Fuzzy
Buzz Bomber
Lakitu and Spinies
Buzz Bomber
Lakitu and Spinies
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That’s something we will decide in Prompt 3. Prompt 1 consists us submitting the initial start trailer that’s akin to Subspace’s start-up trailer where Mario faced off against Kirby and World of Light’s where Galeem kills off everyone.Just making sure, this is a Subspace-esque mode, right?
Do they have to be originally launched on the switch or just launched there in generalAdventure Trailer mode submissions will be open fir another 12+ hours but I want to kick us off into a new job prompt:
Job #92: Submit a Stage Based off a Third-Party Game that Was Launched on the Switch
That was a mouth full. Anyways, we will be submitting a stage that is from a third-party game that either debuted or saw a sequel get launched on the Switch. It can be from a port as long as the game first appeared during the start of the Switch’s lifetime. This is to ensure the stage comes from a source that’s still relatively new.
Here are some further criteria. Please read it carefully:
Happy submitting!
- It can’t be from a series repped by a fighter (Mega Man 11 stage is out)
- Capcom is disqualified as they had tons of content included in the Jill/Leon trailer
- It can be from a company that has a fighter (A Samurai Shodown 2019 stage is ok)
- This means that this franchise can’t get a future character rep (so no one from SamSho 2019 would be allowed but that doesn’t apply to other SNK IPs like Metal Slug or KoF)
- This stage-repped universe will get an icon
I understand that phrasing may be confusing for some so I’m opting to remove “launch” with “appeared”.Do they have to be originally launched on the switch or just launched there in general
remember, don't vote for this. This would disconfirm an Undertale rep.
Undertale Medly (Undertale)
This is a simple stage, it's quite similar to Piktochat where outside influence can change the stage
In Undertale the battles take place in a bullet hell like box and you needed to dodge projectiles from the bosses
The stage initially is similar to the King of Fighters Stadium where if your over 100 hp you get broken though the walls the difference is that this stage will have the main bosses of undertale give interruptions changing the stage, some beneficial some harmful, they cycle though randomly so dont rely on the patterns to win
Toriel (a small amount of fire gets spawned and you need to avoid the fire, but she will also give butterscotch pie as a healing item)
Papyrus (the stage becomes an auto scroller from left to right, the bone platforms will have flaming blue bones that damage the fighter if you move though those bones)
Undyne (spears come from all directions, nothing crazy but it I'd the most dangerous part of the stage)
Muffet (the stage becomes a aytoscrller from down to up, the bottom will kill you instantly and their are healing pastries to eat)
Mettaton (gives a quiz on smash trivia, by touching the boxes for the awnser you either get healed if correct on the question or zap by electricity if you get it wrong)
Flowey (gives a hodgepodge of all the previous patterns combined, will only appear 1 percent of the time)
Music: Undertale Medley (a combination of all the major battle themes of the previously mentioned bosses)
We still have the Sans costumeremember, don't vote for this. This would disconfirm an Undertale rep.
remember, don't vote for this. This would disconfirm an Undertale rep.
Yeah, besides if sasn was in smash he would be too op
Jokes aside, I think UT is better repped by a stage as most of the characters' attack patterns would fit better as stage hazards than moveset elements.
then we add friskWe still have the Sans costume
oh no, there's no way they could put sans in smash.Yeah, besides if sasn was in smash he would be too op
Damn I would so vote for this but I'd actually like Geralt to be playable if possible.I will fight off these indies with the absolute opposite....
Kaer Morhen
Due to the recent partnership between CD Projekt Red and Nintendo, one of the most iconic open-world games is going to be in Smash! Albeit, only in the form of a stage. Kaer Morhen, undoubtedly the most visited place in the Witcher series!
Before I dive into things, I'd like to clarify we're focusing on the third installment, the Witcher 3 here, since that's the game most tied to Nintendo and the most popular installment as well. Well, Kaer Morhen is an old keep where the witchers of the School of the Wolf, like Geralt of Rivia, used to be trained. In Smash Bros. Infinite, the stage features not only many cameos, but 3 different locations within the Keep. Let us start with the overview.
Entrance of Kaer Morhen
The stage starts off at the entrance of the keep as you see here below. In the background you'll be able to watch our brave protagonist Geralt fight off some low-level drowners around him with his sword and signs (Aard & Igni, to be more precise). Once he's done fighting them off he'll start meditating like he usually does. This is when our first transfer begins, to the Kaer Morhen Balcony!
Kaer Morhen Balcony
This location is pretty iconic, it's where you first find yourself right after starting the game. It intends to be your first view to the world of the Witcher universe, and it's why we'll be integrating it into Smash. The fighters will be fighting on the balcony with their backs to the landscape, so the player can take in the wonderful view. A bit like the Great Plateau stage. On the right side, Yennefer makes an appearance. Whilst at the left there's Triss. After a while, another transfer takes place. This time it's taking us to the Training Grounds! Hopefully you've had a great look at the scenery while you were here!
Kaer Morhen Training Grounds
Our last location, the Training Grounds of Kaer Morhen. Fighters will be fighting on the planks, with Vesemir, Eskel and Lambert watching the fight unfold at the sides. Though that is not all, right behind the planks there's a grown-up Ciri doing her morning training on the wooden platforms. She attacks the floating wooden pillar with her sword which causes it to swing, fighters hit by the swing get knocked back a bit and receive 7.5% damage. After a while, a blue sphere suddenly appears around Ciri where all fighters get sucked in, and without spoiling too much, the cycle repeats and the fighters are found back at the entrance.
The main focus of the stage are the graphics. As you've probably noticed, there aren't many gimmicks nor hazards to be found. As I feel that the biggest selling point of the Witcher 3 is its absolute graphical prowess, and I hope to translate this element into Smash. The stage will try to recreate the original locations. Again, quite like the Great Plateau!
With the (S)Witcher 3 port being one of Nintendo's focuses during 2019, and this franchise's history and success. I say it deserves some form of grande representation, no? Let it reunite with Minecraft and Breath of the Wild within the same game, as they're the 3 rightful kings of open-world games. Also yes, I'm fully aware the Witcher series originated as books. Though first of all there's Dracula in Smash, and second, the Witcher video games have completely overshadowed the books as of late and have put such a big mark on video game history that a place for them in Smash is fully warranted.
Also some people would just like to watch the world burn, apparently.
Wait, what non-game music? Does that mean we can finally add...I really want to get this question out there now that this Witcher stage is there
How will we handle the Edge cases of Non-videogame content now that we have non-game music in here and the Twitter content?
I was referring to One Winged Angel from Advent Children. Hence why I labeled them as Edge cases.Wait, what non-game music?Does that mean I can add Eddie, Let Me Go Back?
Finest Hour is a remix of Krook's March so...I was referring to One Winged Angel from Advent Children. Hence why I labeled them as Edge cases.
I think it should be handled by only counting video games that are big on their own merits and not just as licensed games. Stuff like GoldenEye, which was huge for FPS games, and the aforementioned Witcher 3, which was showered with praise. Of course, it would also have to be on Nintendo systems, so bye-bye Spider-Man PS4.I really want to get this question out there now that this Witcher stage is there
How will we handle the Edge cases of Non-videogame content now that we have non-game music in here and the Twitter content?
That seems a bit inconsistent especially with James Bond, Using this Logic, Goku would count because of Dragon Ball's Popularization of the Anime Arena Fighter, Specifically the Tenkaichi games which released on Wii and the Xenoverse games which are on Switch, and also 2D anime fighters with help from ArcSys/ It's a slippery slope and I want to know how far we should descend.I think it should be handled by only counting video games that are big on their own merits and not just as licensed games. Stuff like GoldenEye, which was huge for FPS games, and the aforementioned Witcher 3, which was showered with praise. Of course, it would also have to be on Nintendo systems, so bye-bye Spider-Man PS4.
I was allowed to submit the NES DuckTales moon rat as an AT a while back so I'd assume licensed game content with no direct ties to their source material is allowed, like the Goldeneye content in 64 and Melee. That raises the question of what happens if it has been canonised into the source material after it's game debut... (as with DuckTales' moon theme)I think it should be handled by only counting video games that are big on their own merits and not just as licensed games. Stuff like GoldenEye, which was huge for FPS games, and the aforementioned Witcher 3, which was showered with praise. Of course, it would also have to be on Nintendo systems, so bye-bye Spider-Man PS4.