Inferno7
Smash Journeyman
- Joined
- Jun 10, 2021
- Messages
- 373
If you think my comment was hostile, that wasn't my intention.To start, the hostility is greatly unwarranted.
That said, I did miss one Mario character. That doesn't change much of anything.
I don't know in what realm Metroidvania's- which actually use a lot of RPG and shooter elements- can be considered platform characters, and if they, then Zelda is an RPG, due to the acquisition of weapons, boss battles, progression of intensity, upgrades to the character (armor). Neither of these classifications makes any sense, even more in juxtaposition when you to the claim that subgenres of RPGs matter.
I see fewer people ask for platform characters (with exactly two exceptions- Crash and Rayman), than I do a large variety of RPGs (Lloyd, Sora, Isaac,
As far as variety of gameplay- that's really up to the individual. With the exceptions of Dr Mario & Daisy, there is no overlap of platform characters. In addition to RPG characters being favored for echoes/clones (Roy, Lucina, Chrom, Lucas). (Also, if we are counting Metroid, we inherently are counting Castlevania and Megaman...but I just cannot come to the idea that these make any sense in the platform category, particularly in something like Metroid, wherein 3/8 released titles/stories are first person shooters*).
*The four main Metroid games, 3 Prime, and Other M... I don't count remakes, but I may be missing a title.
I do think I'm being fair grouping RPGs together, since I personally disregard sub genres in this context, but also because I am not subdividing each Platform character (in which case, we would have significantly more variation, given majority of Mario characters being given their own games, since you seem to want to count Mario- Luigi's Mansion, Yoshi's Island, DK Country, the original Donkey Kong games, Warioware, Dr Mario-- which accounts to more than half of the Mario characters, and arguably Daisy, who is much more recognizable from the Mario Sports/Party/Kart series).
It really is absurd to count either Mario or Pokemon as one genre- in Mario alone, considering there is every type of series under them.
Mario Party, Mario Sports, Mario Kart, Paper Mario/Mario and Luigi, are all considered completely different series, with each making a substantial amount of money on their own.
I'm not saying it matters if there are more Platform or RPG characters, that was brought up by you. I'm simply stating there are a substantial amount- nearly one third or double, the amount of RPG characters than Platform. Those are the numbers.
However, I call bs when I see it
That's just a blatant exaggeration and I literally showed you why that was not the case, and I said, even IF it was, it's still fairly close which you dismissed. Sure, there may be like 4 less than JRPGs without counting Metroidvanias, but that doesn't really help your case either, since both woule be unfairly ''overrepresented'' by your standards.Double or third the amount
There is like
20+ for both platformers and JRPG
meanwhile, 0 for FPS (unless you count Metroid) and Horror Genre. Or heck, even Puzzle or Beat'em up games, but platformers for some reason get all the attention when it comes to ''unfair treatment''. Sounds bias as hell.
The fact there are more clones that overlap in moveset within the JRPG reps should show you that platformers were indeed given more priority, and Sakurai said that swordies are easier to program/develop so I don't get what are you trying to imply here since it actually goes against your own argument.
About Metroidvanias, this is what I got when I looked it up:
''Typically based on two-dimensional, sidescrolling platform gameplay, Metroidvania games feature a large interconnected world map the player can explore, though access to parts of the world is often limited by doors or other obstacles that can only be passed once the player has acquired special items, tools, weapons or abilities within the game.''
It's basically a non-linear platformer, not rocket science if you ask me. It's like when people dismiss Smash of not being a fighting game because it isn't one in the traditional sense.
Anyway, How I see it, Metroid and Castlevania are more platformers than Zelda is to RPGs, but whatever, let's not count them for the sake of the arguement.
That's still 23 vs. 27, (even though like 4 JRPGs chars share Marth's moveset) which means both are in the same spot.
Not sure why you said that you don't care if you took the time to make a whole essay about it though, but agree to disagree.