M@v
Subarashii!
I don't feel like losing an entire character over 1 small mistake either. Thats just ********. I can see losing 1/3 your health, or even half your health. But the combos in the game are so crazy. Give people a couple more months and your going to die because you pushed one wrong button. Feeling like smash 64 here. It doesn't have to work like crush and costs 1 energy bar. There should just be some sort of defensive mechanic in this game that allows a combo break. Advancing guard is the only real defensive maneuver, and you have to guard to begin with. Why do you think people are playing so campy right now? Brawl is over board on the defensive options so dont go that extreme obviously. But at the same time I feel mvc3 is overboard on the offensive options.Certain characters can run from it. You tell me what the hell x-23 and vjoe are going to do against a lv 3 xfactor sent/chun/or dormy.
While i agree timeouts are kinda crazy at this point(I've had more timeouts in a week in mvc3 then i have over my entire 6 years of playing mvc2) i still wouldn't compare it to brawl. brawl is 8 mins. MvC3 is 99 secs. And the reason there is so many timeouts are because
1-The damage output is so high so people are playing very conservative
2-People are still dropping combos left and right.
Phoenix is far from the problem that is making this game lame. X-factor as a whole is what's laming the game. Every "broken" tactic(I say broken loosely cause the game is still fresh) are only possible cause of x-factor.
Phoenix dies in 4 hits. No matter what she can do you can't be broken when you die in 4 hits.
People act like Phoenix is the only "high risk/high reward" character invented. Like strider didn't exist in mvc2. In fact Phoenix plays EXACTLY LIKE STRIDER. Just with a bigger reward when played right.
I also find it funny that before the game came out we were all saying how free she was now people are saying she is breaking the game. Lol.
[/I]
Why do people think like this? Why should u have a "easy button" when your in a combo? You shouldn't have a cop out. If i start a combo on you i shouldn't be able to lose it of cause you don't want to get hit by it. And people act like mega crash was some sort of miracle fighting mechanic.
Mega Crash was the sole reason Zero dominated that game. Zero was intended to be a pure rushdown character with very high offense but low defense. Meaning he can whoop your *** but once u get a hit on him he is very fragile. However with Mega crash in the game even when u get a hit on him it didn't matter cause he can just throw you off of him.
So say Mega Crash was in this game. Characters ike Hulk/Sent/Thor/and Dormy who have crazy health just becomes even better cause now the combo that you actually did land on him even though it barely harmed them mega crash will now completely keep u from killing them anyway. Especially with certain characters having meter assists and the cross over exchange giving u so much meter to begin with.
Mega Crash is a very bad mechanic to be in a "vs" type game. The "Burst" system in Blazblue is a great example on how to make a feature like that work.
Everyone was saying how gay that was at the tournament. I honestly think KT would of won that round. He got spanked on PS2 though.