Ussi
Smash Legend
I've been really close to being fob'd a few times ;-; its so depressing getting read that many times in a row
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
I'd like to, if you ever get on AIM on the weekends that I'm in town.Play meeeeeeeeeeeeeeeeeee.
The ceiling is far different from a jump.He goes to the top because the start-up frames on j6c and j2c get covered easily on her ascent, and the moves keep me from getting in since she can just airdash cancel them so quickly. It isn't a matter of "Oh man what a shocker, he sure caught me off-guard" as "Oh okay, he's up there, I guess I just will have to hope his frame safe j2a whiffs so I can hit him with 2b."
Like, what is Alice going to throw out to stop it, 3a?
You're plain wrong. :xsanae is basically 'run away and throw 2C to build meter'
j2a x infinity blockstring is the best blockstring though
**** that.I like sanae for her end round oki setup \o/.
Well, assuming you have Moth, Gova, Sold2 and Ryker (I HOPE you have Ryker) already, you just have to add "CrowTenguCoud" and "jamlosingthegame" so far.I'll make one if I get Skype names.
But I don't care about Japanese, so it's all good.No, it's just a bad translation.
You ask questions and play people. I'll play with you if no one else will. After that, you lose. And you lose, and you lose, and you lose, and you lose, and as you lose you ask more questions and then you lose more, and then you figure out why you're losing and you start correcting it, then you win, then you lose more, but you then keep correcting things until you start winning more often.so uh
where do I go to learn this game? it's been a while since I've played ANY fighting game and smashboards used to be my go-to forum for this kind of stuff
River mists, i find very useful. If you know the flow of how a rivermist works, you can actually make baits a LOT stronger because of the extra momentum it forces/reverses. Just another reason to make your bait game a lot more convincing.I hate river mist.... So much
And typhoon.. Typhoon has ruined many intense games i've had with jam :/ just to be anti-climatic.. Spring haze is fine for me... (though i still hate weather)
Pretty much this, but at the same time, you really gotta know what defense mechanisms you have. At a certain level, people will FORCE you to occasionally BE out of strings. Other times, you can read them and poke/dash out. What most people fail to understand is that, the longer you wait out the blockstring, the longer you have to analyze their openings and abuse certain habits. Of course, it becomes different in each situation. People will alternate between staggers and airtight strings.Defense is basically knowing the block string your opponent is doing. If you don't know what they doing, better adapt. Some defense skills to learn is knowing when to border escape to escape/punish a block string while also managing your spirit orbs at the same time.. And then there's dealing with cross ups..
This mainly all comes from experience