Claxus
Smash Apprentice
Cliche as it is, the key for comebacks is staying calm. In the words of a certain Blazblue character's ultimate theme about never giving up:
Strengthen your guard, take the chance. Calmly process the situation -- your opponent is pathetic!
With Shulk, that means focusing on zoning. Concentrate purely on your opponent's approach, and wall them out with N-airs. If you have to approach, take your time even if Sheik's spamming a trillion instant-noodles and focus on attacking with only the tips if your attack ranges.
Thankfully, Shulk has great options for comebacks. Buster can even out percents easily, so don't worry too much about being down in percentages too much. Smash can get you some early KOs at 80-100%, and there's always edgeguarding/gimping, so you don't stress much about getting their percents high either. Shield will keep you going into the late 100s, and is what you should use most when going for a comeback. It gives a level of safety and slow zoning that you need, it's amazing how far it lets you live when you slow down with it.
When it's in downtime, I tend to use Speed as the shorthop zoning is similar, and the speed itself lets you play more safely. But cancel it into Shield ASAP.
Basically, don't underestimate Shield, it's incredible when played with zoning. And don't get too stressed out when you're down, because the other arts can close any gap, just use calm judgement of when to use them and how to do so safely, and zone your troubles away.
Strengthen your guard, take the chance. Calmly process the situation -- your opponent is pathetic!
With Shulk, that means focusing on zoning. Concentrate purely on your opponent's approach, and wall them out with N-airs. If you have to approach, take your time even if Sheik's spamming a trillion instant-noodles and focus on attacking with only the tips if your attack ranges.
Thankfully, Shulk has great options for comebacks. Buster can even out percents easily, so don't worry too much about being down in percentages too much. Smash can get you some early KOs at 80-100%, and there's always edgeguarding/gimping, so you don't stress much about getting their percents high either. Shield will keep you going into the late 100s, and is what you should use most when going for a comeback. It gives a level of safety and slow zoning that you need, it's amazing how far it lets you live when you slow down with it.
When it's in downtime, I tend to use Speed as the shorthop zoning is similar, and the speed itself lets you play more safely. But cancel it into Shield ASAP.
Basically, don't underestimate Shield, it's incredible when played with zoning. And don't get too stressed out when you're down, because the other arts can close any gap, just use calm judgement of when to use them and how to do so safely, and zone your troubles away.