La di da~
*Tom Nook does not have a recovery B move. Instead he floats much like Tanuki Mario did in SMB3, for about the same duration as Kirby does*
Neutral B: TN takes out a random item from inside his apron. Any item can come out of it, but TN can’t pull a second one until the other one disappears. He can exchange the item by pressing B again, putting what he has in his hand into his apron, and pulling out something new. If his one item is thrown, and still there, when he presses B, nothing happens, except Nook struggling through the pockets of his apron for a second. When pulled out, it automatically is equipped to him. This process of course takes a bit of time, so it leaves Nook open.
Forward B: Another Tanuki Mario inspired idea, in which TN spins around, like Mario did, with his tail out. As this move was the predecessor to the cape, the move does similar things, but not all the kinks have been worked out. For instance, if a projectile hits TN while spinning, Tom will direct it either through him, upwards, or back at the opponent. If Tom Nook hits the opponent with the tail though, they will simply take damage, instead of facing the opposite direction, so it’s not good for edge guarding.
Up B: Tom Nook throws a balloon with a exploding present on it into the air. The balloon will float overhead, and if a opponent is below it, it will pop, and drop its bomb causing it to explode. If the opponent tries to hit it in air, the bomb will go off also. The balloons stay above indefinitely, if no opponent goes under them, but TN can only set up two at a time. There is a 10% chance that the present will actually have a item inside of it, instead of a bomb.
Down B: Timmy and Tommy appear in front of Tom Nook, and rush whatever is in front of them. If it is a opponent, they will not damage them, but they will forcibly push the opponent away from Nook. If close to an edge, the twins can push the opponent right off. The twins will never fall off though, instead stopping at the very edge, and then disappearing.
Final Smash: A very cinematic-esque attack, Tom Nook, throws large replications of several AC tools, such as the fishing rod, shovel, axe, ect, at whatever direction they are facing. The opponents will not only be hurt by this, but if the tools hits the opponent, TN at the end will bill them, proportionate anything they “damaged” (got hit with) This causes the opponents to be dazed for a short time, opening them up to a attack.