OneWingSephiroth
Smash Journeyman
I was talking like that in reply to Kuraudo who was doing the same to me."Please refrain from using that ghetto talk".....
Supers/Ultras are trash, want to know why?Ultras are a reversal mechanic as well. Capcom games, and the majority of fighting games, have had super bars or something similar for a long time know, and if you are going to have one, you have to have the other.
Since Super Turbo onward footsies and zoning by an average to elite SF player have gone down the gutter due to this. You think it helped to improve a players play form? While it actually did the complete opposite.
An example... In SF:IV and SSF:IV you can compensate your lack of footsie games with Ryu due to having easy accessibility to Ultra. Because why spend countless hours trying to learn how to move in and outside of your opponents best pokes to punish it with your own for measly damage, when you can SrkxxFadcxxUltra to do the job and gain far greater results. I'm a Ryu player, and I even openly admit this, and its visible even by all other Ryu players, even the Best.
This is why Daigo back in 2004 absolutely got mopped up by Jeff in AE, because Daigo since he played duirng the Post-Super Special Era had nowhere near the footsie or zoning game that Jeff brought out, and this was Jeff who was what, 10+ years retired from SFII against a in his prime Daigo. He even perfected Daigo a few times with every character he used. Basically put, although Jeff lacked the reaction, execution, skill level of his prime self from the early 90's, his fundamentals were still much better, giving him more wins over Daigo. "Had" it of been 1993 Jeff, Daigo would not even of won One Set against him.
However, that's a different thing all together, because personally I can tolerate Supers in the Marvel vs games because they are supposed to be over the top ridiculous anyhow. That still doesn't remove the fact that giving someone an award because they played terrible is a dumb idea. Comebacks should be earned by you straight up playing better then your opponent, not getting a bonus and then doing the same combo, however you'll do more damage because you were losing in the first place.
You didn't need comebacks in MvC3, it's pointless to have it in there, and will serve no purpose then to make it easier for comebacks, in which they should be earned, not a universal option ploy to greatly improve your chances. You minus will through in a random Auto-Win button when your losing then, so you'll have a 50/50 chance of winning.
Not a good idea by Capcom whatsoever, along with the few other things they are throwing into MvC3.