Glad you mentioned Zard, @
TheGravyTrain
Zard could easily be the 6th worst after the 5 I went over up there.
I'd have to contemplate the competition a bit. He's for sure in the tier ABOVE those 5, but it's probably a big Tier, and he'd simply be at the bottom of it somewhere.
Probably in competition with Zelda/ICs/Ganon/Kirby/etc for that spot, after thinking about it for a bit.
Zard is solid. He's got some of those absurd neutral-breakers that he can rely on when in control, while having a few absurd defense-to-offense transition options when not.
He can't zip around a stage at any angle and force the opponent into situations they don't want to be in, but can still do it due to his speed/range.
Opponents aren't threatened in most places + He can get to those places really fast = He's a conditional threat based on positional manipulation and most importantly, COMMITMENTS that have a good mix of rewards from both sides.
He's in a good spot game-play-wise, design-wise, etc, and he's just a touch on the weaker end due to the way things worked out for these recent patches.
Other things...
He's really fitting in the game, so doesn't need anything 'more' or whatever that will change the way he plays.
Minor tweaks in the form of buffs/nerfs to areas of his kit won't break him for better/worse. Any kind of angle/damage/range/etc adjustments to him will be JUST that, minor tweaks that make him SLIGHTLY worse or better.
This is partially due to his game having those things already being heavy-commitments around absurd tools, and partially due to him being already quite solid as he is.
tl;dr I could accept giving him the 6th worst spot, at the bottom of the big tier above those other 5. He could be a lot higher WITHIN that tier, but 6th worst would be fitting too.
Minor buffs (like REALLY minor) would be appropriate, but nothing is really needed for him right now.
Like, if every patch there was 1 single tiny tweak, until he was perfect, that would be fine.
I'd say something like a tiny bit more KBG on F-Tilt or something. See how he's still doing by the time the next patch comes, and go from there.
Maybe give him a 2nd glide the next patch, etc.
But not those 2 things in the same patch.
He's good enough.
What does this even mean? Is it hyperbole (probably is) or are you trying to say Yoshi could input the grab before the pivot and still pivot grab or something like that?
Basically what Gravy said... but to explain.
If you're fighting 2.1 Link or Toon Link, and they're on the main bottom area of Dreamland, and you're in the air ABOVE the top platform of Fountain of Dreams, and they grab, you'll get grabbed.
Literally you can be on a different stage on a different Project M set-up in a different part of the world and they'd still be able to grab you.
*exaggeration but not by much
Yoshi had that, but attached to what was probably the best pivot Grab in the game, being a tether as fast as a normal grab, and on a character that could bait opponents into acting offensively given his commitmentless offensive options, as well as force people into shields due to the threat of touch-of-deaths that his offensive options provide him.
Still has Egglay for the latter one though.
Move is silly