Jonyc128
Smash Journeyman
I've actually seen GnW's combo the landing hitbox into charged Upsmash
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I don't think hes great but hes better than a sizable chunk of the cast.Wanted to wait till later in 3.6 beta to ask this question but being as though full didnt change him, whats the general consensus on pit.
What is obscenely low? You can DI it pretty far up and then you're just above him, but you'll just bring up how GnW has the best juggling tools in the game and the best ability to keep you there with the best projectile in the game that is lagless that can combo into the strongest free KO in the game hammer.why would you need to combo into nair when you can combo into fair
it's not going to kill outright but it's going to put them offstage at obscenely low percents... and you're GnW
also when dair is a large lingering disjoint below you with a landing hitbox, it doesn't matter what your arbitrary definition "the better of the dairs in the game" because it's one of the best defensive tools in the game for avoiding staggered vertical juggles on a character who uses a frame 3 combo breaker to avoid almost all other juggles at the "cost" of putting him higher up. Hardly a cost, with that dair
"obsenely low" is just way lower than most characters can. It's not any particular percent number because that kind of thing varies wildly on stage position and character stats. GnW's fair is just a strong fair lol.What is obscenely low? You can DI it pretty far up and then you're just above him, but you'll just bring up how GnW has the best juggling tools in the game and the best ability to keep you there with the best projectile in the game that is lagless that can combo into the strongest free KO in the game hammer.
And it doesn't matter what your arbitrary definition of " one the best defensive tools in the game" is because it isn't safe on shield nor does he have the mobility/fall speed to crack through a reactive player and I wouldn't call frame 12 a safe combo breaker. Man I can't take you people serious anymore these arguments are getting more inflated by the day. I could make these exact statements about how you can't juggle ZSS because she has 2 jumps and a divekick or how Sonic drops a projectile on anyone trying to chase him while he also has a divekick. You are literately saying that GnW is not disadvantaged while he is above anyone because if the dair doesn't get him down at first, it will the second time.
Also yes landing hit can go into upsmash against certain characters
Link's dair has a worse hitbox, more lag and no landing hitbox. Also pretty much zero combo potential and I'm kinda sure it comes out slower as well. It's not incredibly similar...Link's dair is incredibly similar and while not being able to UpB out to escape, and DJ to bait, his dair is incredibly punishable even if he uses it in a situation where it can autocancel.
Can you elaborate on how dair covers 3/4 platform tech options? Unless you are talking about them being on an edge, but like every move in the game can do that with the hitboxes even close to a good spot.@ jtm94 I recognize that Dair isn't a neutral tool. As a punish tool (and other stuff) it's pretty amazing though. Most of the time you'll be meteoring them onto a platform and you can cover 3/4, if not all, of their options. The landing hitbox can cover no tech which eliminates that option too.
On a side note I've never had a problem with the landing hitbox cancelling the meteor.
I may be mistaken, but my interpretation was that after you dair them on the platform, the position you're in allows you to cover numerous options, not necessarily with dair, but rather, after dair.Can you elaborate on how dair covers 3/4 platform tech options? Unless you are talking about them being on an edge, but like every move in the game can do that with the hitboxes even close to a good spot.
pit is just thereWanted to wait till later in 3.6 beta to ask this question but being as though full didnt change him, whats the general consensus on pit.
Link main here, It's a bit of a cliche for a player to defend their own character but this is the first time I've ever heard someone suggest link is the worst character in the game. Going to have to disagree, he's got a decent tool kit, a fine enough neutral, and good punishes. That and the fact that floaties get smacked by him is enough to put him at least at lower mid tier.Currently I think that dk, d3, link, and jiggly are the worst characters in the game. They all have good qualities about them, and if you don't know the matchup they'll probably win, but pitted against someone who knows how they generally work, they won't see much success. Also their strengths are usually outshinned (quite literally sometimes, *cough cough* hexagons) by other characters that can do the same thing and with less weaknesses. Most characters in this game could easily be considered melee high tier, and they usually have some really ridiculous attributes or tools to help them, not to the extent as 3.02 but still ridiculous. So being just "good" isn't enough, you need attributes that mitigate your character's weaknesses a bit, and extreme tools to be considered viable in this metagame.
Definitely one of the best lists I've seen in a while.This is my PM tierlist speculation. Please reply to with characters that u disagree with. (NO FLAMING PLEASE JUST OPINIONS AND REASONS FOR THEM)View attachment 69278
thank you very muchDefinitely one of the best lists I've seen in a while.
But the question we should all ask is... are we being biased?The biggest problem is I disagree with almost everything I'm seeing. I don't even know where to begin really. Fox is definitely too high.
Oh jeez.This is my PM tierlist speculation. Please reply to with characters that u disagree with. (NO FLAMING PLEASE JUST OPINIONS AND REASONS FOR THEM)View attachment 69278
I frequently play a good link player, and play him occasionally myself, so I know the character extremely well. His neutral is based entirely on throwing projectiles, putting out hitboxes, and going for very high risk options, like his grab or his up b reads. That would be fine if he didn't have as poor of frame data as he does, moves that flat out don't work, like usmash which is sdied fairly easily and can be cced to 999% by the entire roster if I remember correctly, and his projectiles are outclassed by most of the other projectile characters, the only thing saving him is how many he can put on the screen. Link is barely better than his melee incarnation, so you can certainly say he's mid, but everyone is buffed to the extent that they could be considered high tier by melee standards, so in a game filled with those characters, he's bad.Link main here, It's a bit of a cliche for a player to defend their own character but this is the first time I've ever heard someone suggest link is the worst character in the game. Going to have to disagree, he's got a decent tool kit, a fine enough neutral, and good punishes. That and the fact that floaties get smacked by him is enough to put him at least at lower mid tier.
that's an interesting accusation to make without any context whatsoever. Let me try a few: How is a nerfed fox stronger than an unnerfed falco? how is ness stronger than lucas? How is wolf, who works exactly like a spacie, mid tier when the spacies are top? How Is Jiggs low mid rather than low? What makes Ganon as good as falcon? How is Roy literally 4 tiers below marth? What's wrong with samus when she's usually considered near top? How is toon link lower than Link? What's wrong with Diddy when he's winning tourneys? How is Mewtwo bad at all? How is zss bad at all? What makes Donkey Kong not near low tier when he is often considered the worst in the patch? How did lucario go from being considered top in 3.5 go to near bottom in 3.6 with some pretty nominal nerfs? How isn't buffed metaknight higher? Olimar is fine where he is.But the question we should all ask is... are we being biased?
i'll take that as a compliment XDOh jeez.
This is interesting.
This is a joke. Right?This is my PM tierlist speculation. Please reply to with characters that u disagree with. (NO FLAMING PLEASE JUST OPINIONS AND REASONS FOR THEM)View attachment 69278
I cannot possibly answer all of these but from my experience of going to tournaments and watching them, i believe i am correct. you are certainly entiltes to your own opinion tho.that's an interesting accusation to make without any context whatsoever. How is a nerfed fox stronger than an unnerfed falco? how is ness stronger than lucas? How is wolf, who works exactly like a spacie, mid tier when the spacies are top? How Is Jiggs low mid rather than low? What makes Ganon as good as falcon? How is Roy literally 4 tiers below marth? What's wrong with samus when she's usually considered near top? How is toon link lower than Link? What's wrong with Diddy when he's winning tourneys? How is Mewtwo bad at all? How is zss bad at all? What makes Donkey Kong not near low tier when he is often considered the worst in the patch? How did lucario go from being considered top in 3.5 go to near bottom in 3.6 with some pretty nominal nerfs? How isn't buffed metaknight higher? Olimar is fine where he is.
again, i believe your opinion is one of bias but, you are certainley entitled to your own opinion.This is a joke. Right?
Right?
Ganon in A tier and Metaknight in F tier? Marth four tiers above Roy?
What possible explanation could there be?
This was fine until everything after Fox.This is my PM tierlist speculation. Please reply to with characters that u disagree with. (NO FLAMING PLEASE JUST OPINIONS AND REASONS FOR THEM)View attachment 69278
Ridiculous opinions with nothing backing them up? Checkagain, i believe your opinion is one of bias but, you are certainley entitled to your own opinion.
please specify your beliefs of what should be changed (major issues, not minor)This was fine until everything after Fox.
Where's the evidence to show that your list doesn't have bias?again, i believe your opinion is one of bias but, you are certainley entitled to your own opinion.
we are all entitled to our own opinions. when you don't get your way, you make this seem as though it was just put through a randomizer and displayed on this thread. It's my opinion so suck it up and move on.Ridiculous opinions with nothing backing them up? Check
Awful grammar and spelling? Check
Repeated double posting? Check
Yyyyyeeeeaah let's all just ignore this and move on.
I am a link main, so I know the character extremely well. There are plenty of characters with an on paper weak kit that turns out to be better than you'd expect, see Ike. Link has a strong chain grab that still works just fine and some decent punishes. His projectiles on their own aren't all that but together give him an insane amount of utility. He is able to adapt to matchups in ways that many cannot due to his diverse toolset. He has no problem killing if he can get a followup, which he has a few, his upsmash was just a damage dealer and was never for killing anyways, and he is better than his melee incarnation in virtually every way besides a thing with his nair, which is more than we can say about some characters. His projectiles chain into attacks and grabs, his zair is amazing, his recovery is flexible and not awful, especially with bomb recovery and AGT, and his edgeguarding has many options using his projectiles, nair, and bair. He's mid tier if you're a creative player with his tool set, he's low tier if you look at him the way you look at marth, that is to say, simple elegant combos and good frame data.I frequently play a good link player, and play him occasionally myself, so I know the character extremely well. His neutral is based entirely on throwing projectiles, putting out hitboxes, and going for very high risk options, like his grab or his up b reads. That would be fine if he didn't have as poor of frame data as he does, moves that flat out don't work, like usmash which is sdied fairly easily and can be cced to 999% by the entire roster if I remember correctly, and his projectiles are outclassed by most of the other projectile characters, the only thing saving him is how many he can put on the screen. Link is barely better than his melee incarnation, so you can certainly say he's mid, but everyone is buffed to the extent that they could be considered high tier by melee standards, so in a game filled with those characters, he's bad.
No.please specify your beliefs of what should be changed (major issues, not minor)
Where do you get off saying this? He has maybe the best jab->jab frametraps in the game, and some of the most damaging punishes in teh game.Link is barely better than his melee incarnation, so you can certainly say he's mid, but everyone is buffed to the extent that they could be considered high tier by melee standards, so in a game filled with those characters, he's bad.
Oh, of course! How could I be so foolish? My apologies.great question, look at my mains, then look at the tier list.
your point is fair enough i guess but i still personally believe that he should stay where he is.I am a link main, so I know the character extremely well. There are plenty of characters with an on paper weak kit that turns out to be better than you'd expect, see Ike. Link has a strong chain grab that still works just fine and some decent punishes. His projectiles on their own aren't all that but together give him an insane amount of utility. He is able to adapt to matchups in ways that many cannot due to his diverse toolset. He has no problem killing if he can get a followup, which he has a few, his upsmash was just a damage dealer and was never for killing anyways, and he is better than his melee incarnation in virtually every way besides a thing with his nair, which is more than we can say about some characters. His projectiles chain into attacks and grabs, his zair is amazing, his recovery is flexible and not awful, especially with bomb recovery and AGT, and his edgeguarding has many options using his projectiles, nair, and bair. He's mid tier if you're a creative player with his tool set, he's low tier if you look at him the way you look at marth, that is to say, simple elegant combos and good frame data.