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SauceKay isn't done with it yet.Does anyone have frame data on Toon Link throwing bombs/projectiles in general? I looked in the frame data thread, and saw nothing of it. Wouldn't mind knowing that kind of information, as well as a jump-canceled throw(if there is any difference).
EDIT: I found frame data on Peach throwing turnips, but I'm gonna guess their animations differ from each character.
Yeah I've had that happen to me too.Does anyone know why sometimes the hookshot doesnt grab the ledge even though you're clearly close enough for it to grab on?
It usually happens when youre fast falling, air dodge and press A and the hookshot comes out into the ledge yet it doesnt grab on. It looks a lot like the animation of the hookshot after you grabbed the ledge 3 times.
This has happened to me twice in tournament and it cost me two sets so I figured I should learn exactly why it does that.
Going off memory, this happens when you hold down kinda like when you hold down and Up-B to the ledge, Toon won't grab on. I know for sure that it happens when you hit down right after using Zair, but as for just holding down, I can't remember and I can't test it. Maybe someone else can confirm, but at least for now you know what to avoid.Does anyone know why sometimes the hookshot doesnt grab the ledge even though you're clearly close enough for it to grab on?
It usually happens when youre fast falling, air dodge and press A and the hookshot comes out into the ledge yet it doesnt grab on. It looks a lot like the animation of the hookshot after you grabbed the ledge 3 times.
This has happened to me twice in tournament and it cost me two sets so I figured I should learn exactly why it does that.
Nah im talking about when you're clearly in range. Also, moving too fast away from the edge isnt a factor because a lot of the time i get hit at high %s I DI downward (kinda like a crouch cancel) and I hookshot and it saves me a stock.Yeah I've had that happen to me too.
either you're too far or you're just moving away from the ledge too fast.
hmm, someone else suggested that but I tried to replicate it by holding/pressing down everytime I zair the ledge and it always grabbed on :\Going off memory, this happens when you hold down kinda like when you hold down and Up-B to the ledge, Toon won't grab on. I know for sure that it happens when you hit down right after using Zair, but as for just holding down, I can't remember and I can't test it. Maybe someone else can confirm, but at least for now you know what to avoid.
This is a really situational thing to do, so just keep playing and look for the right moments..How can I practice spiking with TL? Sometimes when I'm about to do it I panic and then I just mash the c-stick downward without thinking. Then I die Anyone got any advise for me? anything would be helpful.
I'm looking for a safe way to spike with TL. got any advice? anything would be helpfulBy that do you mean how can you calm yourself while playing?
Or do you mean you are looking for safe ways to spike with TL?
Oh man thanks a lot! I'll definitely try to do some research on this as well.That's happened to me before as well. I have a few ideas as to what might cause it, but I've never actually looked into it personally. I'd do it right now, but I can't.
"A fox without his wii, is barely a fox at all."
So if no one knows what's going on there, I'll find out when I can and tell you, even if I have to PM you.
No, that's not true. The zair auto registers to grab the edge when TL is in that specific range.prob cuz the mk and the ledge were both in the same spot so the hookshot didnt know which to grab and died lol
Wtf? That has never happened to me.Alright, this is what I was asking about earlier. Why does the hookshot sometimes not grab and how do you prevent it. This cost me 2 tourney sets already >.<
go to 3:06
http://www.youtube.com/watch?v=SPIqfbc_Twc&feature=related
naw it doesntHmm, weird. Any idea if the failed tethers affect the whole "you can only grab the ledge 3 times" thing, Fox?
Metaknight owns Twinkat.Toon Link mains Sheikant.