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On the subject of Pokemon, I'm about to show you all my Pokemon, Golden Boy. Got him back in 2009 when he was a pup.
Here he is, evolved into Golden Retriever, and he's about to turn 11 in May. I got nostalgic when I saw these photos side-by-side. Still kicking and smiling.
nat 20 is when you roll a dice with 20 sides and get 20, in Dungeons and Dragons, this means a critical hit/moment. It can make a dwarf with heavy armour flap his arms to safety when falling off a cliff as whatever you do it NEVER fails. In this case it's a perception check, so that you can see if you're able to see everything in the room
You haven’t seen the type of messages I’ve been getting so I understand how you wouldn’t know but ... I mean... I’ve had to reject many people asking for how to ****ing the me
Mario & Sonic at the Tokyo 2020 Olympic Games has been announced. The last game, Rio 2016, featured a boxing mini-game. This is the perfect opportunity to introduce King K. Rool as a playable character. Let's make it happen, @SEGA! pic.twitter.com/3Ma8THr1V2
You haven’t seen the type of messages I’ve been getting so I understand how you wouldn’t know but ... I mean... I’ve had to reject many people asking for how to ****ing the me
Basically, in Dungeons & Dragons (a tabletop RPG), the results of all actions are decided by the roll of a die (combined with character stats).
When you roll a 20-sided die (the typical die used for D&D, though others are also used), a Natural 1 is an automatic failure (oftentimes hilarious so), while a Natural 20 is an automatic success.
Take a 20 sided dice
Say “I’m gonna look for clues”
Roll it
If it lands on 20, your friends will laugh really hard and your character will end up willing evidence into reality because he’s so good at hunting for clues
You haven’t seen the type of messages I’ve been getting so I understand how you wouldn’t know but ... I mean... I’ve had to reject many people asking for how to ****ing the me
Basically, in Dungeons & Dragons (a tabletop RPG), the results of all actions are decided by the roll of a die (combined with character stats).
When you roll a 20-sided die (the typical die used for D&D, though others are also used), a Natural 1 is an automatic failure (oftentimes hilarious so), while a Natural 20 is an automatic success.
Oh, OK! That makes much more sense, kinda. I've been thinking about watching ProJared's videos on that stuff again but I never really understood them all that well.
Quite a roster there, I tried to take into account scaling and how their body proportions would function in a Smash styled setting, what do you think of my currently completed roster?
Of the for purposing of communication, beings of the interesting of courtship enjoy such the feature as directly sending the messages to in the inbox of the target of the beings of the love
However as a matter of fact being as to how I am committed to have partner as of four years ago until the day of today, simply refusal is the of the need of the want to have respond.
Of the for purposing of communication, beings of the interesting of courtship enjoy such the feature as directly sending the messages to in the inbox of the target of the beings of the love
However as a matter of fact being as to how I am committed to have partner as of four years ago until the day of today, simply refusal is the of the need of the want to have respond.
Of the for purposing of communication, beings of the interesting of courtship enjoy such the feature as directly sending the messages to in the inbox of the target of the beings of the love
However as a matter of fact being as to how I am committed to have partner as of four years ago until the day of today, simply refusal is the of the need of the want to have respond.
Of the for purposing of communication, beings of the interesting of courtship enjoy such the feature as directly sending the messages to in the inbox of the target of the beings of the love
However as a matter of fact being as to how I am committed to have partner as of four years ago until the day of today, simply refusal is the of the need of the want to have respond.
Diem you should know that I appreciate you because you and I are like the only two guys here who post long, well thought out posts (alongside Scoliosis Jones
but he doesn't come here that much anymore and I kinda miss him).
Also you're from Arizona too so you understand what it's like to literally live in Hell.
I would say, "Didja miss me?!" but you already said you kinda did.
I finished Persona 5 last night. It has broken my Top 10 favorite games I think, I'm considering buying the soundtrack on iTunes, and I feel like part of my outlook on life has changed quite a bit.
It's weird because I beat the final boss on Thursday night, had the Valentine's Day scene on Thursday night, but had school to work on Friday so I had to go to bed because I had no idea what was left at that point.
Like obviously there are certain tropes of these stories in regard to the ending, but I expected it to be bittersweet. I came around, and I do like the ending. The game in its entirety have made me rethink "my justice", and how to really change the world. By that I mean, you have to do what you think is right. But on the other hand, simply changing a few individuals isn't enough: you have to change the hearts of the many before you can truly see meaningful change.
For the game to come out in 2016, I felt that the plot and certain things about it struck too close to home. It almost had like an Orwellian feeling to it. Other things include the fact that I didn't know Matt Mercer voiced Yusuke (brilliant), and I never knew that I could develop such an attachment to a group of teenagers who exist within the confines of the game, but then again based on the fanart and love for the characters I don't even know if that's true.
Based on this game, while I'm not really convinced to play other Persona titles (idk, I don't really like the character designs and the P5 design just fits perfectly in ways that imo the other games don't, but that's based on a trivial understanding of those games), I kinda wish I'd played it when I played Red Dead Redemption 2. If that had been the case, I would have been through a game that changed my life and then seen the protagonist get into my overall favorite series of all time. Considering that, and the fact that the 3rd party cast is already 10/10 for me, I'm honestly at the point where I don't necessarily care who else gets into Smash.
What I thought was especially relatable for me with this game was that...well, even though the way the Phantom Thieves changed hearts was through battle, it wasn't a punishment to the wrongdoers. It was an attempt to help them see the error of their ways and make things right. That, to me, is a vital difference in how social change is believed to be brought about in 2019. I've recently made a return to Twitter, and I see plenty of people just saying how terrible other people are for believing certain things, and while things like racism and sexism, and homophobia or transphobia, or the results of what we'd call "**** culture" are terrible things, telling people who practice harmful behaviors that they don't inherently think about that they're bad people isn't the solution.
Shouting at people and telling them they're bad people for something they understand as normal isn't going to make things better. It makes them angry. It's negative adding to negative, which doesn't make things more positive. It just makes people angry.
In an interesting twist, my colleagues were talking about how positivity with students can change their outlook on their effort to change a behavior when the situation is handled differently. For example, there's a difference if I tell a student to put their phone away in a passive aggressive way in front of everybody vs. kindly greeting them at the door, and then after a period of time tell them quietly to put it away. This isn't to say that horrible things in society, or injustices are to be solved by quietly telling people to stop being a racist for example, but the premise is moreso that using negativity to change a negative behavior to a positive one doesn't work.
More than anything, to change the world on a large scale, nobody...not even a "chosen one" like an anime protagonist can do it on their own. You have to work together with people of different backgrounds, but a similar interest in reform.
Thanks for coming to my TED Talk. But as Ryuji would say, "For real" I had to get that out there.
Persona 5 is a great game. Play it. Or wait for it on Switch and THEN play it.
It was a weird moment for me at the end, mainly because whoever you pick for your "romance" in the story ends up in bed with you, which either gives you a teen x teen underage sex implication, or the exact thing that you sought to correct with Kamoshida. Everyone went with their own thing, but I have to say that Ann was the best pick to me. She's a sweetheart and exhibits growth for herself in an authentic way. Sorry Makoto fans, I simply think she's kinda dull. Ann expresses her outward love for the protagonist and is bubbly, whereas Makoto, at least to me, is kinda like, "Oh, ok". I could go on forever about this, but then it would turn into a potential waifu war. War is pointless.
The previously of statement was in context of in the defense of the misread of statement wherein staindgrey did say being of himself like to have had copulation concerning anime dragon person with chainsaw
Oh, OK! That makes much more sense, kinda. I've been thinking about watching ProJared's videos on that stuff again but I never really understood them all that well.
I suggest watching TFS at the Table, since one of the players (Grant) was new to the game when they started so they had to describe to him how the game works.
The previously of statement was in context of in the defense of the misread of statement wherein staindgrey did say being of himself like to have had copulation concerning anime dragon person with chainsaw
Quite a roster there, I tried to take into account scaling and how their body proportions would function in a Smash styled setting, what do you think of my currently completed roster?
Oh, forgot to mention the Pokémon with Asterix' need to be scaled down.
About your roster: It's quite large.
I like most of it a lot, but there are some Pokémon (Granbull, Scrafty, Mienshao) that seem a bit out of place and you seem to prioritise bipeds quite a lot (something I'm dealing with too).
Also might I ask why GenV is the only gen without starters to rep it?
I'd say Serperior or Dewott would make great characters!
Overall your roster is awesome but I'm missing some strangeness-potential
Diem you should know that I appreciate you because you and I are like the only two guys here who post long, well thought out posts (alongside Scoliosis Jones
but he doesn't come here that much anymore and I kinda miss him).
Also you're from Arizona too so you understand what it's like to literally live in Hell.
I should be interesting to see what you take from it considering your age. It may be similar to what I took from it as a 26 year old, but I will truly be curious to see what you think. That's no slight toward you, as I consider you rather mature for your age, which is something I was always told by others at that age.
Weird.
Speaking of your age, I talked to some of my students about their research topics (they were told to research a topic they felt that couldn't stay quiet about, so students have been picking stuff like police brutality, poverty, gender inequality, toxic masculinity, all the good topics). I told them to look for "their justice", and that phrase seemed to resonate with them. It at least helped one student realize what she really wanted to research, which was youth incarceration.
I should be interesting to see what you take from it considering your age. It may be similar to what I took from it as a 26 year old, but I will truly be curious to see what you think. That's no slight toward you, as I consider you rather mature for your age, which is something I was always told by others at that age.
Weird.
Speaking of your age, I talked to some of my students about their research topics (they were told to research a topic they felt that couldn't stay quiet about, so students have been picking stuff like police brutality, poverty, gender inequality, toxic masculinity, all the good topics). I told them to look for "their justice", and that phrase seemed to resonate with them. It at least helped one student realize what she really wanted to research, which was youth incarceration.