I'm also not worried about tiers yet. I can feel some characters are better than others, but I also don't feel some of them are noticeably worst. While that hitsun/damage reset glitch worries me as to which characters we're going to see more...
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the cancer is everywhere>Implying Taskmaster only zones
>Lol
Thissssssssssssssssss.Eddie Brock is the only Venom.
**** Gargan, **** Carnage, **** Fortunato, **** She-Venom, and especially **** Flash Thompson and Anti-Venom, wtf is Marvel even thinking?
anti-venom is awesome you shut your wh-re mouthEddie Brock is the only Venom.
**** Gargan, **** Carnage, **** Fortunato, **** She-Venom, and especially **** Flash Thompson and Anti-Venom, wtf is Marvel even thinking?
also the toxin limited series was ****in awesome
And yet he can still beat you.http://www.youtube.com/watch?v=Dj37uVZphXE
Sanford is the saltiest ***** I ever heard. Step your game up, fgt.
........................ O_oAnd yet he can still beat you.
Smooth Criminal
He speak the truth though. And he would still wax 80% of the people playing the game ***** including remix's bum ***. You can't be mad at him for getting frustrated at the ******** plethora of scrubby *** games that are coming out. The only one that didn't turn out to be really scrubby was SSF4. BB, Barlw, MvC3, etc, all scrubby.http://www.youtube.com/watch?v=Dj37uVZphXE
Sanford is the saltiest ***** I ever heard. Step your game up, fgt.
I didn't forget! What he said about games being scrubby is just so d@mn true!
@ Atlus
"I agree."
You forgot to shout.
Everything that isn't Fox in Melee is easy to get the hang of. Playing Fox will give you arthritis. Wavedashing takes five minutes to learn if not less. SDI/DI is easy to learn in Melee. It takes one minute to learn L-Cancelling. Learning and putting effort in the game is not hard.Brawl is the easiest, scrubbiest game ever created ever.
The only reason you would be any of us is because you know mus, but you have to learn mus in every fg so that doesn't make the game any less scrubbier. Execution in brawl is a joke. SDI is mad easy compared to melee, DACUS takes ten mins. to learn, same with momentum canceling, the games just scrubby. I'm 100% sure I could never beat you in brawl because you play the gayest character of all time and I would have to throw the tv out th window from rage.
Which is why Triforce calls Remix the best player in Empire right now right?He speak the truth though. And he would still wax 80% of the people playing the game ***** including remix's bum ***. You can't be mad at him for getting frustrated at the ******** plethora of scrubby *** games that are coming out. The only one that didn't turn out to be really scrubby was SSF4. BB, Barlw, MvC3, etc, all scrubby.
And lol at the guy yelling "there were infinites" in the background when he was saying how Justin got comebacks with CABLE, SENTINEL, and CYKES. Cable and Sent NEVER do infinites. Cykes does very rarely. Unless you're talking about Mags (well, most mags go for the reset but w/e) or IM infinites are out of the question. MvC2 is not ****ing xmvsf.
I'm not mad though. I was expecting this game to be scrubby.
What? Wow dude, it's extremely obvious you've never learned melee before. L cancel takes forever to get down consistently esp. with SHFFLing, WDing is hard as **** to use right and implement, not to mention it takes a hell of a lot longer than 5 mins. to learn to do it RIGHT (I'm not talking about those ugly *** "you can see half of the AD" wavedashes, I'm talkin perfect WDs). And SDI is not easy in melee, I'm serious, that is the dumbest statement I've heard about melee in a while. Not calling you dumb for saying that though. Falcon's easy? Falco? Marth? ICs? Yoshi? Ness? I'll agree on Jiggs and Sheik being easy but those characters are not easy.Everything that isn't Fox in Melee is easy to get the hang of. Playing Fox will give you arthritis. Wavedashing takes five minutes to learn if not less. SDI/DI is easy to learn in Melee. It takes one minute to learn L-Cancelling. Learning and putting effort in the game is not hard.
5 MM at Genesis 2.I'd like to see any of you beat me in Brawl.
Scrubby game my ***.
I'm reluctant to start playing this competitively because of how much **** this game gets for being eclipsed by MvC2. Dunno if it'd be worth it.
Don't take everything Ricky says and put it on a pedestal. He complained that 3rd Strike is cheap because you lose so much health from being punished by a parry or low forward to super. Same problem happens in his favorite game, CvS2, where the same thing can happen by roll cancels into Custom Combos.LOL @ SSF4 being called scrubby when lots of 3S is parrying ****. Listen to Ricky talk about 3S, man speaks the truth. HD Remix/ST >>>>>>>>>>>>>>>>>>>>>> 3S
^ That part also somewhat directed at Atlus.
Don't take everything Ricky says and put it on a pedestal. He complained that 3rd Strike is cheap because you lose so much health from being punished by a parry or low forward to super. Same problem happens in his favorite game, CvS2, where the same thing can happen by roll cancels into Custom Combos.
See imo it depends on the character. Ryu, Bison, Guile, Rog, etc are hella scrubby and I hate them. Viper, Duds, Sakura, Gen, Fuerte (the non-random ones that do all of that crazy RS ****), Makoto, Guy, etc aren't scrubby at all and are all pretty damn difficult to play.And SSFIV is way scrubby compared to Super Turbo and 3rd Strike.
And DACUS, buffer, BDACUS, character-specific techniques are easy to master and use, I assume?What? Wow dude, it's extremely obvious you've never learned melee before. L cancel takes forever to get down consistently esp. with SHFFLing, WDing is hard as **** to use right and implement, not to mention it takes a hell of a lot longer than 5 mins. to learn to do it RIGHT (I'm not talking about those ugly *** "you can see half of the AD" wavedashes, I'm talkin perfect WDs). And SDI is not easy in melee, I'm serious, that is the dumbest statement I've heard about melee in a while. Not calling you dumb for saying that though. Falcon's easy? Falco? Marth? ICs? Yoshi? Ness? I'll agree on Jiggs and Sheik being easy but those characters are not easy.
edit: ^^ Remix never does **** and never will. Just wait. Sanford will most likely pass him. IDK about Yipes though, he's not lookin too good.
After WHOBO 3 if I decide to go, aw yea my first MM! You're so on.5 MM at Genesis 2.![]()
XD I'll be sure to ask about you, or just take whatever word you have for it. Speed's a cool guy.
Why can't they make a new, GOOD fighting game ffs?
LOL, see me Kuraudo! Who d'you play, Sonic? Ask Speed about me!![]()
Most legit excuse to delay a response ever.I'll reply tomorrow. I'm watching Toy Story 3, I can't let this get in the way of this great (and very sad) movie.
lol why is everyones so mad? People need to stop setting themselves up for this kind of stuff.http://www.youtube.com/watch?v=Dj37uVZphXE
Sanford is the saltiest ***** I ever heard. Step your game up, fgt.
Ryo? Art of Fighting characters are in the game now?Wow, I had no clue Spideman's Crawler Assault had invincibility on startup. Cut right through Ryo spam friendly super.
Super Shortcut Fighter 4? Yeah that's not scrubby at all even though you don't actually have to do a DP motion in order for a DP to come out.The only one that didn't turn out to be really scrubby was SSF4.
High execution characters aren't scrubby? Low tier characters take skill to be good with? Wow, what an amazing set of observations. That's almost as brilliant at the other observation on LGBT culture you made.See imo it depends on the character. Ryu, Bison, Guile, Rog, etc are hella scrubby and I hate them. Viper, Duds, Sakura, Gen, Fuerte (the non-random ones that do all of that crazy RS ****), Makoto, Guy, etc aren't scrubby at all and are all pretty damn difficult to play.
Toy Story 3 got really dark towards the end.I'll reply tomorrow. I'm watching Toy Story 3, I can't let this get in the way of this great (and very sad) movie.
Or try to do an FADC ultra and get an EX whatever.Super Shortcut Fighter 4? Yeah that's not scrubby at all even though you don't actually have to do a DP motion in order for a DP to come out.
He man, I'm just statin facts. It's not liike I'm telling yall something new. I'm just sayin not all of SSF4 is scrubby.High execution characters aren't scrubby? Low tier characters take skill to be good with? Wow, what an amazing set of observations. That's almost as brilliant at the other observation on LGBT culture you made.
Extremely. In incinerator scene is a powerfully sadistic scene. I think that scene showed that this movie was made for the 90s kids that grew up with the movies because no kid would understand how emotional that was. That one and the Andy giving them away scenes were pretty sad.Toy Story 3 got really dark towards the end.
-_-Take for example, you're Marth in Melee and I'm Ganon (I main him lol). What are you going to do? Will you dash dance back and forth, lay the offensive on me with a grab game and hope I don't Bair? Or are you just going to predict I'll dodge that and punish from there? Afraid to FAir on the chance I've got A Bair? Or maybe I'm afraid that using my Bair will backfire despite how it seems to work in every situation possible? Mix-ups and possibilities, it's reading your opponents and guessing right in most cases when techs become involved that create your combos.
I'll give it to you on inputs. Going to Marvel, SSFIV spoiled me on inputs a little bit, but looking at my inputs in MvC3, it's not super strict either.
For SSFIV, I just think they made the game way too forgiving. Inputs are really lenient, Ultras feel uneeded as a comeback mechanic since we already have supers, and hit confirming is so simple since you can easily just link moves and hit confirm from there.
I just hate the fact that just because I'm in the lead, I'm forced to not throw a fireball or else I'll end up losing most of my life.Ultras are not as big of a comeback mechanic people think it is. The only true exception is the Super version of Soul Satellite which was truly a get out of jail card and it's something you can't bait out like other Ultras. Also, you have characters like Viper and Fuerte that need their EX moves in order to be effective, so to have a big move stored somewhere else really helps.
Depending on how you look at it, comeback mechanics allow the game to be less one-sided which can mean it's more fun, but YMMV. That being said, every Ultra except Super Soul Satelite can be baited out. If someone's expecting a fireball, why not bait it out and punish him for taking the bait.I just hate the fact that just because I'm in the lead, I'm forced to not throw a fireball or else I'll end up losing most of my life.
It forces players to play differently after the opponent didn't have to work on getting their Ultra (excluding Focus Attacks of course).
I don't think Ultras are a huge game changer, I'm just saying it felt unnecessary. But so are parries.
Edit: I also didn't like how Capcom tried to buff characters by Ultras sometimes. They could've made characters like Fuerte more solid instead of giving him a somewhat risky high damaging reversal Ultra.