Sadly, aside from a newly released
rearrangement of the game’s soundtrack, one almost certainly won’t be forthcoming because of a final, fitting twist to
Saga’s semi-cursed story. According to multiple sources, Sega lost
Saga’s source code amid the massive restructuring that followed Team Andromeda’s demise, which means that the company can’t “remaster” the game. Instead, it would have to recreate it from scratch, as Square Enix
is doing with
Saga’s old rival,
Final Fantasy VII. Although
Saga is a staple of lists about the best games that people never played, rebuilding a title that didn’t sell well the first time would be a dubious investment for Sega. “It’s such a shame that it couldn’t enjoy a second life as a remastered version on the latest consoles,” Nulty says. “I think there is the appetite now in the West for quality Japanese RPGs, whereas the market for them back in 1998 was very niche/hardcore.”