TOASTYYYYYYYYY! Scorpion for Smash!

Ridley_Prime

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Hanzo Hasashi/Scorpion is Japanese though. :p
 
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True there, though I still think they'd have to go with someone a little easier first, like from Microsoft or Ubi Soft. Warner Bros. is the Mt. Everest of game-related companies, and that's before they can get to Netherrealm.



Yeah, though the difference is modern MK games absolutely revel in hyperdetailed kills. It's not the amount of death that matters, but how it's depicted.

Granted, the Bayonetta series isn't clean itself either. I think bringing in one of the iconic locales would be fine though, seeing how Dracula's Castle got in just fine, monsters and all.

And having Johnny Cage as an AT would be the most hilarious thing, it'd be the best way to get away with his famous Split Punch.
Good point about bayonetta that game is crazy gory! An mk2 character model be hilarious looking!
 

The Stoopid Unikorn

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Yeah, though the difference is modern MK games absolutely revel in hyperdetailed kills. It's not the amount of death that matters, but how it's depicted.

Granted, the Bayonetta series isn't clean itself either. I think bringing in one of the iconic locales would be fine though, seeing how Dracula's Castle got in just fine, monsters and all.

And having Johnny Cage as an AT would be the most hilarious thing, it'd be the best way to get away with his famous Split Punch.
A potential counterargument that could be made here is that, while there are very gory kills in Bayo's games (notably the Torture Attacks), they're not actually brought over in Smash.

Not saying that to be a nay-sayer. Scoprion's a dream pick of mine, after all.

But then, that means the same can be done to Scorpion, because what makes Mortal Kombat as gory as it is are the finishers, much like Bayonetta's Torture Attacks.

And Scorpion just so happens to have a Fatality that's both iconic and able to be toned down to fit an E10+ rating, essentially making him the only MK character who can get away with having a Fatality as a Final Smash.

And MK characters actually translate into other fighting games perfectly. Don't let MK vs DC fool you in that aspect, because they really transitionned well in Injustice.
 
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Yes MK characters can adapt, we have seen that, especially with Scorpion. Got to remember that he was a guest character in Injustice: Gods Amongst Us, where there are no fatalities.

It's crazy, my love for Scorpion being in Smash has skyrocketed lol.
 

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Another thing added to later Mortal Kombat games is how forceful each blow is. They look like they hurt severely, and aren't for the weak of heart. This easily exists in Smash. If Ganondorf didn't prove it, Ridley did.

The biggest barrier is MK not having a presence in Japan. Scorpion is pretty iconic, though, as many know who he is, especially non-gamers. His iconic phrase is a key factor in that too. He's also among the various Halloween costumes you'll find(Sub-Zero sometimes is too, but not as often). Also, isn't MK11 supposed to finally hit Japan again?
 
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And MK characters actually translate into other fighting games perfectly. Don't let MK vs DC fool you in that aspect, because they really transitionned well in Injustice.
Well of course, no denying that. I remember how they even censored Joker's fatality in MKvDC because it was apparently TOO violent for the rating.

Another thing added to later Mortal Kombat games is how forceful each blow is. They look like they hurt severely, and aren't for the weak of heart. This easily exists in Smash. If Ganondorf didn't prove it, Ridley did.

The biggest barrier is MK not having a presence in Japan. Scorpion is pretty iconic, though, as many know who he is, especially non-gamers. His iconic phrase is a key factor in that too. He's also among the various Halloween costumes you'll find(Sub-Zero sometimes is too, but not as often). Also, isn't MK11 supposed to finally hit Japan again?
Apart from Dorf, Bowser casually bites people, even Peach.

Yeah, as far as Japan's concerned, it's like the problem with characters like Goemon and Lip, but in reverse. Though it helps that Scorpion is more of an anti-hero than villain, too.
 
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The Stoopid Unikorn

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Another thing added to later Mortal Kombat games is how forceful each blow is. They look like they hurt severely, and aren't for the weak of heart. This easily exists in Smash. If Ganondorf didn't prove it, Ridley did.
And that's not mentionning the fact that both Ridley and Corrin have moves that visibly impale opponents.

So his iconic spear isn't exactly out of place either.
 

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And that's not mentionning the fact that both Ridley and Corrin have moves that visibly impale opponents.

So his iconic spear isn't exactly out of place either.
Not like it needs the blood. Look at the Hookshot. Nuff said.

I was only ever worried about too much brute force, but Smash proved that wrong. It being extremely unpopular in Japan does hurt his chances, though.
 

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Not like it needs the blood. Look at the Hookshot. Nuff said.

I was only ever worried about too much brute force, but Smash proved that wrong. It being extremely unpopular in Japan does hurt his chances, though.
It being popular out of Japan can really help though. Especially since Japan is only a minority of the Smash audience.
 
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It being popular out of Japan can really help though. Especially since Japan is only a minority of the Smash audience.
Generally, Sakurai wants worldwide appeal. Nintendo also wants as much sales as possible. Business-wise, Scorpion doesn't like a good idea. Though I could see him in just because of MK11 being on the Switch is a larger incentive to say yes. Not the main reason, but the "last piece".
 

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Speaking of MK11, looking at it more from screenshot comparisons that were taken like this one, I really like how the "2nd Scorpion" that appears in the initial trailer resembles not only UMK3 Scorpion but other versions of him at the time (before they changed his design more from Deadly Alliance and onward), and the outfit and mask particularly looks so much like the one from Sub-Zero Mythologies and I guess MK2. The resemblance is uncanny.

Screen_Shot_2019-01-11_at_11.50.11_PM.png

His MKX designs didn't really do it for me particularly, so am glad to see a blast from the past Scorpion comeback here, which as mentioned before would be the perfect go-to design for Smash.
 
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It being popular out of Japan can really help though. Especially since Japan is only a minority of the Smash audience.
Very true. Outside of Japan, Mortal Kombat and Scorpion are household names to anyone who either played a video games or lived through the 90's. The series wasn't some niche cult classic, it was a cultural phenomenon that left a lasting impact on gaming as a whole. It's one of those games that made such a mark that even people who didn't play games could easily tell you what it was and even name a few characters, Scorpion included.

I know it isn't such a big thing in Japan, but sure it's at least heard of over there. I would liken it to Dragon Quest, a series that is massive in Japan but doesn't have much of a foothold outside it, however, it is well-known enough out here for people to respect its legacy.
 
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No. I'm not buying it.

Sakurai finds it easier to work with Japanese developers, but this is Nintendo as a whole picking out the choices. Western studios? Very viable. For Nintendo it's business.
Besides, even Sak acknowledges there's only so many JP devs with globally-known series remaining regardless whether the wells of the ones already onboard are dried up or not. Deaths of lesser-known companies like Data East and Irem didn't help.

Very true. Outside of Japan, Mortal Kombat and Scorpion are household names to anyone who either played a video games or lived through the 90's. The series wasn't some niche cult classic, it was a cultural phenomenon that left a lasting impact on gaming as a whole. It's one of those games that made such a mark that even people who didn't play games could easily tell you what it was and even name a few characters, Scorpion included.

I know it isn't such a big thing in Japan, but sure it's at least heard of over there. I would liken it to Dragon Quest, a series that is massive in Japan but doesn't have much of a foothold outside it, however, it is well-known enough out here for people to respect its legacy.
Yeah, though the comparison isn't entirely perfect since at least we still get DQ games. MK games are a rare sight over there, assuming there are any individual gamers that buy imports for that series over there at all.
 
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Besides, even Sak acknowledges there's only so many JP devs with globally-known series remaining regardless whether the wells of the ones already onboard are dried up or not. Deaths of lesser-known companies like Data East and Irem didn't help.



Yeah, though the comparison isn't entirely perfect since at least we still get DQ games. MK games are a rare sight over there, assuming there are any individual gamers that buy imports for that series over there at all.
Fair enough, I'm not sure what the situation is entirely over in Japan and if his name was big enough out here to be heard of over there. Though I do say DQ is still just as rare despite Square's efforts and releases, it never had a presence around where I live growing up and only sometimes popped in stores in recent years to mostly be ignored (I am looking forward to picking up the Switch release and finally experience the series though). Still, I do respect it's iconic status in Japan and would gladly welcome any content in Smash, hopefully the players in Japan would share that view regarding MK.
 

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Only saw bits and pieces of it due to work, but it was some interesting stuff overall. Mixed on the Skarlet redesign, but Geras was a cool new character. Don’t remember too much what I saw of Scorpion though but with how customizable MK11 is for all characters to begin with, there’ll be some new stuff to draw from for Smash moveset ideas for sure. That said, Sub-Zero’s new stuff looked pretty sick.
 
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So far, 11 looks pretty good and I like Scorpion's new design in it. I'm curious about what the story will entail this time since it looks like the past will clash with the present.

Been watching a lot of the older games to get hyped, which got me thinking as to which characters would make good spirit battles. Anybody ever think of some ideas?
 
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So far, 11 looks pretty good and I like Scorpion's new design in it. I'm curious about what the story will entail this time since it looks like the past will clash with the present.

Been watching a lot of the older games to get hyped, which got me thinking as to which characters would make good spirit battles. Anybody ever think of some ideas?
Shang Tsung as Kirby.
 
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