AuraMaudeGone
Smash Ace
I'd drop Ike and Lucario down and bump up MK. IC's and Jiggs deserve B tier at least.
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correction: "b turnaround" or "turnaround B"Also if y'all do anything to nerf R.o.B's fair carry into B-Reversed Boost bair, I will ****ing kill you.
On a different note, was there ever a really good idea on how to change L-Canceling into a mechanic with more depth? Not that I want something like that, that'd be way too much of a change. Something to consider for a completely new Smash game. But still.
I agree about Ike. IC's haven't seen much big play in this patch (now that they're fixed) as far as I know, so it's hard to form an opinion on them. I think Jiggs should be higher as well. People still have a residual idea from previous patches that Jiggs is terrible compared to the rest of the cast. I think the truth is that we don't have any good Jiggs players in the PM scene, and she's very underrepresented. It definitely hurts her that there are so many more viable floaties, but she's still pretty strong, I think, especially with the Fox MU being less difficult and stuff like that.I'd drop Ike and Lucario down and bump up MK. IC's and Jiggs deserve B tier at least.
Light shielding is definitely very important. Even simple stuff like Marth Killer is much, much harder in PM because you have to shield DI instead of just light shield. It'd be a nice tool to have.Light shielding would be really awesome though. It'd be a truly essential factor in some matchups. Just today I had a matchup discussion and light shielding would've changed a lot, lol. That's the kind of extra depth I like.
On a different note, was there ever a really good idea on how to change L-Canceling into a mechanic with more depth? Not that I want something like that, that'd be way too much of a change. Something to consider for a completely new Smash game. But still.
True. But I'm asking because... well... Tier List Speculation might be a toxic puddle of hate, malevolence and interminable anger at times but at least it has some semi-knowledgeable people who like to think about stuff.I'd shy away from the L-cancel discussion here, though. People are very sensitive about it, and it doesn't have much to do with balance/tier list stuff.
"ness is top tier look at stereokidd 3rd place at a local"True. But I'm asking because... well... Tier List Speculation might be a toxic puddle of hate, malevolence and interminable anger at times but at least it has some semi-knowledgeable people who like to think about stuff.
I don't want to see what Reddit has to say LMAO
Just laugh at that single person thinking Ness is top tier and R.O.B IS kinda non-heterosexual tbh, can't argue with that."ness is top tier look at stereokidd 3rd place at a local"
"rob is gay"
tbh i'd rather they take the conservative approach they did with ROB with squirt, bows, d3, yoshi than what they did to them.That's exactly what I'm implying, and have implied for months that his changes may have missed the mark almost entirely. What the heck is changing ROB's weight and float status going to accomplish, if his kit changes were:
+.1 SDI multiplier on Dsmash to be normalized
A 5 degree angle change on Dthrow (which was almost 90 degrees to begin with, think about it) that kinda let's people marginally escape from ROB guaranteed throw follow-ups sometimes with DI away... at some %'s... for some chars (hint: it helps but it's not a game changing angle or some Sheik throw mix up status)
Little baby changes on Nair dmg and late hit blah blah
3 frames on Ftilt IASA
Oh and Fthrow/Bthrow aren't wtf quick. 12 Frames instead of 5
Out of all that, his biggest change may have been his reflector (which I didn't include until now, because I can't find the words to describe what I think). I don't even know what to say about that one, but I appreciate that the attempt and good intention to change the move was there.
Unlike other things, which apparently 2 weight and some more FF took care of (this *significantly* changes his Laser, offstage edgeguards, boost mechanics, recovery, onstage gameplay, and many many more things)
I mean honestly, I'd probably be fine with it all if the other characters were getting significantly better, or had great tools of their own. Squirtle, Bowser, D3, Olimar, and some other mains don't have a life-time to wait and see where devs are going to take their characters, or what new buff-nerf trade off they are going to have to deal with this time before becoming better. I'd just tell them to pick up ROB or someone instead if this is how things are going to be: heck next Patch ROB's gonna get the significant change of moving back down 2 more weight and falling faster. Actually I take that back, his reflector may not reflect anymore or something similar at that point.
Squirtle may have hydro-planing removed, Usmash nerf, Dmash 1% buff, tail attack nerfs but balanced by doing better damage and better angles, etc. See where I'm going with this, it's like why bother with Squirtle-kun or someone else.
To be fair the Pit-offstage thing pisses me off royally. It was like "Yeah screw his super potent carry/edgeguard game, let's make him Jugglo number 4." You know who else can Uair juggle into a strong finisher? EVERY CHARACTER WITH A SWORD. Meta Knight even uses the same button sequence, with Uairs -> Up B. So does Marth sometimes. \endrantI don't think it's that healthy, and it certainly goes against a lot of what was prior nerfed.
"Hey we don't like Pit going offstage and giving the GG so well, especially combined with that nice arrow"
"Hey we don't like the ambiguous landing situations MK had with old Dair"
"JK we're actually kind of cool with Rob being all of that together"
ok.jpg
Edit: ROB strong points underestimated cause he isn't Captain Falcon DD speed or something. Good play with ROB after initial opening tends to not lose positional advantage very easily (due to versatility), and opening ROB up to your own lethal combo isn't that easy. Ganon weight and combo status is one thing, now let Ganon air dash to places (including away from juggles), give him projectiles, and you'll see why maybe 2 weight isn't that big of a disadvantage to be tacked on.
If people want to underestimate ROB's power, and overestimate the new combo-ability changes on beating him down, feel free I guess?
And you didn't put Ness because you don't love him. The answer is probably D tier.S Tier:
A+ Tier:
A Tier:
B Tier:
B- Tier:
D Tier:
I didn't put Zelda, Yoshi, or Snake on this because I couldn't decide where to put them
On this list I'd put Zelda in between Pika and DK, Yoshi I have no clue tbh, and snake in between pit and CF or SheikS Tier:
A+ Tier:
A Tier:
B Tier:
B- Tier:
D Tier:
I didn't put Zelda, Yoshi, or Snake on this because I couldn't decide where to put them
Explain your reasoning for these, all of the characters here are pretty easy to understand and have healthy strengths and weaknesses.Has some stupid **** that needs to go:
I think Sheik is roughly #2 in the game. She strongly resembles PAL Sheik, who was already really good, and her worst matchups (spacies) aren't as strong as they were in Melee. I don't see any of the newcomers giving her more trouble than she can handle.
There's actually no way she's #2 or close to that.A lot of people like putting Sheik in the top 10 or 15 and I understood that before this version, but this patch I don't really see it. All of her stuff is easy to crouch cancel and her way of punishing that, a grab, doesn't have follow ups if the opponent knows that Sheik has no reason to go for throws that aren't down throw ninety percent of the time. If the opponent knows those two things, than she has to win the neutral like a dozen times more than other characters and depend a lot more on stray hits than she should.
Needles are still phenomenal and all, but in neutral when they basically will add damage or lead to a pointless grab, they aren't enough to make her a great character.
Honest question and I really want opinions here but where does wolf need nerfing at besides maybe shield pressure? His aproach options asides from running shine are easily stuffed since they lack priority or appreciable disjoint (Trying to cover them with laser doesn't really work against anyone who has a sex kick) which forces him him into a captain falcon-esque bait and punish game which I feel is fine and he should be good at.Here is a tier list of character designs I slapped together, with no order within groups... feel free to start a ****storm, agree with it, poop on it, or w/e
Why won't you nerf me where it matters?:
I dunno what to do with ROB, because many different areas of play (how you recover, how you approach, how you edgeguard/juggle) are almost all at least partially tied to his boosts. If you made his boosts really laggy on startup, in direct response to his edgeguarding for example, you hurt his recovery and approaching. One core design problem is that Upb and Side B (Side B in particular) are involved in way too many areas of his gameplay. Upb not as muchTo be fair the Pit-offstage thing pisses me off royally. It was like "Yeah screw his super potent carry/edgeguard game, let's make him Jugglo number 4." You know who else can Uair juggle into a strong finisher? EVERY CHARACTER WITH A SWORD. Meta Knight even uses the same button sequence, with Uairs -> Up B. So does Marth sometimes. \endrant
Ehhh okay, any suggestions on what you actually want to do with R.o.B to actually hold advantage to satisfactory levels? Like I have a hard time taking his kit and seeing it any better than Falcon's, or something.
Also the next Dedede changelist should be a reversion of 3.6, fixing inhale and an apology note tbqh.
Pikachu, squirtle, and Link are plenty viable and interesting enough for them to be moved to "beautiful as you are" tier. Squirtle out of all those does not need any more "good" things than he already has.Needs more stupid **** to be good/viable/interesting:
Ness was supposed to be in B-, right behind lucas.And you didn't put Ness because you don't love him. The answer is probably D tier.
I also think you underrated Wario (A tier), Falcon (A tier), Lucas (B tier). I also think Link is better than most people do. I'd put him solidly in B tier and probably drop ganon to B-.
Tbh, ganon isn't in a bad spot. With float, he has a tool to allow you to play much less commitally in neutral, while also being expanding your recovery and punish options further. He has a set of (mostly) really good aerials to supplement that utility. He deals damage really fast, but has ha tricky time getting started.Here is a tier list of character designs I slapped together, with no order within groups... feel free to start a ****storm, agree with it, poop on it, or w/e
Why won't you nerf me where it matters?:
Has some stupid **** that needs to go:
Beautiful as you are:
Needs more stupid **** to be good/viable/interesting:
Why won't you buff/re-tool me where it matters?:
This is somewhat close to my feelings on the matter. I don't want to see a mechanic unique to him be gutted, but the amount of mobility and pressure it gives on top of him still being a pretty difficult to combo character makes it not that committal of an option for how much he gets off of it since getting hit out of it still leaves you with a jump and 2 charges left which is still a really good recovery compared to many.You won't have a well designed ROB IMO until Side B is not simultaneously:
1. Recovery
2. Combo Escaper / Juggle Escaper / Landing Assister
3. Approach Tool
3.1 Juggle / Platform Trapping Assister (Side B Uair under platforms or Side B to reposition underneath opponent during Juggle, kind of falls under approach catagory but a bit different)
4. Edgeguard Tool
-Neutral Special (Inhale)Characters are going to have bull**** that won't ever be removed or altered further
This. I don't necessarily agree with the game not being fun (to me it still is) but the game is in a good spot now. A majority of characters don't need anymore nerfs or changes while others need some buffs. Yes, there are still characters with clear cut advantages or strong options in many aspects of the game but regardless if they are nerfed other characters will take their place with clear cut advantages over the cast. No characters are created equal.No more nerfs. At all. Characters are going to have bull**** that won't ever be removed or altered further and people know it a LA quick draw, spacies neutral, G&W up-b, Rob stuff; just ****ing buff bad characters so we can have a good and fun game again