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What are you most excited about for E3?


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From the creators of "Fighting Games Are Niche Desoite Ryu Being An Internationally Recognizable Face" comes the much anticipated sequel: "Horror Games Are Niche Even When They Sell Well"
 

Shroob

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I'm not disagreeing that there's not many active big names, it's just that I feel the horror is getting what classic video games got, corporations have arbitrarily decided there's no money to be made off of it and the people who'd actually buy it are left waiting for something new, which is the story of 2D games and as of Hat in Time possibly 3D ones.
Yes, actually I agree.

And this decline(and seeing the sad state that RE5 and 6 were put in), has really misconstrued my own personal bias I guess.


Though, as much as I hate to say it.


RE4 kinda started the downward trend of turning horror to schutt game



I mean, I love RE4, but that game isn't anywhere close to being scary, it's an action game with horror elements.
 

Cutie Gwen

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Yes, actually I agree.

And this decline(and seeing the sad state that RE5 and 6 were put in), has really misconstrued my own personal bias I guess.


Though, as much as I hate to say it.


RE4 kinda started the downward trend of turning horror to schutt game



I mean, I love RE4, but that game isn't anywhere close to being scary, it's an action game with horror elements.
I mean, that was kinda the point of RE4. Imagine if EA decided to let the Dead Space developers do their own thing man
 

staindgrey

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I mean, I accept your facts, but I just personally see the horror genre as Niche. The market for actual horror games isn't anywhere near as big for something like Sports/Racing/Platformer/Puzzle games.


I don't deny RE to be a successful series, but the fact that we've only now gotten a legit representation of the entire horror genre in Smash via the Fatal Frame assist to me backs up that the genre of horror is a niche market compared to the other, bigger ones.


In my opinion at least.


Besides Resident Evil, how many "Triple-A" horror franchises are even left? Silent Hill is dead and Evil Within is a whole lot of meh from what I've heard, so Resident Evil is pretty much 'all' there is anymore, no?
I fail to see how that's... an argument, though. You're free to have your opinion, but it's kind of based on nothing? Considering RE has outsold or is worth more than the franchise for every character in this game that isn't :ultcloud::ultsonic::ultwiifittrainer: or a Mario or Pokemon character, the idea that it's in any way niche is kind of absurd. You're subjectively applying the word "niche" to something you personally don't see as having value and faulting RE for outdoing its opponents when it was for all intents and purposes the very first one of its kind (Alone in the Dark was technically first but RE made it mainstream). Then you're saying that Fatal Frame getting a single assist trophy accounts for the entire genre as a whole despite the fact that it's dwarfed by RE in popularity around the world.

You don't want an RE character in. That's fine. But RE isn't niche, and neither is horror. The horror genre boomed in the 90s but failed to find its direction in the shift to modern shooters and higher end graphics, when they all tried to become action shooters with gore. Their falloff in sales wasn't due to lack in interest so much as a lack in quality and direction, despite a few horror games bucking the trend, like F.E.A.R., Condemned and Dead Space. That turned around in the 2010s with new takes on horror like FNaF, Outlast, Amnesia, SOMA, Slender, Alien: Isolation, Until Dawn and Lone Survivor. Discounting modern takes on the horror genre as you did in your earlier post is further cherry picking what you want to count or not to count to further your point. But you can't cherry pick like that if you actually want to make an argument worth anything.
 

Shroob

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I mean, they are at first, but they wear off.
I mean, are you really 'scared', or are you startled?

It doesn't seem like a big deal, but in this kind of situation it really is.


To me, FNaF is a sudden SCREAM, and then it's over. It makes me jump, but I'm not checking over my shoulder or under my desk to make sure the dead-kid robots aren't there. I'm mad at myself for ****ing up, and also mad it was so damn LOUD, and eventually, it losing the startling aspect to it and you just get frustrated.


Likewise, if I watch a horror movie where someone sees a ghost peering out from their closet? Yeah, I may be closing my closet door that night.
 

Guh-Huzzah!

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I mean, are you really 'scared', or are you startled?

It doesn't seem like a big deal, but in this kind of situation it really is.


To me, FNaF is a sudden SCREAM, and then it's over. It makes me jump, but I'm not checking over my shoulder or under my desk to make sure the dead-kid robots aren't there. I'm mad at myself for ****ing up, and also mad it was so damn LOUD, and eventually, it losing the startling aspect to it and you just get frustrated.


Likewise, if I watch a horror movie where someone sees a ghost peering out from their closet? Yeah, I may be closing my closet door that night.
The jumps are more so startling, yeah.
 

Cutie Gwen

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I mean, are you really 'scared', or are you startled?

It doesn't seem like a big deal, but in this kind of situation it really is.


To me, FNaF is a sudden SCREAM, and then it's over. It makes me jump, but I'm not checking over my shoulder or under my desk to make sure the dead-kid robots aren't there. I'm mad at myself for ****ing up, and also mad it was so damn LOUD, and eventually, it losing the startling aspect to it and you just get frustrated.


Likewise, if I watch a horror movie where someone sees a ghost peering out from their closet? Yeah, I may be closing my closet door that night.
FNAF makes it work because it builds up the anticipation of the jump scare, it has the "oh god oh **** it's right here please go the **** away" feeling constantly
 
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Oh God that's a loaded question. From my limited experience:

> Take direction. There is nothing at all more aggravating than an actor who isn't processing what the director is asking for.
> Practice. Practice practice practice practice. Learn to be that voice in casual conversation. Read the script multiple times. Record yourself and listen back repeatedly until you know you have the voice.
> Be animated. Don't just read your line. You have to act it out. Your body language affects your voice more than you think, so don't be afraid to move and pose and everything you would if you were stage acting.
> If you're trying to get cast online rather than in-person, get a good mic setup. A lot of times a bad mic ruins an audition before it even starts. If you're serious, get some sort of padded space and a decent microphone.
> Don't be afraid of raising your voice. Seriously. Half the time I have to tell my actor something it's "louder". Project your voice so the editor doesn't have to fix the **** out of it in post.
> Lastly, if you want to learn to do multiple voices, take classes. There are things you can do with your mouth, chest, throat and head to physically force your voice to sound different, and it'll open up lots of routes for you if you have variance. If you only have one voice, it better be a damn good voice. (Like Steve Blum.)

Scott McNeil is a ****ing god and finding a Duo to even somewhat match his style was hard as ****.


Actually wait this one is him in-person doing the infamous Duo "no".
Hope this doesn’t come across as demanding, but how about something like this?
Here's a smug plant.


@Thesaurus30
t h e p l a n t
 

Shroob

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I fail to see how that's... an argument, though. You're free to have your opinion, but it's kind of based on nothing? Considering RE has outsold or is worth more than the franchise for every character in this game that isn't :ultcloud::ultsonic::ultwiifittrainer: or a Mario or Pokemon character, the idea that it's in any way niche is kind of absurd. You're subjectively applying the word "niche" to something you personally don't see as having value and faulting RE for outdoing its opponents when it was for all intents and purposes the very first one of its kind (Alone in the Dark was technically first but RE made it mainstream). Then you're saying that Fatal Frame getting a single assist trophy accounts for the entire genre as a whole despite the fact that it's dwarfed by RE in popularity around the world.

You don't want an RE character in. That's fine. But RE isn't niche, and neither is horror. The horror genre boomed in the 90s but failed to find its direction in the shift to modern shooters and higher end graphics, when they all tried to become action shooters with gore. Their falloff in sales wasn't due to lack in interest so much as a lack in quality and direction, despite a few horror games bucking the trend, like F.E.A.R., Condemned and Dead Space. That turned around in the 2010s with new takes on horror like FNaF, Outlast, Amnesia, SOMA, Slender, Alien: Isolation, Until Dawn and Lone Survivor. Discounting modern takes on the horror genre as you did in your earlier post is further cherry picking what you want to count or not to count to further your point. But you can't cherry pick like that if you actually want to make an argument worth anything.
I'm not going to consider FNaF horror because it's not horror. It's a cheap jumpscare simulator.


Pyramid Head is scary, knowing that I'm utterly powerless to stop this thing so all I can do is run away and hide, that's terrifying. Freddy Fazbear screaming at me blowing my speakers out with a stock scream sound isn't.


I've never said I didn't 'want' a RE character in Smash, I was simply saying to Scoliosis why someone like me never considered them for speculation.
 

Guh-Huzzah!

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I'm not going to consider FNaF horror because it's not horror. It's a cheap jumpscare simulator.


Pyramid Head is scary, knowing that I'm utterly powerless to stop this thing so all I can do is run away and hide, that's terrifying. Freddy Fazbear screaming at me blowing my speakers out with a stock scream sound isn't.


I've never said I didn't 'want' a RE character in Smash, I was simply saying to Scoliosis why someone like me never considered them for speculation.
I mean, I would. It's not just jumpscares, its also story and atmosphere.
 

Shroob

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Let's be real, though

People don't play FNAF for the story

They almost always play for the jumpscares
Honestly that's very debatable. Even though I deride FNaF a lot, there is a HUGE following of the game's overarching plot narrative........ though if those people actually 'play' the game and instead just watch Youtube videos theorizing it are a different question.
 

Guh-Huzzah!

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Honestly that's very debatable. Even though I deride FNaF a lot, there is a HUGE following of the game's overarching plot narrative........ though if those people actually 'play' the game and instead just watch Youtube videos theorizing it are a different question.
I mean, I can't speak for everyone, but it was always the atmosphere and story that had me interested. The jumpscares were more so just an additional thing.
 

Cutie Gwen

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This is me but with pretty much every anime my friends are talking about that I proceed to Google to try to understand what they're talking about.


I don't watch anime
Shroob: "Oh I checked that anime out, pretty ok, just think X's boobs are kind of ridiculous in terms of sheer size"
Shroob's friends: "What are you talking about she's pretty fla-wait did you check the anime or porn based off of the anime?"
Shroob: *runs*
 

Shroob

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Shroob: "Oh I checked that anime out, pretty ok, just think X's boobs are kind of ridiculous in terms of sheer size"
Shroob's friends: "What are you talking about she's pretty fla-wait did you check the anime or porn based off of the anime?"
Shroob: *runs*
How the hell did you get Tuesday's Discord chat.
 

staindgrey

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I'm not going to consider FNaF horror because it's not horror. It's a cheap jumpscare simulator.


Pyramid Head is scary, knowing that I'm utterly powerless to stop this thing so all I can do is run away and hide, that's terrifying. Freddy Fazbear screaming at me blowing my speakers out with a stock scream sound isn't.


I've never said I didn't 'want' a RE character in Smash, I was simply saying to Scoliosis why someone like me never considered them for speculation.
It's not survival horror. But it's horror. You're mixing the terms quite often the last couple pages but they're not the same. And it can be in the genre even when it's not a good representation of the genre. Like how Bubsy is technically a platformer. I fully agree that a quality survival horror game has so much more going on that FNaF, but that's missing the point entirely. "I don't find current horror games scary" is actively dismissing the fact that they're horror games and that they have active fanbases. I don't find current shooters fun. Does that mean they aren't shooters?

Regardless of that because I could go on and on with more facts to be brushed aside, if we assume you're correct and horror just kinda sucks now... Okay. And? Resident Evil has transcended the genre into multiple shooters. And action movies. And ****ing pachinko machines. Like, I get your point. Specifically that you didn't consider an RE character. But I don't see how you can continue to hold onto that point. That's why I'm phrasing it as you not wanting an RE character in. Because at this point, that seems to be the core of what your opinion is revolving around even if it's not outright said. It's your right to hold that opinion, but as long as you keep making points that are very easily countered, I'll keep countering. ;)
 

Wyoming

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Resident Evil was fun when I played it with my cousin as a kid. Never owned one myself, but I have interest.

God I wish we could just get a ****ing Capcom fighter's pass. Phoenix, Dante, Leon/Jill/Chris, and Amaterasu would be so dope and represent so many different genres, most of them being the father of their respective ones. Plus the people can shut up about "company reps" (Because, you know, they represent Capcom and not their own series full of talent in every department)
 

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SnakeFighter64

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Yes, actually I agree.

And this decline(and seeing the sad state that RE5 and 6 were put in), has really misconstrued my own personal bias I guess.


Though, as much as I hate to say it.


RE4 kinda started the downward trend of turning horror to schutt game



I mean, I love RE4, but that game isn't anywhere close to being scary, it's an action game with horror elements.
I fail to see how that's... an argument, though. You're free to have your opinion, but it's kind of based on nothing? Considering RE has outsold or is worth more than the franchise for every character in this game that isn't :ultcloud::ultsonic::ultwiifittrainer: or a Mario or Pokemon character, the idea that it's in any way niche is kind of absurd. You're subjectively applying the word "niche" to something you personally don't see as having value and faulting RE for outdoing its opponents when it was for all intents and purposes the very first one of its kind (Alone in the Dark was technically first but RE made it mainstream). Then you're saying that Fatal Frame getting a single assist trophy accounts for the entire genre as a whole despite the fact that it's dwarfed by RE in popularity around the world.

You don't want an RE character in. That's fine. But RE isn't niche, and neither is horror. The horror genre boomed in the 90s but failed to find its direction in the shift to modern shooters and higher end graphics, when they all tried to become action shooters with gore. Their falloff in sales wasn't due to lack in interest so much as a lack in quality and direction, despite a few horror games bucking the trend, like F.E.A.R., Condemned and Dead Space. That turned around in the 2010s with new takes on horror like FNaF, Outlast, Amnesia, SOMA, Slender, Alien: Isolation, Until Dawn and Lone Survivor. Discounting modern takes on the horror genre as you did in your earlier post is further cherry picking what you want to count or not to count to further your point. But you can't cherry pick like that if you actually want to make an argument worth anything.
I won’t deny that RE is popular, but I think there’s an inherent problem with including characters from it. The human protagonists are all kind of... boring from a gameplay perspective. Just run and shoot. Maybe some of the flippy **** from 5 and 6 (the games people hate). And the characters who would be actually interesting (the monsters) are a little too gruesome. Like, they hesitated putting Nemesis in MvC3 because they were worried it would jack up the age rating. In the end it didn’t, but the game was rated T. Who knows if he would have made it if they were going for a lower rating.

I don’t like scary games though. Movies and shows too. I hate being scared.

I mean, are you really 'scared', or are you startled?

It doesn't seem like a big deal, but in this kind of situation it really is.


To me, FNaF is a sudden SCREAM, and then it's over. It makes me jump, but I'm not checking over my shoulder or under my desk to make sure the dead-kid robots aren't there. I'm mad at myself for ****ing up, and also mad it was so damn LOUD, and eventually, it losing the startling aspect to it and you just get frustrated.


Likewise, if I watch a horror movie where someone sees a ghost peering out from their closet? Yeah, I may be closing my closet door that night.
FNAF makes it work because it builds up the anticipation of the jump scare, it has the "oh god oh **** it's right here please go the **** away" feeling constantly
Let's be real, though

People don't usually play FNAF for the story

They almost always play for the jumpscares
Honestly that's very debatable. Even though I deride FNaF a lot, there is a HUGE following of the game's overarching plot narrative........ though if those people actually 'play' the game and instead just watch Youtube videos theorizing it are a different question.
I follow the games for the story. But I don’t play them. I’d be too scared! Seriously, I have this weird phobia of animatronics, theme parks, ice cream trucks, clowns, anything that’s supposed to make children happy scared the CRAP out of me. And when I first saw the game (in high school) I was TERRIFIED. Like, couldn’t sleep with the lights out terrified. (I’m better now, I even have a little plushie of one of the characters (Baby) in my bed with me when I sleep.) But somehow I got roped into trying to solve that game’s mystery and I like the time I had doing it. I never really talked about it online with people though. The few people I talked about it with in real life also liked the series. So.... *shrug*
 
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Zinith

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osby

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I won’t deny that RE is popular, but I think there’s an inherent problem with including characters from it. The human protagonists are all kind of... boring from a gameplay perspective. Just run and shoot. Maybe some of the flippy **** from 5 and 6 (the games people hate). And the characters who would be actually interesting (the monsters) are a little too gruesome. Like, they hesitated putting Nemesis in MvC3 because they were worried it would jack up the age rating. In the end it didn’t, but the game was rated T. Who knows if he would have made it if they were going for a lower rating.
I think staindgrey staindgrey can answer this better but isn't all Snake does in Smash consist of hand-to-hand combat and weapons? It's not that different from RE protags, not to mention Sakurai proved he can make interesting movesets out of less.
 
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SnakeFighter64

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I think staindgrey staindgrey can answer this better but isn't all Snake does in Smash consist of hand-to-hand combat and weapons? It's not that different from RE protags, not to mention Sakurai proved he can make interesting movesets out of less.
I mean yeah, and granted i’ve never played RE and the only things I know about the characters weapons come from Marvel vs. Capcom, but isn’t guns ALL they have? Snake has explosives and grenades and rocket launchers and stuff. Unless your talking about that weird element gun Chris has in MvCI.

I understand why people want an RE character. And with 4’s specific history with the GameCube I think it makes sense to shout out (4 is apparently one of the best GCN games of all time). But I just don’t know how you do that and make the character feel unique.
 
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Ramen Tengoku

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I mean yeah, and granted i’ve never played RE and the only things I know about the characters weapons come from Marvel vs. Capcom, but isn’t guns ALL they have? Snake has explosives and grenades and rocket launchers and stuff. Unless your talking about that weird element gun Chris has in MvCI.
I mean... some of them have knives

They could probably make a moveset work with at least that
 
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SnakeFighter64

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I mean... some of them have knives

They could probably make a moveset work with at least that
Honestly... we’re probably just going to get gunner Mii costumes of Leon and Claire. Maybe Chris and Jill.

Speaking of, I heard in a leak that Mii costumes of new characters would come with a spirit of them. The leak is probably fake, but wouldn’t that be a cool thing to do? They already have the rights to the character. And it’s just a jpeg with some stat modifiers. It would be totally easy to do!
 
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