All of this talk is nice
BUT
Disclaimer (I think that's what this is)
The PMDT have done a GREAT job with each of these post-3.02 patches.
3.5 was EXCELLENTLY torn apart and put together.
Sending wide-spread worsening across an entire game is probably a BILLION times harder than buffing every to a happy level ever could be, yet it was absolutely essential, and essential AFTER everything was already at the point where it was over-tuned.
This initial over-tuning was ALSO a very essential part of the development of this game, as that had to be explored (and thoroughly) to understand the dynamics and effects that has in many many facets of a Smash game.
3.5 came through and made this new ground-work built on the old. On an already stabilizing game of 'strong' characters competing with unique tools and quirks that simply fleshed out to be jank is some key areas. Which was a given to have happen when you're trying to re-invent what could be the most diverse Smash game that may ever be made.
3.6 as an extension to this CANNOT be an entire remold and tuning toward the better, or it would end up going through the same cycle again.
I'm sure everyone from Odds to PMDT to random people understand the ramifications of this. It means that degenerate stuff that IS NOT INTENTIONALLY meant to be the quirks and tools that character carry over from 3.02, have to be demolished STILL. Bowser, fit that bill very much. Others did as well.
Naturally, given this game has A LOT OF FREAKING CONTENT, it would be REALLY REALLY REALLY smart, normal, expected, understandable, and make a LOT of sense, for characters and content MORE FREQUENTLY played at the level of play that 'counts' regarding balance, BY THE PEOPLE DEVELOPING THE GAME VERY INTIMATELY, to be finer-tuned characters a LOT sooner and a LOT more frequently so.
Especially RIGHT NOW, when the game is still being torn apart WHILE being put back together.
In other words...
Characters that people involved more heavily WITH the development of the game (PMDT and others), SHOULD be more finely touched and tuned than others.
The Melee-core made an amazing 'tipping point' and beacon for tuning the game. For whatever reasons from balance to styles of play to normalization to extremes.
The characters played by the PMDT-core will make an amazing 'tipping point' to further this deeper and developing strong-hold of characters that are very fitting to the end-game that the entire Smash community wants in the form of PM4.0
The other characters will come to this 'fine-tuning' swiftly, but following the batch that's being 'fine-tuned' by those who are intimate with both the characters AND the development of the game.
All of this following the juiciness of what Melee provided, and what was provided by the other currently very will-fitting characters that happen to WORK right now.
So, good **** 3.6 Beta DTeam, good ****