
But what I've seen with NIN is really awesome. He does these mean juggles and pulls off a strong space game.
This is the kind of motivation that keeps me as a G&W main.Game and Watch for Sleeper tier and godtier for 3.5
I'm tellin you man. G&W is a great character and I can't see him getting nerfed. If he stays the way he is and everyone else gets lower... People tend to forget man...This is the kind of motivation that keeps me as a G&W main.
So... I'm from florida but I'll be in Pittsburgh this Monday and Tuesday... I noticed you lived in Pittsburgh... haha. I'm a semi-top PM player in Florida, and practice usually with Wizzrobe in Plup. If you wanna play sometime Private Message me to see if we can't get something togetherGnW has a really good throwing arm. Makes me want to face more Diddy's.
I actually just grinded out DACUS practice and it was incredibly useful in matches. I very rarely get punished for a well spaced DACUS, and his gattling though easier is still no slouch. I was underestimating how good it is to Dthrow gattling on the tech in place, it even hits grounded opponents so you can get all kinds of derp.
I need to use Dsmash more often, I forget how far it hits sometimes.
Looking at the points of characters being used at the tourneys, I will never go for a super high tier. Everyone just uses Fox and FALCO. It actually makes me kinda sad seeing people depend on these character that can take out any other character. But again. Never judge a book by it's cover. See what happened woth Amsa? Came out of nowhere with one of the lowest tiered characters and even took down M2K. This why I'll stick with the OG Nintendo mascot, Game & Watch.I'm tellin you man. G&W is a great character and I can't see him getting nerfed. If he stays the way he is and everyone else gets lower... People tend to forget man...
I wouldn't mind if they did a little change to the drift of the bucket, but if they revert the up b to vulnerability, than I would question what kind of dirt are they eating from the ground.A neat thing people already probably know, is that you can ledgedrop>immediate jump>bacon and regrab the ledge. It isn't busted, but I was getting decent mileage harassing from the edge.
What do you guys like to do as far as edgeguarding is concerned? I usually just go deep with fairs, but if the recovery of the character I'm facing is hard to sweetspot I just ftilt or dtilt away.
I agree on GnW probably incurring little to no nerfs, but I am concerned about whether or not his recovery will maintain. It is similar to Melee, but his bucket stall, and saving double jump through UpB is pretty good.
His recovery won't get nerfed because it's really linear. Like, if they want to edgeguard it, it's not hard to get in its way. In regards to edgeguarding with GnW I use a lot of Nair's just because it's hard to beat them, Fairs because good angle, Ftilt/ Dtilt from the ledge, and the pan if they're sub 30% and close to the ledge. Pan just does work early on with it's relatively set amount of knockback.A neat thing people already probably know, is that you can ledgedrop>immediate jump>bacon and regrab the ledge. It isn't busted, but I was getting decent mileage harassing from the edge.
What do you guys like to do as far as edgeguarding is concerned? I usually just go deep with fairs, but if the recovery of the character I'm facing is hard to sweetspot I just ftilt or dtilt away.
I agree on GnW probably incurring little to no nerfs, but I am concerned about whether or not his recovery will maintain. It is similar to Melee, but his bucket stall, and saving double jump through UpB is pretty good.
Your location doesn't really reveal where you're from but I bet you it's somewhere non english speaking, and that english isn't your first language. Am I right?than I would question what kind of dirt are they eating from the ground.
Nice b8, but of course you didn't check my location after I updated it before your post.Your location doesn't really reveal where you're from but I bet you it's somewhere non english speaking, and that english isn't your first language. Am I right?
Oh, sorry. You were just using some weirdly uncomfortable wording that made me assume some other nationality. And your name seems really pseudo-axiomatic-cool-esque, like how the Japanese students at my college nickname themselves **** like Batman or Elvis because it sounds extra American.Nice b8, but of course you didn't check my location after I updated it before your post.
Also what made you assume I don't speak English as my first language?
I didn't even see that gif when I liked the post. That's the most clutch **** ever, holy hell. I'm going to have to try that next time I'm playing the Diddy MU. Had you thought about counter banana throwing to DACUS before or was that some Mozartian flash of inspiration?
#impressedI really expect GnW not to get nerfed. There has only been 1 GnW producing consistent high results. Our recovery is simple enough to guard, you just gotta know how.
And @ GeZ , I didn't know if it would work, and I got lucky he teched in place. But I was spacing for it to connect correctly. I instant throw very often though. If you want to see the full set https://www.youtube.com/watch?v=M_mqEBTI6Uo&list=UUuBhMqosgW-ECZjJZ9pv0Dg
#sickYea, I heard that dakpo fellow is alright with GnW
Also, this
http://zippy.gfycat.com/SpotlessAdventurousFlies.webm
both you and Nintendude ;DI really expect GnW not to get nerfed. There has only been 1 GnW producing consistent high results. Our recovery is simple enough to guard, you just gotta know how.
And @ GeZ , I didn't know if it would work, and I got lucky he teched in place. But I was spacing for it to connect correctly. I instant throw very often though. If you want to see the full set https://www.youtube.com/watch?v=M_mqEBTI6Uo&list=UUuBhMqosgW-ECZjJZ9pv0Dg
If it gets nerfed, i demand every PMDT member be fired and replaced by plushies of ShizueBut GnW has an upsmash thats STRONGER THAN FOXS! How could he not get nerfed?!?
I don't think we need much. Frankly, if you can guess/ anticipate what your opponents going to do, GnW has one of the best tool sets to take the stock based off of that one gambit. His offensive tools are so powerful that he can close out kills really early, really easily, consistently.You guys think we'll get any buffs? JCable bucket? Set bacon trajectory? ...
Can't see much else (or anything frankly) happening, especially if a bunch of characters are getting nerfed, which I heard is the case.
Ftilt ftilt ftiltA neat thing people already probably know, is that you can ledgedrop>immediate jump>bacon and regrab the ledge. It isn't busted, but I was getting decent mileage harassing from the edge.
What do you guys like to do as far as edgeguarding is concerned? I usually just go deep with fairs, but if the recovery of the character I'm facing is hard to sweetspot I just ftilt or dtilt away.
I agree on GnW probably incurring little to no nerfs, but I am concerned about whether or not his recovery will maintain. It is similar to Melee, but his bucket stall, and saving double jump through UpB is pretty good.
That was nifty. I'll have to try it out. Teching is important tho. You seem to be throwing out a lot of moves that don't make sense and dropping a lot of combos. Also, do you know a kid named Myran?I really expect GnW not to get nerfed. There has only been 1 GnW producing consistent high results. Our recovery is simple enough to guard, you just gotta know how.
And @ GeZ , I didn't know if it would work, and I got lucky he teched in place. But I was spacing for it to connect correctly. I instant throw very often though. If you want to see the full set https://www.youtube.com/watch?v=M_mqEBTI6Uo&list=UUuBhMqosgW-ECZjJZ9pv0Dg
lmao so judgmental. That was my first game with GnW of that day, give me a break. but yea, that was pretty trashy play. I hope thats not the first video of me you ever watched. Match 2 was better, and I went on to beat a lot of people that tourney including Deenti and AwesstinThat was nifty. I'll have to try it out. Teching is important tho. You seem to be throwing out a lot of moves that don't make sense and dropping a lot of combos. Also, do you know a kid named Myran?
I kind of agree with Dthrow, but at the same time, Dthrow gives GnW a tech chase option which I don't see anyone use. Like besides DACUS'ing he can regrab pretty freaking easily, and if they miss the tech (though they never should) you can get some crazy hard punishes off of that. Dthrow is like our only throw that isn't just a DI trap, and I love the utility.what the hell, superfood was too damn good (in terms of balanced moves). JCable bucket would just be dumb and unecessary, we might as well just start handing out shine moves to the whole cast. If there's any chances i'd like to see for GNW, it would be weight changes, and throw speed changes. Possibly changing his dthrow to Melee dthrow, would be cool, just to see how well it does in gameplay.