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What are you most excited about for E3?


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Guynamednelson

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I would pick fighters by popular demand or the most fun and unique movesets,
They already are chosen for this. And yes, Roy was pretty popular among casual Melee fans. Just not FE ones.
 

R O F L

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If you had to choose to put in Smash:

1 - The Best Fire Emblem character you could think of
2 - Elma

Who would you choose?
Haven't played Fire Emblem or Xeno, but I'd pick Elma simply for the fact that Xenoblade needs another rep.
 

NonSpecificGuy

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*Checks thread*

"Cut Roy"

Wow, I wasn't aware everyone had such **** taste.


/s
 

ClaTheBae

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What fictional quota. I don't know how Soccer Guy or Nintendo thinks, but if I were in charge I would pick fighters by popular demand or the most fun and unique movesets, Roy in particular doesn't seem to fit either of these, but I mean if you love Roy so much, then fine.
roy literally came back to the last game as DLC by popular demand. what are you on about
 

KarneraMythos

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Okay, gonna have to pop in here and say THAT AINT IT CHIEF.

Also, Shadow Dragon cut a ton of stuff from Radiant Dawn.
To be fair, Shadow Dragon's remake is a... well, remake.

And has the franchise gotten easy to the point that you can compare it to Pokemon? There is always complaints about the latter's characters suffering motive decay and having incredibly-lacking character arcs, and as a result end up being major push-overs in battles too.

I think there will definitely be DLC after the fighter's pass, I wouldn't mind seeing either series getting a unique rep in a separate DLC pack.
As long as we get to familiarize with the characters in their home games, of course. That's my only gripe with the prospect of a gen 8 rep and a Three Houses rep. Aside from marketing, they need to grow on us first. Otherwise, it's like an arranged marriage, and that is no bueno.

>Intelligent Systems
>A chad
Idk, Intelligent Systems seems a lot like Unintelligent Systems to me sometimes.
It's a joke ya dingaling

D'ohoho! You are a card!
...[cough]
 
D

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There's a reason why the only countries who practice full Socialism are China and North Korea and the USSR ended up collapsing.

Communism simply doesn't work in practice, it only works in theory.

People like to own things (especially if they earned them) and Communism runs counter to this; inevitably, the people in power stockpile all the things of value for themselves, leaving the common people with little to nothing (just look at Alexey Pajitnov, the guy who invented Tetris, he saw no royalties for his work for decades because all of that money went to the Russian government). Ask anyone who actually lived in Soviet Russia (and wasn't in a position of power) and they'll likely tell you you're a fool if you want to go back to that lifestyle.
Countries like North Korea and Venezuela have very bad and corrupt governments. Communism can be harsh and all, but you all seem to forgot the US has major problems too. The US has a GDP of around twenty trillion dollars. There are a ton of billionaires in the US. They can use that to help their society, get a new free health care, stop fossil fuels, give us better technology, a better education system, less poverty and hunger. We still have those problems. People in general seem to have a hard time finding a job or succeeding in college because they lack money, and the US does not do much to help put down the fire. The US is still led by people who are white supremacists and anti-LGBTQ racist nutjobs who only care about themselves. Everyone also forgets that the fact that around forty something million are in poverty and that problem never really got tackled. Imagine if we all had a good amount of money. We would have been so advanced as a country, but the rich refuse to share.

Also everyone seems to forgive the US for killing millions just so they can stop "communism" and install right-wing dictators. And do not get me started on how terrible colonialism and slavery are.

A handful of communist and socialist countries are flawed, but the US is not the shining city on the hill everyone talks about it being.
 
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Roberk

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TOKE: SIGURD WITH SELIPH ALT/ECHO.
>Sigurd's Final Smash summons Deidre to finish off an opponent with Naga.
>Seliph who's an alt has the same Final Smash, of course, but summons Julia instead.
AHHHHH WHY DOES IT HAVE TO BE NEVER EVER!!!
 
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ZephyrZ

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I think the fanbase looks at cuts the wrong way.

I don't think Sakurai and the developers go "This character is a waste of space and no one likes them, they need to go". I think it's more like "this character is low priority, we'll cut them if we have to".

I swear this fanbase can have such a bitter outlook on character selection sometimes.
 

Guynamednelson

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As long as we get to familiarize with the characters in their home games, of course. That's my only gripe with the prospect of a gen 8 rep and a Three Houses rep. Aside from marketing, they need to grow on us first.
I think they'd want to avoid Three Houses and Gen 8 just because it'd be controversial for them to be a part of the Fighter's Pass while Rex's only representation in it is a Mii costume because of how new he is. We all know Sakurai doesn't care about MUH FAIR AND BALANCED ROSTER so that's out of the equation.
 
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Idon

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And has the franchise gotten easy to the point that you can compare it to Pokemon? There is always complaints about the latter's characters suffering motive decay and having incredibly-lacking character arcs, and as a result end up being major push-overs in battles too.
Well, Shadow Dragon, New Mystery of the Emblem, Awakening, and so on still don't have the features cut. Likewise for all the way back to Thracia.

We'd have very different games if they kept all the past features.
 
D

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roy literally came back to the last game as DLC by popular demand. what are you on about
He was popular for Smash, I'm talking about in Fire Emblem. Also, it was mainly the melee fandom that wanted Roy back, there aren't very many Roy mains nowadays..
 
D

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I think the fanbase looks at cuts the wrong way.

I don't think Sakurai and the developers go "This character is a waste of space and no one likes them, they need to go". I think it's more like "this character is low priority, we'll cut them if we have to".

I swear this fanbase can have such a bitter outlook on character selection sometimes.
Roy and Corrin STILL fit that bill. Also, I was referring to what I would do, not Soccer Guy or Nintendo.
 

Roberk

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He was popular for Smash, I'm talking about in Fire Emblem. Also, it was mainly the melee fandom that wanted Roy back, there aren't very many Roy mains nowadays..
Smash is played by Smash fans, if Smash fans like Roy they'll ask for Roy. It's that simple. Can those guys get some better taste like seriously literally almost any other lord would've been better imo.
 

Idon

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I think the fanbase looks at cuts the wrong way.

I don't think Sakurai and the developers go "This character is a waste of space and no one likes them, they need to go". I think it's more like "this character is low priority, we'll cut them if we have to".

I swear this fanbase can have such a bitter outlook on character selection sometimes.
Probably because they also want characters IN as well.
Including back every character is a drain on resources and that's the direct reason we have less newcomers. With that in perspective, it's easy to see why people would be embittered with characters they don't like staying. Conversely, it's also easy to see why once people get their most wanteds they tend to go "I don't care anymore, put in whatever."
 

KarneraMythos

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I think they'd want to avoid Three Houses and Gen 8 just because it'd be controversial for them to be a part of the Fighter's Pass while Rex's only representation in it is a Mii costume because of how new he is. We all know Sakurai doesn't care about MUH FAIR AND BALANCED ROSTER so that's out of the equation.
True, and he'd piss off a lot of Xenoblade fans if he went ahead and added a Gen 8 rep and a Three Houses rep anyway, cause it'd feel like a complete betrayal of what was stated for Rex and the timing of Xenoblade 2.

I can totally see him do it anyway though. Like you said, a balanced roster was never intended, which is a shame because the Mii Fighters lacking a fourth class type makes 4-player and 8-player Mii-centric fights feel uneven and skewed toward one or two archetypes.

Well, Shadow Dragon, New Mystery of the Emblem, Awakening, and so on still don't have the features cut. Likewise for all the way back to Thracia.

We'd have very different games if they kept all the past features.
Well ya got me. So much for trying to give Intelligent Systems brownie points :v

At least they still have their amicability with other companies (looking at you, Game Freak).
 
D

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FE is good because so many of its characters lemd themselves to easy Echoes due to the class system which allows for far more characters to be added than normal and thus makes more fans of specific characters happy. I still do think we need more variance in terms of weapons but cutting characters is not the answer to that.
I've shared some of my character concepts in the FE newcomer thread so I'll repost it here
I'm against cuts in general, even if I don't like Roy or Corrin as characters. People will scream "clones" but the FE clones are the one who provide the most gameplay differences. It's a good thing it can have so many because it allows more fans to be happy about the roster.

Personally, I'm more into ideas for newcomers, and I have posted these on the discussion thread before half-jokingly but I'll develop them more here using Sakurai's "three words", which in case you don't know, is how he conceptualizes each fighter at their most basic. I think a lot of fan movesets lack one theme and that's a theme to follow. References don't make a fighter.
I have more ideas for FE fighters but today I'll do the two most popupar males not yet in Smash: Hector and Ephraim. On the surface, they already bring two new weapon styles but I believe their signature weapons and skills can bring so much more. I'd do normals but those are kind of boring to do and I feel like specials alongside a general idea of HOW they play is a better way to share these ideas instead of "X does this thing". So, without further ado:

Hector: Armored anti-zoner axe.
Saying Hector would play just like Ike(slow but strong) is a terrible oversimplification. I mean, yeah, he'd play like that, but that's not the only thing that defines a character. Ike has two good recovery options(albeit linear) and good movement in general, Hector is an armored unit, he should have bad movement options in excahnge for great defenses and strong attacks. For his attacks, he axehead would obviously deal the most damage, working in a similar way to DDD with slow and long moves. Additionally, he'd have electrical properties in some of his attacks, which would increase his hitboxes though they wouldn't be as effective and more like Robin's DSmash which grants him a slightly bigger cover area. And to sell the point of him being armored, he'd possess super armor in some of his attacks, which would allow him to trade with his opponents more effectivelly.

Neutral Special - Bolting: Hector charges Armads and strikes the ground, unleasing a thunderstrike in front of him. The axe itself has a hitbox but that won't increase in damage or knockback, instead, the thunderstrike will power up and hit further away from Hector the longer it's charged. Looking similar to the thunder animation from the GBA games, the lightning bolt won't go below Hector's height, which is also where its sweetspot is located. This move has super armor throughout the entire duration, from charging to the release of the hitbox. Its weakness is quite obvious in that it's incredibly telegraphed and dodging the thunder is easy if you know where it'll land.

Side Special - Hand Axe: an uncharacteristically fast move, both for Hector and for being a boomerang projectile. It doesn't travel much but it covers the area in front of Hector quickly. It's a move designed to catch approaching opponents offguard, but don't expect it to deal much damage and many other projectiles can overpower it.

Up Special - Hectocopter: Hector ascends while spinning his axe above him before quickly descending at its apex with an axe strike. This move doesn't grant much vertical distance and if Hector isn't close enough to the ledge, he'll plummet to his death. The two things it has going for it are its horizontal distance granted and the damage it provides as the ascending hitbox will combo into the axe strike, spiking opponents as well. Still, it can be easily gimped as long as the opponent doesn't try to challenge its hitboxes.

Down Special - Distant Counter: Hector's signature skill, he'll ready himself and counter a move thrown at him. There's one catch with this and it's that this counter will always hit the owner of a countered move, no matter where they are, represented by a lightning strike hitting them. This is what allows Hector to counter zoners so effectivelly, as even reflectors could have some trouble against certain opponents. The tradeoff to this is that this is the weakest counter in the entire game, having absolutely no multiplier. It's a move meant to force zoners to approach, as the further they are from Hector, the easier it is for him to successfully counter a projectile.

Final Smash - Triangle Attack: The Thunder of Ostia, the Flame of Pherae and the Winds of Sacae combine together for a powerful combination attack on the enemy. Hector summons Eliwood and Lyn who help him deliver a simultaneous strike on the enemy.


In FEH, Hector was designed to be able to fight at any range and that's what he's here. DC forces opponents to approach while Bolting punishes the camping harder, Hand Axe is a good neutral tool for midrange. His goal is to force zoners to fight in a position they're not comfortable at. His weakness, however, is that he loses to fighters who specialize in said position he's trying to force, grapplers make a meal of him in particular as his super armor is useless against grabs and his heavy weight and big stature allows other heavies to combo him. In a nutshell, my concept for Hector is a character that forces others to play the way he wants, but give him an opponent that's better than him at his game and he'll struggle.

---------------------------------------------------------

Ephraim: aggressive healing lancer

Ephraim is the obvious choice for a onfoot spear fighter, but Ephraim doesn't pick fights he can't win, so instead of playing **** measuring contest with the Belmonts, he focuses on what he does best: going all out with no care for consequences. Many of his moves are powerful, hit hard and come out quick but he's left wide open afterwards, he's a calculated fighter in that he shouldn't be throwing out moves willy nilly but when he knows he can get away with it, he'll do some serious damage. But don't worry, because he can afford that, after all, he can heal himself up with moves based off his Solar Brace skill from Heroes.

Neutral Special - Solar Brace: Ephraim charges himself while crouching as the sun shines above him. After a few moments, Siegmund's tip will catch fire, signifying the move has been successful. This will give Ephraim's next attack the property of healing him for 30% of the damage dealt. This move takes about as long as WFT's Deep Breath to charge up and repeated uses will increase the charge period.

Side Special - Brash Assault: Ephraim dashes while stabbing forward, and then follows up with another stab, one of the few moves that doesn't leave Ephraim wide open afterwards. However, the second hit won't come out if he's above 50% damage and the first one has a lot more ending lag to it.

Up Special - Rising Sun: Ephraim spins upwards in a multi-hit attack and a small sun-like explosion is created at its apex. All the hits in this move will count towards Solar Brace's effect, making it a great way to quickly recover health, though not as much to recover height...

Down Special - Sol: Ephraim stabs forward and, if this move connects, the opponent will be pinned to his lance, during which Eprhaim can repeatedly tap the special button to deal damage while recovering his own damage. This move is sort of a combination to Skewer and Nosferatu in that it's hard to hit as only the tip is the sweetspot while also recovering HP. And yes, this does stack with Solar Brace.

Final Smash - Prince of Restoration: Ephraim dashes forward and stops once hitting an opponent, from which a sun will start to grow at the place the hit connected, dealing damage to his opponent and anyone nearby before blowing up and launching them all away. Ephraim will recover half of the damage dealt to his opponent.


While the other two fighters that a healing-based moveset would make most sense for, Ike and Chrom with their Aethers, they are already in and none of their moves focus on this aspect. But since Siegmund is known as the flame spear, Ephraim received a signature skill in FEH related to Sol skills and he's known as the Prince of RESTORATION, I felt that he was the best choice for that.
He's a fighter that uses aggresives moves and that can backfire hard but he is allowed to make some mistakes as long as he manages to get the advantage again. Basically, the best way to play Ephraim would be to not pick fights you cannot win, as even though he can heal himself, he's not exactly the sturdiest of fighters.






I'll share more of these eventually, FE has as much potential as Pokemon and people don't give that enough credit. If people are that interested in these, I'll accept recommendations for who to do next.
I'm working on a Lyon moveset and I might do one for Takumi later(as he's easily the archer with the most moveset possibilities)
 

Michael the Spikester

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I think they'd want to avoid Three Houses and Gen 8 just because it'd be controversial for them to be a part of the Fighter's Pass while Rex's only representation in it is a Mii costume because of how new he is. We all know Sakurai doesn't care about MUH FAIR AND BALANCED ROSTER so that's out of the equation.
Pfffft you really believe Nintendo would care about controversy?
 
D

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Smash is played by Smash fans, if Smash fans like Roy they'll ask for Roy. It's that simple. Can those guys get some better taste like seriously literally almost any other lord would've been better imo.
I mean, Fire Emblem fans and Smash fans kinda overlap. If Roy weren't in Melee, I doubt there would be many requests for him at all.
 

Opossum

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If you had to choose to put in Smash:

1 - The Best Fire Emblem character you could think of
2 - Elma

Who would you choose?
Pictured below, me, about to list off the Fire Emblem characters I'd pick over Elma.
image.gif
 
D

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I think Chrom is one of the few bad characters in this game, solely because of that. The only other bad ones I can think of are Mac and Kirby. Bowser Jr and Duck Hunt aren't bad, but I think they could benefit from a couple buffs.
Eh honestly I wouldn't really say he's bad, moreso some of his matchups really suck

That's why I hold the kinda unpopular you should pick Roy/Chrom based on the matchup rather then solo maining one of them
 

Roberk

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I agree. Melee helped Roy out a lot.
Didn't Roy win a lot of Fire Emblem ballots or score high at least?
That's because the people who voted for Roy were Smash fans. Notice how other Smash FE characters like Lucina, Ike, and Lyn Marth scored highly compared to most other characters. It's most likely that little to none of those Roy fans actually played Binding Blade, making their love of Roy come from Smash and not FE.
 

Idon

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Smash is played by Smash fans, if Smash fans like Roy they'll ask for Roy. It's that simple. Can those guys get some better taste like seriously literally almost any other lord would've been better imo.
Goddamn ELIWOOD would be better. HE EVEN HAS THE PHIRE SWORD.

But nooooooo, you goddamn PHILLISTINES need your duuuumb Roy's our Boy memes and the screaming 15 year old with the Naruto headband. Hell, I bet most of you all don't even know the continent his game takes place on, or who the bad guy in his game is.

I mean, uh, cuts bad, adds good, me all positivity.
 
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D

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Opossum reminded me of something.
Seriously, this is some impressive voice acting. The voice is in symphony with the instruments.
I also like Geography. Nice.
 
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