ADVENTURES OF ______
The Story So far:
Part I:
Upon waking up in an empty room with a "nice" looking carpet, our hero's first instinct was to try to carve some fashionable gear out of it. To their dismay, however, they had no tools with which to do this. The hero promptly stuck the solitary window in this empty room with their head, shattering it and lodging three glass shards into their head. A stranger, wearing crocs and socks, comes around to check on the hero. Unfortunately for him, the hero starts sprinting at the stranger. This comes AFTER carving a "shirt" out of the carpet and finding a lighter.
Part II:
They... both... dab. Eventually, the hero decides to throw a glass shard at the stranger after yelling at him about his fashion choices. The glass doesn't do much but hurt just a bit, annoying the stranger, who stops and lectures the hero on "Dad Fashion" and why people shouldn't throw broken glass. The hero's immediate reaction is to choke the Dad and ask him out. The Dad passes out and is promptly revived, reminiscing over a lost love. He accepts the date invitation and tells the hero to meet him at the steakhouse at 8:00PM
Part III:
The hero promptly makes moves to hunt down fancy clothing for the big date. First step: return to the building. Second step: open the door and enter the hallway. Third step: harass a doorknob, apparently! In an attempt to enter (?) the room directly to the right of the previous room, the hero: tries to yank the knob off, headbutts the door, seduces the doorknob with cinnamon breath (yes), folding the knob, and eventually manages to get the knob to pop off. All the while, the hero managed to open the door the normal way without noticing.
This ends with the hero unfolding, paying respect to, and eating the knob to gain its powers of potential knob friendship. Then the hero takes a 6 hour nap, awakening while the moon is out.
Part IV:
Our hero enters into what appears to be a child's bedroom, complete with bed, unusual TV, wardrobe, and toy box. Using their newfound powers and realization that things happen when you eat things, the hero attempts to eat the old-looking television. Shortly thereafter, he starts communicating with the knobs on the television, one of which can actually talk. Trying to seduce the television with cinnamon did not work so well as it did on the door knob- It annoyed the knobs and sent the power switch into anaphylaxis. Somewhere along the line, the hero also picked up a gift card for the steakhouse!
TL;DR SO FAR:
The hero currently breathes cinnamon, eats random objects, is wearing a carpet, talks to knobs, and has a date. For now.
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You look up at the sun. Incidentally, it turns out that the sun is the moon right now!
You walk over to the television and hastily turn the volume control knob down a little.
You: "Uh, is your switch okay?"
VC: "Which one? The one that's dying or the one sitting on the TV stand?"
You: "Well I want to help out."
VC: "Yeah? And how do you suppose you do that?"